Spec-Zone .ru
спецификации, руководства, описания, API
001/* 
002 * Copyright (c) 2011, 2013, Oracle and/or its affiliates. All rights reserved.
003 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
004 *
005 * This code is free software; you can redistribute it and/or modify it
006 * under the terms of the GNU General Public License version 2 only, as
007 * published by the Free Software Foundation.  Oracle designates this
008 * particular file as subject to the "Classpath" exception as provided
009 * by Oracle in the LICENSE file that accompanied this code.
010 *
011 * This code is distributed in the hope that it will be useful, but WITHOUT
012 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
013 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
014 * version 2 for more details (a copy is included in the LICENSE file that
015 * accompanied this code).
016 *
017 * You should have received a copy of the GNU General Public License version
018 * 2 along with this work; if not, write to the Free Software Foundation,
019 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
020 *
021 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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023 * questions.
024 */
025
026package javafx.scene.effect;
027
028/**
029Builder class for javafx.scene.effect.FloatMap
030@see javafx.scene.effect.FloatMap
031@deprecated This class is deprecated and will be removed in the next version
032*/
033@javax.annotation.Generated("Generated by javafx.builder.processor.BuilderProcessor")
034@Deprecated
035public class FloatMapBuilder<B extends javafx.scene.effect.FloatMapBuilder<B>> implements javafx.util.Builder<javafx.scene.effect.FloatMap> {
036    protected FloatMapBuilder() {
037    }
038    
039    /** Creates a new instance of FloatMapBuilder. */
040    @SuppressWarnings({"deprecation", "rawtypes", "unchecked"})
041    public static javafx.scene.effect.FloatMapBuilder<?> create() {
042        return new javafx.scene.effect.FloatMapBuilder();
043    }
044    
045    private int __set;
046    public void applyTo(javafx.scene.effect.FloatMap x) {
047        int set = __set;
048        if ((set & (1 << 0)) != 0) x.setHeight(this.height);
049        if ((set & (1 << 1)) != 0) x.setWidth(this.width);
050    }
051    
052    private int height;
053    /**
054    Set the value of the {@link javafx.scene.effect.FloatMap#getHeight() height} property for the instance constructed by this builder.
055    */
056    @SuppressWarnings("unchecked")
057    public B height(int x) {
058        this.height = x;
059        __set |= 1 << 0;
060        return (B) this;
061    }
062    
063    private int width;
064    /**
065    Set the value of the {@link javafx.scene.effect.FloatMap#getWidth() width} property for the instance constructed by this builder.
066    */
067    @SuppressWarnings("unchecked")
068    public B width(int x) {
069        this.width = x;
070        __set |= 1 << 1;
071        return (B) this;
072    }
073    
074    /**
075    Make an instance of {@link javafx.scene.effect.FloatMap} based on the properties set on this builder.
076    */
077    public javafx.scene.effect.FloatMap build() {
078        javafx.scene.effect.FloatMap x = new javafx.scene.effect.FloatMap();
079        applyTo(x);
080        return x;
081    }
082}