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JavaFX: Bringing Rich Experiences To All the Screens Of Your Life

Profile: desktop, common

Overview

An effect which creates a monochrome duplicate of an input with blurry edges. This effect is primarily used along with its default black color for purposes of combining it with the original to create a shadow. It can also be used with a light color and combined with an original to create a glow effect. The DropShadow effect is a utility effect which automatically combines this Shadow effect with an original graphic for ease of adding a shadow to an existing scene graph Node with a single effect.

Profile: desktop

Variable Summary

accessnametypeCan ReadCan InitCan WriteDefault Valuedescription
publicblurTypeBlurTypeTHREE_PASS_BOX

The algorithm used to blur the shadow.

The algorithm used to blur the shadow.

       Min: n/a
       Max: n/a
   Default: BlurType.THREE_PASS_BOX
  Identity: n/a
 

THREE_PASS_BOX  
publiccolorColorBLACK

The shadow Color.

The shadow Color.

       Min: n/a
       Max: n/a
   Default: Color.BLACK
  Identity: n/a
 

BLACK  
publicheightNumber21.0

The vertical size of the shadow blur kernel.

The vertical size of the shadow blur kernel. This attribute controls the vertical size of the total area over which the shadow of a single pixel is distributed by the blur algorithm. Values less than 1.0 are not distributed beyond the original pixel and so have no blurring effect on the shadow.

       Min:   0.0
       Max: 255.0
   Default:  21.0
  Identity:  <1.0
 

21.0 &nbsp;
publicinputEffectnull

The input for this Effect.

The input for this Effect. If set to null, or left unspecified, a graphical image of the Node to which the Effect is attached will be used as the input.

null &nbsp;
publicradiusNumber10.0

The radius of the shadow blur kernel.

The radius of the shadow blur kernel. This attribute controls the distance that the shadow is spread to each side of the source pixels. Setting the radius is equivalent to setting both the width and height attributes to a value of (2 * radius + 1).

       Min:   0.0
       Max: 127.0
   Default:  10.0
  Identity:   0.0
 

10.0 &nbsp;
publicwidthNumber21.0

The horizontal size of the shadow blur kernel.

The horizontal size of the shadow blur kernel. This attribute controls the horizontal size of the total area over which the shadow of a single pixel is distributed by the blur algorithm. Values less than 1.0 are not distributed beyond the original pixel and so have no blurring effect on the shadow.

       Min:   0.0
       Max: 255.0
   Default:  21.0
  Identity:  <1.0
 

21.0 &nbsp;

Inherited Variables

Function Summary

public impl_getImpl() : com.sun.scenario.effect.Effect
Returns
Effect
&nbsp;

Inherited Functions

javafx.scene.effect.Effect

public getAccelType(config: java.lang.Object) : java.lang.String

Returns a String representing the type of hardware acceleration, if any, that is used when applying this Effect on the given GraphicsConfiguration.

Returns a String representing the type of hardware acceleration, if any, that is used when applying this Effect on the given GraphicsConfiguration. This method is intended for informational or debugging purposes only.

Parameters
config
Returns
String
&nbsp;
public impl_add(node: Node) : Void
Parameters
node
&nbsp;
public abstract impl_getImpl() : com.sun.scenario.effect.Effect
Returns
Effect
&nbsp;
public impl_remove(node: Node) : Void
Parameters
node
&nbsp;