Spec-Zone .ru
спецификации, руководства, описания, API
|
Package | Description |
---|---|
javafx.scene |
Provides the core set of base
classes for the JavaFX Scene Graph API.
|
javafx.scene.effect |
Provides the set of classes for attaching graphical filter effects to JavaFX Scene Graph Nodes.
|
Modifier and Type | Field and Description |
---|---|
private static Effect |
Node.DEFAULT_EFFECT |
private Effect |
NodeBuilder.effect |
Modifier and Type | Field and Description |
---|---|
private ObjectProperty<Effect> |
Node.MiscProperties.effect |
Modifier and Type | Method and Description |
---|---|
Effect |
Node.getEffect()
Specifies an effect to apply to this
Node . |
Effect |
Node.MiscProperties.getEffect() |
Modifier and Type | Method and Description |
---|---|
ObjectProperty<Effect> |
Node.effectProperty()
Specifies an effect to apply to this
Node . |
ObjectProperty<Effect> |
Node.MiscProperties.effectProperty() |
Modifier and Type | Method and Description |
---|---|
B |
NodeBuilder.effect(Effect x)
Set the value of the
effect property for the instance constructed by this builder. |
void |
Node.setEffect(Effect value)
Specifies an effect to apply to this
Node . |
Modifier and Type | Class and Description |
---|---|
class |
Blend
An effect that blends the two inputs together using one of the
pre-defined
BlendMode s. |
class |
Bloom
A high-level effect that makes brighter portions of the input image
appear to glow, based on a configurable threshold.
|
class |
BoxBlur
A blur effect using a simple box filter kernel, with separately
configurable sizes in both dimensions, and an iteration parameter
that contols the quality of the resulting blur.
|
class |
ColorAdjust
An effect that allows for per-pixel adjustments of hue, saturation,
brightness, and contrast.
|
class |
ColorInput
An effect that renders a rectangular region that is filled ("flooded")
with the given
Paint . |
class |
DisplacementMap
An effect that shifts each pixel by a distance specified by
the first two bands of of the specified
FloatMap . |
class |
DropShadow
A high-level effect that renders a shadow of the given content behind
the content with the specified color, radius, and offset.
|
class |
GaussianBlur
A blur effect using a Gaussian convolution kernel, with a configurable
radius.
|
class |
Glow
A high-level effect that makes the input image appear to glow,
based on a configurable threshold.
|
class |
ImageInput
A type of source effect that simply passes the given
Image
through, unmodified, as an input to another Effect . |
class |
InnerShadow
A high-level effect that renders a shadow inside the edges of the
given content with the specified color, radius, and offset.
|
class |
Lighting
An effect that simulates a light source shining on the given content,
which can be used to give flat objects a more realistic, three-dimensional
appearance.
|
class |
MotionBlur
A motion blur effect using a Gaussian convolution kernel, with a
configurable radius and angle.
|
class |
PerspectiveTransform
An effect that provides non-affine transformation of the input content.
|
class |
Reflection
An effect that renders a reflected version of the input below the
actual input content.
|
class |
SepiaTone
A filter that produces a sepia tone effect, similar to antique photographs.
|
class |
Shadow
An effect which creates a monochrome duplicate of an input with
blurry edges.
|
Modifier and Type | Field and Description |
---|---|
private Effect |
BlendBuilder.bottomInput |
private Effect |
LightingBuilder.bumpInput |
private Effect |
LightingBuilder.contentInput |
private Effect |
Effect.EffectInputChangeListener.effect |
private Effect |
ShadowBuilder.input |
private Effect |
SepiaToneBuilder.input |
private Effect |
ReflectionBuilder.input |
private Effect |
PerspectiveTransformBuilder.input |
private Effect |
MotionBlurBuilder.input |
private Effect |
InnerShadowBuilder.input |
private Effect |
GlowBuilder.input |
private Effect |
GaussianBlurBuilder.input |
private Effect |
DropShadowBuilder.input |
private Effect |
DisplacementMapBuilder.input |
private Effect |
ColorAdjustBuilder.input |
private Effect |
BoxBlurBuilder.input |
private Effect |
BloomBuilder.input |
private Effect |
BlendBuilder.topInput |
private Effect |
Effect.EffectInputProperty.validInput |
Modifier and Type | Field and Description |
---|---|
private ObjectProperty<Effect> |
Blend.bottomInput
The bottom input for this
Blend operation. |
private ObjectProperty<Effect> |
Lighting.bumpInput
The optional bump map input.
|
private ObjectProperty<Effect> |
Lighting.contentInput
The content input for this
Effect . |
private ObjectProperty<Effect> |
Shadow.input
The input for this
Effect . |
private ObjectProperty<Effect> |
SepiaTone.input
The input for this
Effect . |
private ObjectProperty<Effect> |
Reflection.input
The input for this
Effect . |
private ObjectProperty<Effect> |
PerspectiveTransform.input
The input for this
Effect . |
private ObjectProperty<Effect> |
MotionBlur.input
The input for this
Effect . |
private ObjectProperty<Effect> |
InnerShadow.input
The input for this
Effect . |
private ObjectProperty<Effect> |
Glow.input
The input for this
Effect . |
private ObjectProperty<Effect> |
GaussianBlur.input
The input for this
Effect . |
private ObjectProperty<Effect> |
DropShadow.input
The input for this
Effect . |
private ObjectProperty<Effect> |
DisplacementMap.input
The input for this
Effect . |
private ObjectProperty<Effect> |
ColorAdjust.input
The input for this
Effect . |
private ObjectProperty<Effect> |
BoxBlur.input
The input for this
Effect . |
private ObjectProperty<Effect> |
Bloom.input
The input for this
Effect . |
private ObjectProperty<Effect> |
Blend.topInput
The top input for this
Blend operation. |
Modifier and Type | Method and Description |
---|---|
Effect |
Blend.getBottomInput()
The bottom input for this
Blend operation. |
Effect |
Lighting.getBumpInput()
The optional bump map input.
|
Effect |
Lighting.getContentInput()
The content input for this
Effect . |
Effect |
Shadow.getInput()
The input for this
Effect . |
Effect |
SepiaTone.getInput()
The input for this
Effect . |
Effect |
Reflection.getInput()
The input for this
Effect . |
Effect |
PerspectiveTransform.getInput()
The input for this
Effect . |
Effect |
MotionBlur.getInput()
The input for this
Effect . |
Effect |
InnerShadow.getInput()
The input for this
Effect . |
Effect |
Glow.getInput()
The input for this
Effect . |
Effect |
GaussianBlur.getInput()
The input for this
Effect . |
Effect |
DropShadow.getInput()
The input for this
Effect . |
Effect |
DisplacementMap.getInput()
The input for this
Effect . |
Effect |
ColorAdjust.getInput()
The input for this
Effect . |
Effect |
BoxBlur.getInput()
The input for this
Effect . |
Effect |
Bloom.getInput()
The input for this
Effect . |
Effect |
Blend.getTopInput()
The top input for this
Blend operation. |
Modifier and Type | Method and Description |
---|---|
ObjectProperty<Effect> |
Blend.bottomInputProperty()
The bottom input for this
Blend operation. |
ObjectProperty<Effect> |
Lighting.bumpInputProperty()
The optional bump map input.
|
ObjectProperty<Effect> |
Lighting.contentInputProperty()
The content input for this
Effect . |
ObjectProperty<Effect> |
Shadow.inputProperty()
The input for this
Effect . |
ObjectProperty<Effect> |
SepiaTone.inputProperty()
The input for this
Effect . |
ObjectProperty<Effect> |
Reflection.inputProperty()
The input for this
Effect . |
ObjectProperty<Effect> |
PerspectiveTransform.inputProperty()
The input for this
Effect . |
ObjectProperty<Effect> |
MotionBlur.inputProperty()
The input for this
Effect . |
ObjectProperty<Effect> |
InnerShadow.inputProperty()
The input for this
Effect . |
ObjectProperty<Effect> |
Glow.inputProperty()
The input for this
Effect . |
ObjectProperty<Effect> |
GaussianBlur.inputProperty()
The input for this
Effect . |
ObjectProperty<Effect> |
DropShadow.inputProperty()
The input for this
Effect . |
ObjectProperty<Effect> |
DisplacementMap.inputProperty()
The input for this
Effect . |
ObjectProperty<Effect> |
ColorAdjust.inputProperty()
The input for this
Effect . |
ObjectProperty<Effect> |
BoxBlur.inputProperty()
The input for this
Effect . |
ObjectProperty<Effect> |
Bloom.inputProperty()
The input for this
Effect . |
ObjectProperty<Effect> |
Blend.topInputProperty()
The top input for this
Blend operation. |
Modifier and Type | Method and Description |
---|---|
B |
BlendBuilder.bottomInput(Effect x)
Set the value of the
bottomInput property for the instance constructed by this builder. |
B |
LightingBuilder.bumpInput(Effect x)
Set the value of the
bumpInput property for the instance constructed by this builder. |
B |
LightingBuilder.contentInput(Effect x)
Set the value of the
contentInput property for the instance constructed by this builder. |
(package private) boolean |
Shadow.impl_checkChainContains(Effect e) |
(package private) boolean |
SepiaTone.impl_checkChainContains(Effect e) |
(package private) boolean |
Reflection.impl_checkChainContains(Effect e) |
(package private) boolean |
PerspectiveTransform.impl_checkChainContains(Effect e) |
(package private) boolean |
MotionBlur.impl_checkChainContains(Effect e) |
(package private) boolean |
Lighting.impl_checkChainContains(Effect e) |
(package private) boolean |
InnerShadow.impl_checkChainContains(Effect e) |
(package private) boolean |
ImageInput.impl_checkChainContains(Effect e) |
(package private) boolean |
Glow.impl_checkChainContains(Effect e) |
(package private) boolean |
GaussianBlur.impl_checkChainContains(Effect e) |
(package private) abstract boolean |
Effect.impl_checkChainContains(Effect e) |
(package private) boolean |
DropShadow.impl_checkChainContains(Effect e) |
(package private) boolean |
DisplacementMap.impl_checkChainContains(Effect e) |
(package private) boolean |
ColorInput.impl_checkChainContains(Effect e) |
(package private) boolean |
ColorAdjust.impl_checkChainContains(Effect e) |
(package private) boolean |
BoxBlur.impl_checkChainContains(Effect e) |
(package private) boolean |
Bloom.impl_checkChainContains(Effect e) |
(package private) boolean |
Blend.impl_checkChainContains(Effect e) |
(package private) boolean |
Effect.impl_containsCycles(Effect value) |
B |
ShadowBuilder.input(Effect x)
Set the value of the
input property for the instance constructed by this builder. |
B |
SepiaToneBuilder.input(Effect x)
Set the value of the
input property for the instance constructed by this builder. |
B |
ReflectionBuilder.input(Effect x)
Set the value of the
input property for the instance constructed by this builder. |
B |
PerspectiveTransformBuilder.input(Effect x)
Set the value of the
input property for the instance constructed by this builder. |
B |
MotionBlurBuilder.input(Effect x)
Set the value of the
input property for the instance constructed by this builder. |
B |
InnerShadowBuilder.input(Effect x)
Set the value of the
input property for the instance constructed by this builder. |
B |
GlowBuilder.input(Effect x)
Set the value of the
input property for the instance constructed by this builder. |
B |
GaussianBlurBuilder.input(Effect x)
Set the value of the
input property for the instance constructed by this builder. |
B |
DropShadowBuilder.input(Effect x)
Set the value of the
input property for the instance constructed by this builder. |
B |
DisplacementMapBuilder.input(Effect x)
Set the value of the
input property for the instance constructed by this builder. |
B |
ColorAdjustBuilder.input(Effect x)
Set the value of the
input property for the instance constructed by this builder. |
B |
BoxBlurBuilder.input(Effect x)
Set the value of the
input property for the instance constructed by this builder. |
B |
BloomBuilder.input(Effect x)
Set the value of the
input property for the instance constructed by this builder. |
void |
Effect.EffectInputChangeListener.register(Effect value) |
void |
Blend.setBottomInput(Effect value)
The bottom input for this
Blend operation. |
void |
Lighting.setBumpInput(Effect value)
The optional bump map input.
|
void |
Lighting.setContentInput(Effect value)
The content input for this
Effect . |
void |
Shadow.setInput(Effect value)
The input for this
Effect . |
void |
SepiaTone.setInput(Effect value)
The input for this
Effect . |
void |
Reflection.setInput(Effect value)
The input for this
Effect . |
void |
PerspectiveTransform.setInput(Effect value)
The input for this
Effect . |
void |
MotionBlur.setInput(Effect value)
The input for this
Effect . |
void |
InnerShadow.setInput(Effect value)
The input for this
Effect . |
void |
Glow.setInput(Effect value)
The input for this
Effect . |
void |
GaussianBlur.setInput(Effect value)
The input for this
Effect . |
void |
DropShadow.setInput(Effect value)
The input for this
Effect . |
void |
DisplacementMap.setInput(Effect value)
The input for this
Effect . |
void |
ColorAdjust.setInput(Effect value)
The input for this
Effect . |
void |
BoxBlur.setInput(Effect value)
The input for this
Effect . |
void |
Bloom.setInput(Effect value)
The input for this
Effect . |
void |
Blend.setTopInput(Effect value)
The top input for this
Blend operation. |
B |
BlendBuilder.topInput(Effect x)
Set the value of the
topInput property for the instance constructed by this builder. |
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