Spec-Zone .ru
спецификации, руководства, описания, API
001/*
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003 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
004 *
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012 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
013 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
014 * version 2 for more details (a copy is included in the LICENSE file that
015 * accompanied this code).
016 *
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024 */
025
026package javafx.scene.shape;
027
028/**
029 * The fill rule for determining the interior of the path.
030 */
031public enum FillRule {
032
033    /**
034     * Defines an even-odd filling rule for determining the interior of a path.
035     * 
036     * The even-odd rule specifies that a point lies inside the path if a ray
037     * drawn in any direction from that point to infinity is crossed by path 
038     * segments an odd number of times.
039     * <p>
040     * <img src="doc-files/fillrule-evenodd.png"/>
041     * </p>
042     */
043    EVEN_ODD, //(GeneralPath.WIND_EVEN_ODD),
044
045    /**
046     * Defines a non-zero filling rule for determining the interior of a path.
047     * 
048     * The non-zero rule specifies that a point lies inside the path if a ray 
049     * drawn in any direction from that point to infinity is crossed by path 
050     * segments a different number of times in the counter-clockwise direction 
051     * than the clockwise direction.
052     * <p>
053     * <img src="doc-files/fillrule-nonzero.png"/>
054     * </p>
055     */
056    NON_ZERO //(GeneralPath.WIND_NON_ZERO)
057}