Spec-Zone .ru
спецификации, руководства, описания, API
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public class SepiaTone extends Effect
Type | Property and Description |
---|---|
ObjectProperty<Effect> |
input
The input for this
Effect . |
DoubleProperty |
level
The level value, which controls the intensity of the sepia effect.
|
Constructor and Description |
---|
SepiaTone() |
Modifier and Type | Method and Description |
---|---|
Effect |
getInput()
The input for this
Effect . |
double |
getLevel()
The level value, which controls the intensity of the sepia effect.
|
ObjectProperty<Effect> |
inputProperty()
The input for this
Effect . |
DoubleProperty |
levelProperty()
The level value, which controls the intensity of the sepia effect.
|
void |
setInput(Effect value)
The input for this
Effect . |
void |
setLevel(double value)
The level value, which controls the intensity of the sepia effect.
|
Effect
.
If set to null
, or left unspecified, a graphical image of
the Node
to which the Effect
is attached will be
used as the input.getInput()
,
setInput(Effect)
Min: 0.0f Max: 1.0f Default: 1.0f Identity: 0.0f
getLevel()
,
setLevel(double)
public final void setInput(Effect value)
Effect
.
If set to null
, or left unspecified, a graphical image of
the Node
to which the Effect
is attached will be
used as the input.public final Effect getInput()
Effect
.
If set to null
, or left unspecified, a graphical image of
the Node
to which the Effect
is attached will be
used as the input.public final ObjectProperty<Effect> inputProperty()
Effect
.
If set to null
, or left unspecified, a graphical image of
the Node
to which the Effect
is attached will be
used as the input.getInput()
,
setInput(Effect)
public final void setLevel(double value)
Min: 0.0f Max: 1.0f Default: 1.0f Identity: 0.0f
public final double getLevel()
Min: 0.0f Max: 1.0f Default: 1.0f Identity: 0.0f
public final DoubleProperty levelProperty()
Min: 0.0f Max: 1.0f Default: 1.0f Identity: 0.0f
getLevel()
,
setLevel(double)
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