Drawing Geometric Primitives

Home Page
>
2D Graphics
>
Working with Geometry
« Previous • Trail • Next »
# Drawing Geometric Primitives

## Point

## Line

## Curves

### Quadratic Curve Segment

### Cubic Curve Segment

## Rectangle

## Ellipse

## Arc

« Previous
•
Trail
•
Next »

The Java 2D™ API provides several classes that define common geometric objects such as points, lines, curves, and rectangles. These geometry classes are part of the
`java.awt.geom`

package.

The
`PathIterator`

The
`Shape`

`GeneralPath`

All examples represented in this section create geometries by using `java.awt.geom`

package and then render them by using the
`Graphics2D`

`Graphics2D`

object, for example by casting the `Graphics`

parameter of the `paint()`

method.

public void paint (Graphics g) { Graphics2D g2 = (Graphics2D) g; ... }

The
`Point`

`Point2D.Float`

and `Point2D.Double`

provide correspondingly float and double precision for storing the coordinates of the point.

//Create Point2D.Double Point2D.Double point = new Point2D.Double(x, y);

To create a point with the coordinates 0,0 you use the default constructor, `Point2D.Double()`

.

You can use the `setLocation`

method to set the position of the point as follows:

`setLocation(double x, double y)`

– To set the location of the point- defining coordinates as double values.`setLocation(Point2D p)`

– To set the location of the point using the coordinates of another point.

Also, the `Point2D`

class has methods to calculate the distance between the current point and a point with given coordinates, or the distance between two points.

The
`Line2D`

class represents a line segment in (x, y) coordinate space. The `Line2D. Float`

and `Line2D.Double`

subclasses specify lines in float and double precision. For example:

// draw Line2D.Double g2.draw(new Line2D.Double(x1, y1, x2, y2));

This class includes several `setLine()`

methods to define the endpoints of the line.

Aternatively, the endpoints of the line could be specified by using the constructor for the `Line2D.Float`

class as follows:

`Line2D.Float(float X1, float Y1, float X2, float Y2)`

`Line2D.Float(Point2D p1, Point2D p2)`

Use the
`Graphics2D`

class to define the stroke for the line path.

The `java.awt.geom`

package enables you to create a quadratic or cubic curve segment.

The
`QuadCurve2D`

class implements the `Shape`

interface. This class represents a quadratic parametric curve segment in (x, y) coordinate space. The `QuadCurve2D.Float`

and `QuadCurve2D.Double`

subclasses specify a quadratic curve in float and double precision.

Several `setCurve`

methods are used to specify two endpoints and a control point of the curve, whose coordinates can be defined directly, by the coordinates of other points and by using a given array.

A very useful method, `setCurve(QuadCurve2D)`

, sets the quadratic curve with the same endpoints and the control point as a supplied curve. For example:

// create new QuadCurve2D.Float QuadCurve2D q = new QuadCurve2D.Float(); // draw QuadCurve2D.Float with set coordinates q.setCurve(x1, y1, ctrlx, ctrly, x2, y2); g2.draw(q);

The
`CubicCurve2D`

`Shape`

`CubicCurve2D.Float`

and `CubicCurve2D.Double`

subclasses specify a cubic curve in float and double precision.

The `CubicCurve2D`

class has similar methods for setting the curve as the `QuadraticCurve2D`

class, except with a second control point. For example:

// create new CubicCurve2D.Double CubicCurve2D c = new CubicCurve2D.Double(); // draw CubicCurve2D.Double with set coordinates c.setCurve(x1, y1, ctrlx1, ctrly1, ctrlx2, ctrly2, x2, y2); g2.draw(c);

Classes that specify primitives represented in the following example extend the `RectangularShape`

class, which
implements the `Shape`

interface and adds a few methods of its own.

These methods enables you to get information about a shape’s location and size, to examine the center point of a rectangle, and to set the bounds of the shape.

The
`Rectangle2D`

`Rectangle2D.Float`

and `Rectangle2D.Double`

subclasses specify a rectangle
in float and double precision. For example:

// draw Rectangle2D.Double g2.draw(new Rectangle2D.Double(x, y, rectwidth, rectheight));

The
`RoundRectangle2D`

`RoundRectangle2D.Float`

and `RoundRectangle2D.Double`

subclasses specify a round rectangle in float and double precision.

The rounded rectangle is specified with following parameters:

- Location
- Width
- Height
- Width of the corner arc
- Height of the corner arc

To set the location, size, and arcs of a `RoundRectangle2D`

object, use the method `setRoundRect(double a, double y, double w, double h, double arcWidth, double arcHeight)`

. For example:

// draw RoundRectangle2D.Double g2.draw(new RoundRectangle2D.Double(x, y, rectwidth, rectheight, 10, 10));

The
`Ellipse2D`

`Ellipse2D.Float`

and `Ellipse2D.Double`

subclasses specify an ellipse in float and double precision.

Ellipse is fully defined by a location, a width and a height. For example:

// draw Ellipse2D.Double g2.draw(new Ellipse2D.Double(x, y, rectwidth, rectheight));

To draw a piece of an ellipse, you use the
`Arc2D`

`Arc2D.Float`

and `Arc2D.Double`

subclasses specify an ellipse in float and double precision.

The `Arc2D`

class defines the following three types of arcs, represented by corresponding constants in this class: OPEN, PIE and CHORD.

Several methods set the size and parameters of the arc:

- Directly, by coordinates
- By supplied
`Point2D`

and`Dimension2D`

- By copying an existing
`Arc2D`

Also, you can use the `setArcByCenter`

method to specify an arc from a center point, given by its coordinates and a radius.

// draw Arc2D.Double g2.draw(new Arc2D.Double(x, y, rectwidth, rectheight, 90, 135, Arc2D.OPEN));

The
`ShapesDemo2D.java`

code example contains implementations off all described geometric primitives. For more information about classes and methods represented in this section, see the
`java.awt.geom`

Spec-Zone.ru - all specs in one place