Spec-Zone .ru
спецификации, руководства, описания, API
001/* 
002 * Copyright (c) 2011, 2013, Oracle and/or its affiliates. All rights reserved.
003 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
004 *
005 * This code is free software; you can redistribute it and/or modify it
006 * under the terms of the GNU General Public License version 2 only, as
007 * published by the Free Software Foundation.  Oracle designates this
008 * particular file as subject to the "Classpath" exception as provided
009 * by Oracle in the LICENSE file that accompanied this code.
010 *
011 * This code is distributed in the hope that it will be useful, but WITHOUT
012 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
013 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
014 * version 2 for more details (a copy is included in the LICENSE file that
015 * accompanied this code).
016 *
017 * You should have received a copy of the GNU General Public License version
018 * 2 along with this work; if not, write to the Free Software Foundation,
019 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
020 *
021 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
022 * or visit www.oracle.com if you need additional information or have any
023 * questions.
024 */
025
026package javafx.scene.control;
027
028/**
029Builder class for javafx.scene.control.Cell
030@see javafx.scene.control.Cell
031@deprecated This class is deprecated and will be removed in the next version
032*/
033@javax.annotation.Generated("Generated by javafx.builder.processor.BuilderProcessor")
034@Deprecated
035public class CellBuilder<T, B extends javafx.scene.control.CellBuilder<T, B>> extends javafx.scene.control.LabeledBuilder<B> implements javafx.util.Builder<javafx.scene.control.Cell<T>> {
036    protected CellBuilder() {
037    }
038    
039    /** Creates a new instance of CellBuilder. */
040    @SuppressWarnings({"deprecation", "rawtypes", "unchecked"})
041    public static <T> javafx.scene.control.CellBuilder<T, ?> create() {
042        return new javafx.scene.control.CellBuilder();
043    }
044    
045    private int __set;
046    public void applyTo(javafx.scene.control.Cell<T> x) {
047        super.applyTo(x);
048        int set = __set;
049        if ((set & (1 << 0)) != 0) x.setEditable(this.editable);
050        if ((set & (1 << 1)) != 0) x.setItem(this.item);
051    }
052    
053    private boolean editable;
054    /**
055    Set the value of the {@link javafx.scene.control.Cell#isEditable() editable} property for the instance constructed by this builder.
056    */
057    @SuppressWarnings("unchecked")
058    public B editable(boolean x) {
059        this.editable = x;
060        __set |= 1 << 0;
061        return (B) this;
062    }
063    
064    private T item;
065    /**
066    Set the value of the {@link javafx.scene.control.Cell#getItem() item} property for the instance constructed by this builder.
067    */
068    @SuppressWarnings("unchecked")
069    public B item(T x) {
070        this.item = x;
071        __set |= 1 << 1;
072        return (B) this;
073    }
074    
075    /**
076    Make an instance of {@link javafx.scene.control.Cell} based on the properties set on this builder.
077    */
078    public javafx.scene.control.Cell<T> build() {
079        javafx.scene.control.Cell<T> x = new javafx.scene.control.Cell<T>();
080        applyTo(x);
081        return x;
082    }
083}