Spec-Zone .ru
спецификации, руководства, описания, API
Spec-Zone .ru
спецификации, руководства, описания, API
Библиотека разработчика Mac Разработчик
Поиск

 

Эта страница руководства для  версии 10.9 Mac OS X

Если Вы выполняете различную версию  Mac OS X, просматриваете документацию локально:

Читать страницы руководства

Страницы руководства предназначаются как справочник для людей, уже понимающих технологию.

  • Чтобы изучить, как руководство организовано или узнать о синтаксисе команды, прочитайте страницу руководства для страниц справочника (5).

  • Для получения дополнительной информации об этой технологии, ищите другую документацию в Библиотеке Разработчика Apple.

  • Для получения общей информации о записи сценариев оболочки, считайте Shell, Пишущий сценарий Учебника для начинающих.



HTML::Element(3)                     User Contributed Perl Documentation                    HTML::Element(3)



NAME
       HTML::Element - Class for objects that represent HTML elements

VERSION
       This document describes version 5.03 of HTML::Element, released September 22, 2012 as part of HTML-Tree. HTMLTree.
       Tree.

SYNOPSIS
           use HTML::Element;
           $a = HTML::Element->new('a', href => 'http://www.perl.com/');
           $a->push_content("The Perl Homepage");

           $tag = $a->tag;
           print "$tag starts out as:",  $a->starttag, "\n";
           print "$tag ends as:",  $a->endtag, "\n";
           print "$tag\'s href attribute is: ", $a->attr('href'), "\n";

           $links_r = $a->extract_links();
           print "Hey, I found ", scalar(@$links_r), " links.\n";

           print "And that, as HTML, is: ", $a->as_HTML, "\n";
           $a = $a->delete;

DESCRIPTION
       (This class is part of the HTML::Tree dist.)

       Objects of the HTML::Element class can be used to represent elements of HTML document trees.  These
       objects have attributes, notably attributes that designates each element's parent and content.  The
       content is an array of text segments and other HTML::Element objects.  A tree with HTML::Element
       objects as nodes can represent the syntax tree for a HTML document.

HOW WE REPRESENT TREES
       Consider this HTML document:

         <html lang='en-US'>
           <head>
             <title>Stuff</title>
             <meta name='author' content='Jojo'>
           </head>
           <body>
            <h1>I like potatoes!</h1>
           </body>
         </html>

       Building a syntax tree out of it makes a tree-structure in memory that could be diagrammed as:

                            html (lang='en-US')
                             / \
                           /     \
                         /         \
                       head        body
                      /\               \
                    /    \               \
                  /        \               \
                title     meta              h1
                 |       (name='author',     |
              "Stuff"    content='Jojo')    "I like potatoes"

       This is the traditional way to diagram a tree, with the "root" at the top, and it's this kind of
       diagram that people have in mind when they say, for example, that "the meta element is under the head
       element instead of under the body element".  (The same is also said with "inside" instead of "under"
       -- the use of "inside" makes more sense when you're looking at the HTML source.)

       Another way to represent the above tree is with indenting:

         html (attributes: lang='en-US')
           head
             title
               "Stuff"
             meta (attributes: name='author' content='Jojo')
           body
             h1
               "I like potatoes"

       Incidentally, diagramming with indenting works much better for very large trees, and is easier for a
       program to generate.  The "$tree->dump" method uses indentation just that way.

       However you diagram the tree, it's stored the same in memory -- it's a network of objects, each of
       which has attributes like so:

         element #1:  _tag: 'html'
                      _parent: none
                      _content: [element #2, element #5]
                      lang: 'en-US'

         element #2:  _tag: 'head'
                      _parent: element #1
                      _content: [element #3, element #4]

         element #3:  _tag: 'title'
                      _parent: element #2
                      _content: [text segment "Stuff"]

         element #4   _tag: 'meta'
                      _parent: element #2
                      _content: none
                      name: author
                      content: Jojo

         element #5   _tag: 'body'
                      _parent: element #1
                      _content: [element #6]

         element #6   _tag: 'h1'
                      _parent: element #5
                      _content: [text segment "I like potatoes"]

       The "treeness" of the tree-structure that these elements comprise is not an aspect of any particular
       object, but is emergent from the relatedness attributes (_parent and _content) of these element-objects elementobjects
       objects and from how you use them to get from element to element.

       While you could access the content of a tree by writing code that says "access the 'src' attribute of
       the root's first child's seventh child's third child", you're more likely to have to scan the
       contents of a tree, looking for whatever nodes, or kinds of nodes, you want to do something with.
       The most straightforward way to look over a tree is to "traverse" it; an HTML::Element method
       ("$h->traverse") is provided for this purpose; and several other HTML::Element methods are based on
       it.

       (For everything you ever wanted to know about trees, and then some, see Niklaus Wirth's Algorithms +
       Data Structures = Programs or Donald Knuth's The Art of Computer Programming, Volume 1.)

   Weak References
       TL;DR summary: "use HTML::TreeBuilder 5 -weak;" and forget about the "delete" method (except for
       pruning a node from a tree).

       Because HTML::Element stores a reference to the parent element, Perl's reference-count garbage
       collection doesn't work properly with HTML::Element trees.  Starting with version 5.00, HTML::Element
       uses weak references (if available) to prevent that problem.  Weak references were introduced in Perl
       5.6.0, but you also need a version of Scalar::Util that provides the "weaken" function.

       Weak references are enabled by default.  If you want to be certain they're in use, you can say
       "use HTML::Element 5 -weak;".  You must include the version number; previous versions of
       HTML::Element ignored the import list entirely.

       To disable weak references, you can say "use HTML::Element -noweak;".  This is a global setting.
       This feature is deprecated and is provided only as a quick fix for broken code.  If your code does
       not work properly with weak references, you should fix it immediately, as weak references may become
       mandatory in a future version.  Generally, all you need to do is keep a reference to the root of the
       tree until you're done working with it.

       Because HTML::TreeBuilder is a subclass of HTML::Element, you can also import "-weak" or "-noweak"
       from HTML::TreeBuilder: e.g.  "use HTML::TreeBuilder: 5 -weak;".

BASIC METHODS
   new
         $h = HTML::Element->new('tag', 'attrname' => 'value', ... );

       This constructor method returns a new HTML::Element object.  The tag name is a required argument; it
       will be forced to lowercase.  Optionally, you can specify other initial attributes at object creation
       time.

   attr
         $value = $h->attr('attr');
         $old_value = $h->attr('attr', $new_value);

       Returns (optionally sets) the value of the given attribute of $h.  The attribute name (but not the
       value, if provided) is forced to lowercase.  If trying to read the value of an attribute not present
       for this element, the return value is undef.  If setting a new value, the old value of that attribute
       is returned.

       If methods are provided for accessing an attribute (like "$h->tag" for "_tag", "$h->content_list",
       etc. below), use those instead of calling attr "$h->attr", whether for reading or setting.

       Note that setting an attribute to "undef" (as opposed to "", the empty string) actually deletes the
       attribute.

   tag
         $tagname = $h->tag();
         $h->tag('tagname');

       Returns (optionally sets) the tag name (also known as the generic identifier) for the element $h.  In
       setting, the tag name is always converted to lower case.

       There are four kinds of "pseudo-elements" that show up as HTML::Element objects:

       Comment pseudo-elements
           These are element objects with a "$h->tag" value of "~comment", and the content of the comment is
           stored in the "text" attribute ("$h->attr("text")").  For example, parsing this code with
           HTML::TreeBuilder...

             <!-- I like Pie.
                Pie is good
             -->

           produces an HTML::Element object with these attributes:

             "_tag",
             "~comment",
             "text",
             " I like Pie.\n     Pie is good\n  "

       Declaration pseudo-elements
           Declarations (rarely encountered) are represented as HTML::Element objects with a tag name of
           "~declaration", and content in the "text" attribute.  For example, this:

             <!DOCTYPE foo>

           produces an element whose attributes include:

             "_tag", "~declaration", "text", "DOCTYPE foo"

       Processing instruction pseudo-elements
           PIs (rarely encountered) are represented as HTML::Element objects with a tag name of "~pi", and
           content in the "text" attribute.  For example, this:

             <?stuff foo?>

           produces an element whose attributes include:

             "_tag", "~pi", "text", "stuff foo?"

           (assuming a recent version of HTML::Parser)

       ~literal pseudo-elements
           These objects are not currently produced by HTML::TreeBuilder, but can be used to represent a
           "super-literal" -- i.e., a literal you want to be immune from escaping.  (Yes, I just made that
           term up.)

           That is, this is useful if you want to insert code into a tree that you plan to dump out with
           "as_HTML", where you want, for some reason, to suppress "as_HTML"'s normal behavior of amp-quoting ampquoting
           quoting text segments.

           For example, this:

             my $literal = HTML::Element->new('~literal',
               'text' => 'x < 4 & y > 7'
             );
             my $span = HTML::Element->new('span');
             $span->push_content($literal);
             print $span->as_HTML;

           prints this:

             <span>x < 4 & y > 7</span>

           Whereas this:

             my $span = HTML::Element->new('span');
             $span->push_content('x < 4 & y > 7');
               # normal text segment
             print $span->as_HTML;

           prints this:

             <span>x &lt; 4 &amp; y &gt; 7</span>

           Unless you're inserting lots of pre-cooked code into existing trees, and dumping them out again,
           it's not likely that you'll find "~literal" pseudo-elements useful.

   parent
         $parent = $h->parent();
         $h->parent($new_parent);

       Returns (optionally sets) the parent (aka "container") for this element.  The parent should either be
       undef, or should be another element.

       You should not use this to directly set the parent of an element.  Instead use any of the other
       methods under "Structure-Modifying Methods", below.

       Note that "not($h->parent)" is a simple test for whether $h is the root of its subtree.

   content_list
         @content = $h->content_list();
         $num_children = $h->content_list();

       Returns a list of the child nodes of this element -- i.e., what nodes (elements or text segments) are
       inside/under this element. (Note that this may be an empty list.)

       In a scalar context, this returns the count of the items, as you may expect.

   content
         $content_array_ref = $h->content(); # may return undef

       This somewhat deprecated method returns the content of this element; but unlike content_list, this
       returns either undef (which you should understand to mean no content), or a reference to the array of
       content items, each of which is either a text segment (a string, i.e., a defined non-reference scalar
       value), or an HTML::Element object.  Note that even if an arrayref is returned, it may be a reference
       to an empty array.

       While older code should feel free to continue to use "$h->content", new code should use
       "$h->content_list" in almost all conceivable cases.  It is my experience that in most cases this
       leads to simpler code anyway, since it means one can say:

           @children = $h->content_list;

       instead of the inelegant:

           @children = @{$h->content || []};

       If you do use "$h->content" (or "$h->content_array_ref"), you should not use the reference returned
       by it (assuming it returned a reference, and not undef) to directly set or change the content of an
       element or text segment!  Instead use content_refs_list or any of the other methods under "Structure-Modifying "StructureModifying
       Modifying Methods", below.

   content_array_ref
         $content_array_ref = $h->content_array_ref(); # never undef

       This is like "content" (with all its caveats and deprecations) except that it is guaranteed to return
       an array reference.  That is, if the given node has no "_content" attribute, the "content" method
       would return that undef, but "content_array_ref" would set the given node's "_content" value to "[]"
       (a reference to a new, empty array), and return that.

   content_refs_list
         @content_refs = $h->content_refs_list;

       This returns a list of scalar references to each element of $h's content list.  This is useful in
       case you want to in-place edit any large text segments without having to get a copy of the current
       value of that segment value, modify that copy, then use the "splice_content" to replace the old with
       the new.  Instead, here you can in-place edit:

           foreach my $item_r ($h->content_refs_list) {
               next if ref $$item_r;
               $$item_r =~ s/honour/honor/g;
           }

       You could currently achieve the same affect with:

           foreach my $item (@{ $h->content_array_ref }) {
               # deprecated!
               next if ref $item;
               $item =~ s/honour/honor/g;
           }

       ...except that using the return value of "$h->content" or "$h->content_array_ref" to do that is
       deprecated, and just might stop working in the future.

   implicit
         $is_implicit = $h->implicit();
         $h->implicit($make_implicit);

       Returns (optionally sets) the "_implicit" attribute.  This attribute is a flag that's used for
       indicating that the element was not originally present in the source, but was added to the parse tree
       (by HTML::TreeBuilder, for example) in order to conform to the rules of HTML structure.

   pos
         $pos = $h->pos();
         $h->pos($element);

       Returns (and optionally sets) the "_pos" (for "current position") pointer of $h.  This attribute is a
       pointer used during some parsing operations, whose value is whatever HTML::Element element at or
       under $h is currently "open", where "$h->insert_element(NEW)" will actually insert a new element.

       (This has nothing to do with the Perl function called "pos", for controlling where regular expression
       matching starts.)

       If you set "$h->pos($element)", be sure that $element is either $h, or an element under $h.

       If you've been modifying the tree under $h and are no longer sure "$h->pos" is valid, you can enforce
       validity with:

           $h->pos(undef) unless $h->pos->is_inside($h);

   all_attr
         %attr = $h->all_attr();

       Returns all this element's attributes and values, as key-value pairs.  This will include any
       "internal" attributes (i.e., ones not present in the original element, and which will not be
       represented if/when you call "$h->as_HTML").  Internal attributes are distinguished by the fact that
       the first character of their key (not value! key!) is an underscore ("_").

       Example output of "$h->all_attr()" : "'_parent', "[object_value]" , '_tag', 'em', 'lang', 'en-US',
       '_content', "[array-ref value].

   all_attr_names
         @names = $h->all_attr_names();
         $num_attrs = $h->all_attr_names();

       Like "all_attr", but only returns the names of the attributes.  In scalar context, returns the number
       of attributes.

       Example output of "$h->all_attr_names()" : "'_parent', '_tag', 'lang', '_content', ".

   all_external_attr
         %attr = $h->all_external_attr();

       Like "all_attr", except that internal attributes are not present.

   all_external_attr_names
         @names = $h->all_external_attr_names();
         $num_attrs = $h->all_external_attr_names();

       Like "all_attr_names", except that internal attributes' names are not present (or counted).

   id
         $id = $h->id();
         $h->id($string);

       Returns (optionally sets to $string) the "id" attribute.  "$h->id(undef)" deletes the "id" attribute.

       "$h->id(...)" is basically equivalent to "$h->attr('id', ...)", except that when setting the
       attribute, this method returns the new value, not the old value.

   idf
         $id = $h->idf();
         $h->idf($string);

       Just like the "id" method, except that if you call "$h->idf()" and no "id" attribute is defined for
       this element, then it's set to a likely-to-be-unique value, and returned.  (The "f" is for "force".)

STRUCTURE-MODIFYING METHODS
       These methods are provided for modifying the content of trees by adding or changing nodes as parents
       or children of other nodes.

   push_content
         $h->push_content($element_or_text, ...);

       Adds the specified items to the end of the content list of the element $h.  The items of content to
       be added should each be either a text segment (a string), an HTML::Element object, or an arrayref.
       Arrayrefs are fed thru "$h->new_from_lol(that_arrayref)" to convert them into elements, before being
       added to the content list of $h.  This means you can say things concise things like:

         $body->push_content(
           ['br'],
           ['ul',
             map ['li', $_], qw(Peaches Apples Pears Mangos)
           ]
         );

       See the "new_from_lol" method's documentation, far below, for more explanation.

       Returns $h (the element itself).

       The push_content method will try to consolidate adjacent text segments while adding to the content
       list.  That's to say, if $h's "content_list" is

         ('foo bar ', $some_node, 'baz!')

       and you call

          $h->push_content('quack?');

       then the resulting content list will be this:

         ('foo bar ', $some_node, 'baz!quack?')

       and not this:

         ('foo bar ', $some_node, 'baz!', 'quack?')

       If that latter is what you want, you'll have to override the feature of consolidating text by using
       splice_content, as in:

         $h->splice_content(scalar($h->content_list),0,'quack?');

       Similarly, if you wanted to add 'Skronk' to the beginning of the content list, calling this:

          $h->unshift_content('Skronk');

       then the resulting content list will be this:

         ('Skronkfoo bar ', $some_node, 'baz!')

       and not this:

         ('Skronk', 'foo bar ', $some_node, 'baz!')

       What you'd to do get the latter is:

         $h->splice_content(0,0,'Skronk');

   unshift_content
         $h->unshift_content($element_or_text, ...)

       Just like "push_content", but adds to the beginning of the $h element's content list.

       The items of content to be added should each be either a text segment (a string), an HTML::Element
       object, or an arrayref (which is fed thru "new_from_lol").

       The unshift_content method will try to consolidate adjacent text segments while adding to the content
       list.  See above for a discussion of this.

       Returns $h (the element itself).

   splice_content
         @removed = $h->splice_content($offset, $length,
                                       $element_or_text, ...);

       Detaches the elements from $h's list of content-nodes, starting at $offset and continuing for $length
       items, replacing them with the elements of the following list, if any.  Returns the elements (if any)
       removed from the content-list.  If $offset is negative, then it starts that far from the end of the
       array, just like Perl's normal "splice" function.  If $length and the following list is omitted,
       removes everything from $offset onward.

       The items of content to be added (if any) should each be either a text segment (a string), an
       arrayref (which is fed thru "new_from_lol"), or an HTML::Element object that's not already a child of
       $h.

   detach
         $old_parent = $h->detach();

       This unlinks $h from its parent, by setting its 'parent' attribute to undef, and by removing it from
       the content list of its parent (if it had one).  The return value is the parent that was detached
       from (or undef, if $h had no parent to start with).  Note that neither $h nor its parent are
       explicitly destroyed.

   detach_content
         @old_content = $h->detach_content();

       This unlinks all of $h's children from $h, and returns them.  Note that these are not explicitly
       destroyed; for that, you can just use "$h->delete_content".

   replace_with
         $h->replace_with( $element_or_text, ... )

       This replaces $h in its parent's content list with the nodes specified.  The element $h (which by
       then may have no parent) is returned.  This causes a fatal error if $h has no parent.  The list of
       nodes to insert may contain $h, but at most once.  Aside from that possible exception, the nodes to
       insert should not already be children of $h's parent.

       Also, note that this method does not destroy $h if weak references are turned off -- use
       "$h->replace_with(...)->delete" if you need that.

   preinsert
         $h->preinsert($element_or_text...);

       Inserts the given nodes right BEFORE $h in $h's parent's content list.  This causes a fatal error if
       $h has no parent.  None of the given nodes should be $h or other children of $h.  Returns $h.

   postinsert
         $h->postinsert($element_or_text...)

       Inserts the given nodes right AFTER $h in $h's parent's content list.  This causes a fatal error if
       $h has no parent.  None of the given nodes should be $h or other children of $h.  Returns $h.

   replace_with_content
         $h->replace_with_content();

       This replaces $h in its parent's content list with its own content.  The element $h (which by then
       has no parent or content of its own) is returned.  This causes a fatal error if $h has no parent.
       Also, note that this does not destroy $h if weak references are turned off -- use
       "$h->replace_with_content->delete" if you need that.

   delete_content
         $h->delete_content();
         $h->destroy_content(); # alias

       Clears the content of $h, calling "$h->delete" for each content element.  Compare with
       "$h->detach_content".

       Returns $h.

       "destroy_content" is an alias for this method.

   delete
         $h->delete();
         $h->destroy(); # alias

       Detaches this element from its parent (if it has one) and explicitly destroys the element and all its
       descendants.  The return value is the empty list (or "undef" in scalar context).

       Before version 5.00 of HTML::Element, you had to call "delete" when you were finished with the tree,
       or your program would leak memory.  This is no longer necessary if weak references are enabled, see
       "Weak References".

   destroy
       An alias for "delete".

   destroy_content
       An alias for "delete_content".

   clone
         $copy = $h->clone();

       Returns a copy of the element (whose children are clones (recursively) of the original's children, if
       any).

       The returned element is parentless.  Any '_pos' attributes present in the source element/tree will be
       absent in the copy.  For that and other reasons, the clone of an HTML::TreeBuilder object that's in
       mid-parse (i.e, the head of a tree that HTML::TreeBuilder is elaborating) cannot (currently) be used
       to continue the parse.

       You are free to clone HTML::TreeBuilder trees, just as long as: 1) they're done being parsed, or 2)
       you don't expect to resume parsing into the clone.  (You can continue parsing into the original; it
       is never affected.)

   clone_list
         @copies = HTML::Element->clone_list(...nodes...);

       Returns a list consisting of a copy of each node given.  Text segments are simply copied; elements
       are cloned by calling "$it->clone" on each of them.

       Note that this must be called as a class method, not as an instance method.  "clone_list" will croak
       if called as an instance method.  You can also call it like so:

           ref($h)->clone_list(...nodes...)

   normalize_content
         $h->normalize_content

       Normalizes the content of $h -- i.e., concatenates any adjacent text nodes.  (Any undefined text
       segments are turned into empty-strings.)  Note that this does not recurse into $h's descendants.

   delete_ignorable_whitespace
         $h->delete_ignorable_whitespace()

       This traverses under $h and deletes any text segments that are ignorable whitespace.  You should not
       use this if $h is under a "<pre>" element.

   insert_element
         $h->insert_element($element, $implicit);

       Inserts (via push_content) a new element under the element at "$h->pos()".  Then updates "$h->pos()"
       to point to the inserted element, unless $element is a prototypically empty element like "<br>",
       "<hr>", "<img>", etc.  The new "$h->pos()" is returned.  This method is useful only if your
       particular tree task involves setting "$h->pos()".

DUMPING METHODS
   dump
         $h->dump()
         $h->dump(*FH)  ; # or *FH{IO} or $fh_obj

       Prints the element and all its children to STDOUT (or to a specified filehandle), in a format useful
       only for debugging.  The structure of the document is shown by indentation (no end tags).

   as_HTML
         $s = $h->as_HTML();
         $s = $h->as_HTML($entities);
         $s = $h->as_HTML($entities, $indent_char);
         $s = $h->as_HTML($entities, $indent_char, \%optional_end_tags);

       Returns a string representing in HTML the element and its descendants.  The optional argument
       $entities specifies a string of the entities to encode.  For compatibility with previous versions,
       specify '<>&' here.  If omitted or undef, all unsafe characters are encoded as HTML entities.  See
       HTML::Entities for details.  If passed an empty string, no entities are encoded.

       If $indent_char is specified and defined, the HTML to be output is intented, using the string you
       specify (which you probably should set to "\t", or some number of spaces, if you specify it).

       If "\%optional_end_tags" is specified and defined, it should be a reference to a hash that holds a
       true value for every tag name whose end tag is optional.  Defaults to
       "\%HTML::Element::optionalEndTag", which is an alias to %HTML::Tagset::optionalEndTag, which, at time
       of writing, contains true values for "p, li, dt, dd".  A useful value to pass is an empty hashref,
       "{}", which means that no end-tags are optional for this dump.  Otherwise, possibly consider copying
       %HTML::Tagset::optionalEndTag to a hash of your own, adding or deleting values as you like, and
       passing a reference to that hash.

   as_text
         $s = $h->as_text();
         $s = $h->as_text(skip_dels => 1);

       Returns a string consisting of only the text parts of the element's descendants.  Any whitespace
       inside the element is included unchanged, but whitespace not in the tree is never added.  But
       remember that whitespace may be ignored or compacted by HTML::TreeBuilder during parsing (depending
       on the value of the "ignore_ignorable_whitespace" and "no_space_compacting" attributes).  Also, since
       whitespace is never added during parsing,

         HTML::TreeBuilder->new_from_content("<p>a</p><p>b</p>")
                          ->as_text;

       returns "ab", not "a b" or "a\nb".

       Text under "<script>" or "<style>" elements is never included in what's returned.  If "skip_dels" is
       true, then text content under "<del>" nodes is not included in what's returned.

   as_trimmed_text
         $s = $h->as_trimmed_text(...);
         $s = $h->as_trimmed_text(extra_chars => '\xA0'); # remove &nbsp;
         $s = $h->as_text_trimmed(...); # alias

       This is just like "as_text(...)" except that leading and trailing whitespace is deleted, and any
       internal whitespace is collapsed.

       This will not remove non-breaking spaces, Unicode spaces, or any other non-ASCII whitespace unless
       you supply the extra characters as a string argument (e.g. "$h->as_trimmed_text(extra_chars =>
       '\xA0')").  "extra_chars" may be any string that can appear inside a character class, including
       ranges like "a-z", POSIX character classes like "[:alpha:]", and character class escapes like
       "\p{Zs}".

   as_XML
         $s = $h->as_XML()

       Returns a string representing in XML the element and its descendants.

       The XML is not indented.

   as_Lisp_form
         $s = $h->as_Lisp_form();

       Returns a string representing the element and its descendants as a Lisp form.  Unsafe characters are
       encoded as octal escapes.

       The Lisp form is indented, and contains external ("href", etc.)  as well as internal attributes
       ("_tag", "_content", "_implicit", etc.), except for "_parent", which is omitted.

       Current example output for a given element:

         ("_tag" "img" "border" "0" "src" "pie.png" "usemap" "#main.map")

   format
         $s = $h->format; # use HTML::FormatText
         $s = $h->format($formatter);

       Formats text output. Defaults to HTML::FormatText.

       Takes a second argument that is a reference to a formatter.

   starttag
         $start = $h->starttag();
         $start = $h->starttag($entities);

       Returns a string representing the complete start tag for the element.  I.e., leading "<", tag name,
       attributes, and trailing ">".  All values are surrounded with double-quotes, and appropriate
       characters are encoded.  If $entities is omitted or undef, all unsafe characters are encoded as HTML
       entities.  See HTML::Entities for details.  If you specify some value for $entities, remember to
       include the double-quote character in it.  (Previous versions of this module would basically behave
       as if '&">' were specified for $entities.)  If $entities is an empty string, no entity is escaped.

   starttag_XML
         $start = $h->starttag_XML();

       Returns a string representing the complete start tag for the element.

   endtag
         $end = $h->endtag();

       Returns a string representing the complete end tag for this element.  I.e., "</", tag name, and ">".

   endtag_XML
         $end = $h->endtag_XML();

       Returns a string representing the complete end tag for this element.  I.e., "</", tag name, and ">".

SECONDARY STRUCTURAL METHODS
       These methods all involve some structural aspect of the tree; either they report some aspect of the
       tree's structure, or they involve traversal down the tree, or walking up the tree.

   is_inside
         $inside = $h->is_inside('tag', $element, ...);

       Returns true if the $h element is, or is contained anywhere inside an element that is any of the ones
       listed, or whose tag name is any of the tag names listed.  You can use any mix of elements and tag
       names.

   is_empty
         $empty = $h->is_empty();

       Returns true if $h has no content, i.e., has no elements or text segments under it.  In other words,
       this returns true if $h is a leaf node, AKA a terminal node.  Do not confuse this sense of "empty"
       with another sense that it can have in SGML/HTML/XML terminology, which means that the element in
       question is of the type (like HTML's "<hr>", "<br>", "<img>", etc.) that can't have any content.

       That is, a particular "<p>" element may happen to have no content, so $that_p_element->is_empty will
       be true -- even though the prototypical "<p>" element isn't "empty" (not in the way that the
       prototypical "<hr>" element is).

       If you think this might make for potentially confusing code, consider simply using the clearer exact
       equivalent:  "not($h->content_list)".

   pindex
         $index = $h->pindex();

       Return the index of the element in its parent's contents array, such that $h would equal

         $h->parent->content->[$h->pindex]
         # or
         ($h->parent->content_list)[$h->pindex]

       assuming $h isn't root.  If the element $h is root, then "$h->pindex" returns "undef".

   left
         $element = $h->left();
         @elements = $h->left();

       In scalar context: returns the node that's the immediate left sibling of $h.  If $h is the leftmost
       (or only) child of its parent (or has no parent), then this returns undef.

       In list context: returns all the nodes that're the left siblings of $h (starting with the leftmost).
       If $h is the leftmost (or only) child of its parent (or has no parent), then this returns an empty
       list.

       (See also "$h->preinsert(LIST)".)

   right
         $element = $h->right();
         @elements = $h->right();

       In scalar context: returns the node that's the immediate right sibling of $h.  If $h is the rightmost
       (or only) child of its parent (or has no parent), then this returns "undef".

       In list context: returns all the nodes that're the right siblings of $h, starting with the leftmost.
       If $h is the rightmost (or only) child of its parent (or has no parent), then this returns an empty
       list.

       (See also "$h->postinsert(LIST)".)

   address
         $address = $h->address();
         $element_or_text = $h->address($address);

       The first form (with no parameter) returns a string representing the location of $h in the tree it is
       a member of.  The address consists of numbers joined by a '.', starting with '0', and followed by the
       pindexes of the nodes in the tree that are ancestors of $h, starting from the top.

       So if the way to get to a node starting at the root is to go to child 2 of the root, then child 10 of
       that, and then child 0 of that, and then you're there -- then that node's address is "0.2.10.0".

       As a bit of a special case, the address of the root is simply "0".

       I forsee this being used mainly for debugging, but you may find your own uses for it.

         $element_or_text = $h->address($address);

       This form returns the node (whether element or text-segment) at the given address in the tree that $h
       is a part of.  (That is, the address is resolved starting from "$h->root".)

       If there is no node at the given address, this returns "undef".

       You can specify "relative addressing" (i.e., that indexing is supposed to start from $h and not from
       "$h->root") by having the address start with a period -- e.g., "$h->address(".3.2")" will look at
       child 3 of $h, and child 2 of that.

   depth
         $depth = $h->depth();

       Returns a number expressing $h's depth within its tree, i.e., how many steps away it is from the
       root.  If $h has no parent (i.e., is root), its depth is 0.

   root
         $root = $h->root();

       Returns the element that's the top of $h's tree.  If $h is root, this just returns $h.  (If you want
       to test whether $h is the root, instead of asking what its root is, just test "not($h->parent)".)

   lineage
         @lineage = $h->lineage();

       Returns the list of $h's ancestors, starting with its parent, and then that parent's parent, and so
       on, up to the root.  If $h is root, this returns an empty list.

       If you simply want a count of the number of elements in $h's lineage, use "$h->depth".

   lineage_tag_names
         @names = $h->lineage_tag_names();

       Returns the list of the tag names of $h's ancestors, starting with its parent, and that parent's
       parent, and so on, up to the root.  If $h is root, this returns an empty list.  Example output:
       "('em', 'td', 'tr', 'table', 'body', 'html')"

       Equivalent to:

         map { $_->tag } $h->lineage;

   descendants
         @descendants = $h->descendants();

       In list context, returns the list of all $h's descendant elements, listed in pre-order (i.e., an
       element appears before its content-elements).  Text segments DO NOT appear in the list.  In scalar
       context, returns a count of all such elements.

   descendents
       This is just an alias to the "descendants" method, for people who can't spell.

   find_by_tag_name
         @elements = $h->find_by_tag_name('tag', ...);
         $first_match = $h->find_by_tag_name('tag', ...);

       In list context, returns a list of elements at or under $h that have any of the specified tag names.
       In scalar context, returns the first (in pre-order traversal of the tree) such element found, or
       undef if none.

   find
       This is just an alias to "find_by_tag_name".  (There was once going to be a whole find_* family of
       methods, but then "look_down" filled that niche, so there turned out not to be much reason for the
       verboseness of the name "find_by_tag_name".)

   find_by_attribute
         @elements = $h->find_by_attribute('attribute', 'value');
         $first_match = $h->find_by_attribute('attribute', 'value');

       In a list context, returns a list of elements at or under $h that have the specified attribute, and
       have the given value for that attribute.  In a scalar context, returns the first (in pre-order
       traversal of the tree) such element found, or undef if none.

       This method is deprecated in favor of the more expressive "look_down" method, which new code should
       use instead.

   look_down
         @elements = $h->look_down( ...criteria... );
         $first_match = $h->look_down( ...criteria... );

       This starts at $h and looks thru its element descendants (in pre-order), looking for elements
       matching the criteria you specify.  In list context, returns all elements that match all the given
       criteria; in scalar context, returns the first such element (or undef, if nothing matched).

       There are three kinds of criteria you can specify:

       (attr_name, attr_value)
           This means you're looking for an element with that value for that attribute.  Example: "alt",
           "pix!".  Consider that you can search on internal attribute values too: "_tag", "p".

       (attr_name, qr/.../)
           This means you're looking for an element whose value for that attribute matches the specified
           Regexp object.

       a coderef
           This means you're looking for elements where coderef->(each_element) returns true.  Example:

             my @wide_pix_images = $h->look_down(
               _tag => "img",
               alt  => "pix!",
               sub { $_[0]->attr('width') > 350 }
             );

       Note that "(attr_name, attr_value)" and "(attr_name, qr/.../)" criteria are almost always faster than
       coderef criteria, so should presumably be put before them in your list of criteria.  That is, in the
       example above, the sub ref is called only for elements that have already passed the criteria of
       having a "_tag" attribute with value "img", and an "alt" attribute with value "pix!".  If the coderef
       were first, it would be called on every element, and then what elements pass that criterion (i.e.,
       elements for which the coderef returned true) would be checked for their "_tag" and "alt" attributes.

       Note that comparison of string attribute-values against the string value in "(attr_name, attr_value)"
       is case-INsensitive!  A criterion of "('align', 'right')" will match an element whose "align" value
       is "RIGHT", or "right" or "rIGhT", etc.

       Note also that "look_down" considers "" (empty-string) and undef to be different things, in attribute
       values.  So this:

         $h->look_down("alt", "")

       will find elements with an "alt" attribute, but where the value for the "alt" attribute is "".  But
       this:

         $h->look_down("alt", undef)

       is the same as:

         $h->look_down(sub { !defined($_[0]->attr('alt')) } )

       That is, it finds elements that do not have an "alt" attribute at all (or that do have an "alt"
       attribute, but with a value of undef -- which is not normally possible).

       Note that when you give several criteria, this is taken to mean you're looking for elements that
       match all your criterion, not just any of them.  In other words, there is an implicit "and", not an
       "or".  So if you wanted to express that you wanted to find elements with a "name" attribute with the
       value "foo" or with an "id" attribute with the value "baz", you'd have to do it like:

         @them = $h->look_down(
           sub {
             # the lcs are to fold case
             lc($_[0]->attr('name')) eq 'foo'
             or lc($_[0]->attr('id')) eq 'baz'
           }
         );

       Coderef criteria are more expressive than "(attr_name, attr_value)" and "(attr_name, qr/.../)"
       criteria, and all "(attr_name, attr_value)" and "(attr_name, qr/.../)" criteria could be expressed in
       terms of coderefs.  However, "(attr_name, attr_value)" and "(attr_name, qr/.../)" criteria are a
       convenient shorthand.  (In fact, "look_down" itself is basically "shorthand" too, since anything you
       can do with "look_down" you could do by traversing the tree, either with the "traverse" method or
       with a routine of your own.  However, "look_down" often makes for very concise and clear code.)

   look_up
         @elements = $h->look_up( ...criteria... );
         $first_match = $h->look_up( ...criteria... );

       This is identical to "$h->look_down", except that whereas "$h->look_down" basically scans over the
       list:

          ($h, $h->descendants)

       "$h->look_up" instead scans over the list

          ($h, $h->lineage)

       So, for example, this returns all ancestors of $h (possibly including $h itself) that are "<td>"
       elements with an "align" attribute with a value of "right" (or "RIGHT", etc.):

          $h->look_up("_tag", "td", "align", "right");

   traverse
         $h->traverse(...options...)

       Lengthy discussion of HTML::Element's unnecessary and confusing "traverse" method has been moved to a
       separate file: HTML::Element::traverse

   attr_get_i
         @values = $h->attr_get_i('attribute');
         $first_value = $h->attr_get_i('attribute');

       In list context, returns a list consisting of the values of the given attribute for $h and for all
       its ancestors starting from $h and working its way up.  Nodes with no such attribute are skipped.
       ("attr_get_i" stands for "attribute get, with inheritance".)  In scalar context, returns the first
       such value, or undef if none.

       Consider a document consisting of:

          <html lang='i-klingon'>
            <head><title>Pati Pata</title></head>
            <body>
              <h1 lang='la'>Stuff</h1>
              <p lang='es-MX' align='center'>
                Foo bar baz <cite>Quux</cite>.
              </p>
              <p>Hooboy.</p>
            </body>
          </html>

       If $h is the "<cite>" element, "$h->attr_get_i("lang")" in list context will return the list
       "('es-MX', 'i-klingon')".  In scalar context, it will return the value 'es-MX'.

       If you call with multiple attribute names...

         @values = $h->attr_get_i('a1', 'a2', 'a3');
         $first_value = $h->attr_get_i('a1', 'a2', 'a3');

       ...in list context, this will return a list consisting of the values of these attributes which exist
       in $h and its ancestors.  In scalar context, this returns the first value (i.e., the value of the
       first existing attribute from the first element that has any of the attributes listed).  So, in the
       above example,

         $h->attr_get_i('lang', 'align');

       will return:

          ('es-MX', 'center', 'i-klingon') # in list context
         or
          'es-MX' # in scalar context.

       But note that this:

        $h->attr_get_i('align', 'lang');

       will return:

          ('center', 'es-MX', 'i-klingon') # in list context
         or
          'center' # in scalar context.

   tagname_map
         $hash_ref = $h->tagname_map();

       Scans across $h and all its descendants, and makes a hash (a reference to which is returned) where
       each entry consists of a key that's a tag name, and a value that's a reference to a list to all
       elements that have that tag name.  I.e., this method returns:

          {
            # Across $h and all descendants...
            'a'   => [ ...list of all <a>   elements... ],
            'em'  => [ ...list of all <em>  elements... ],
            'img' => [ ...list of all <img> elements... ],
          }

       (There are entries in the hash for only those tagnames that occur at/under $h -- so if there's no
       "<img>" elements, there'll be no "img" entry in the returned hashref.)

       Example usage:

           my $map_r = $h->tagname_map();
           my @heading_tags = sort grep m/^h\d$/s, keys %$map_r;
           if(@heading_tags) {
             print "Heading levels used: @heading_tags\n";
           } else {
             print "No headings.\n"
           }

   extract_links
         $links_array_ref = $h->extract_links();
         $links_array_ref = $h->extract_links(@wantedTypes);

       Returns links found by traversing the element and all of its children and looking for attributes
       (like "href" in an "<a>" element, or "src" in an "<img>" element) whose values represent links.  The
       return value is a reference to an array.  Each element of the array is reference to an array with
       four items: the link-value, the element that has the attribute with that link-value, and the name of
       that attribute, and the tagname of that element.  (Example: "['http://www.suck.com/'," $elem_obj ",
       'href', 'a']".)  You may or may not end up using the element itself -- for some purposes, you may use
       only the link value.

       You might specify that you want to extract links from just some kinds of elements (instead of the
       default, which is to extract links from all the kinds of elements known to have attributes whose
       values represent links).  For instance, if you want to extract links from only "<a>" and "<img>"
       elements, you could code it like this:

         for (@{  $e->extract_links('a', 'img')  }) {
             my($link, $element, $attr, $tag) = @$_;
             print
               "Hey, there's a $tag that links to ",
               $link, ", in its $attr attribute, at ",
               $element->address(), ".\n";
         }

   simplify_pres
         $h->simplify_pres();

       In text bits under PRE elements that are at/under $h, this routine nativizes all newlines, and
       expands all tabs.

       That is, if you read a file with lines delimited by "\cm\cj"'s, the text under PRE areas will have
       "\cm\cj"'s instead of "\n"'s. Calling "$h->simplify_pres" on such a tree will turn "\cm\cj"'s into
       "\n"'s.

       Tabs are expanded to however many spaces it takes to get to the next 8th column -- the usual way of
       expanding them.

   same_as
         $equal = $h->same_as($i)

       Returns true if $h and $i are both elements representing the same tree of elements, each with the
       same tag name, with the same explicit attributes (i.e., not counting attributes whose names start
       with "_"), and with the same content (textual, comments, etc.).

       Sameness of descendant elements is tested, recursively, with "$child1->same_as($child_2)", and
       sameness of text segments is tested with "$segment1 eq $segment2".

   new_from_lol
         $h = HTML::Element->new_from_lol($array_ref);
         @elements = HTML::Element->new_from_lol($array_ref, ...);

       Resursively constructs a tree of nodes, based on the (non-cyclic) data structure represented by each
       $array_ref, where that is a reference to an array of arrays (of arrays (of arrays (etc.))).

       In each arrayref in that structure, different kinds of values are treated as follows:

          Arrayrefs

           Arrayrefs are considered to designate a sub-tree representing children for the node constructed
           from the current arrayref.

          Hashrefs

           Hashrefs are considered to contain attribute-value pairs to add to the element to be constructed
           from the current arrayref

          Text segments

           Text segments at the start of any arrayref will be considered to specify the name of the element
           to be constructed from the current arrayref; all other text segments will be considered to
           specify text segments as children for the current arrayref.

          Elements

           Existing element objects are either inserted into the treelet constructed, or clones of them are.
           That is, when the lol-tree is being traversed and elements constructed based what's in it, if an
           existing element object is found, if it has no parent, then it is added directly to the treelet
           constructed; but if it has a parent, then "$that_node->clone" is added to the treelet at the
           appropriate place.

       An example will hopefully make this more obvious:

         my $h = HTML::Element->new_from_lol(
           ['html',
             ['head',
               [ 'title', 'I like stuff!' ],
             ],
             ['body',
               {'lang', 'en-JP', _implicit => 1},
               'stuff',
               ['p', 'um, p < 4!', {'class' => 'par123'}],
               ['div', {foo => 'bar'}, '123'],
             ]
           ]
         );
         $h->dump;

       Will print this:

         <html> @0
           <head> @0.0
             <title> @0.0.0
               "I like stuff!"
           <body lang="en-JP"> @0.1 (IMPLICIT)
             "stuff"
             <p class="par123"> @0.1.1
               "um, p < 4!"
             <div foo="bar"> @0.1.2
               "123"

       And printing $h->as_HTML will give something like:

         <html><head><title>I like stuff!</title></head>
         <body lang="en-JP">stuff<p class="par123">um, p &lt; 4!
         <div foo="bar">123</div></body></html>

       You can even do fancy things with "map":

         $body->push_content(
           # push_content implicitly calls new_from_lol on arrayrefs...
           ['br'],
           ['blockquote',
             ['h2', 'Pictures!'],
             map ['p', $_],
             $body2->look_down("_tag", "img"),
               # images, to be copied from that other tree.
           ],
           # and more stuff:
           ['ul',
             map ['li', ['a', {'href'=>"$_.png"}, $_ ] ],
             qw(Peaches Apples Pears Mangos)
           ],
         );

       In scalar context, you must supply exactly one arrayref.  In list context, you can pass a list of
       arrayrefs, and new_from_lol will return a list of elements, one for each arrayref.

         @elements = HTML::Element->new_from_lol(
           ['hr'],
           ['p', 'And there, on the door, was a hook!'],
         );
          # constructs two elements.

   objectify_text
         $h->objectify_text();

       This turns any text nodes under $h from mere text segments (strings) into real objects, pseudo-elements pseudoelements
       elements with a tag-name of "~text", and the actual text content in an attribute called "text".  (For
       a discussion of pseudo-elements, see the "tag" method, far above.)  This method is provided because,
       for some purposes, it is convenient or necessary to be able, for a given text node, to ask what
       element is its parent; and clearly this is not possible if a node is just a text string.

       Note that these "~text" objects are not recognized as text nodes by methods like "as_text".
       Presumably you will want to call "$h->objectify_text", perform whatever task that you needed that
       for, and then call "$h->deobjectify_text" before calling anything like "$h->as_text".

   deobjectify_text
         $h->deobjectify_text();

       This undoes the effect of "$h->objectify_text".  That is, it takes any "~text" pseudo-elements in the
       tree at/under $h, and deletes each one, replacing each with the content of its "text" attribute.

       Note that if $h itself is a "~text" pseudo-element, it will be destroyed -- a condition you may need
       to treat specially in your calling code (since it means you can't very well do anything with $h after
       that).  So that you can detect that condition, if $h is itself a "~text" pseudo-element, then this
       method returns the value of the "text" attribute, which should be a defined value; in all other
       cases, it returns undef.

       (This method assumes that no "~text" pseudo-element has any children.)

   number_lists
         $h->number_lists();

       For every UL, OL, DIR, and MENU element at/under $h, this sets a "_bullet" attribute for every child
       LI element.  For LI children of an OL, the "_bullet" attribute's value will be something like "4.",
       "d.", "D.", "IV.", or "iv.", depending on the OL element's "type" attribute.  LI children of a UL,
       DIR, or MENU get their "_bullet" attribute set to "*".  There should be no other LIs (i.e., except as
       children of OL, UL, DIR, or MENU elements), and if there are, they are unaffected.

   has_insane_linkage
         $h->has_insane_linkage

       This method is for testing whether this element or the elements under it have linkage attributes
       (_parent and _content) whose values are deeply aberrant: if there are undefs in a content list; if an
       element appears in the content lists of more than one element; if the _parent attribute of an element
       doesn't match its actual parent; or if an element appears as its own descendant (i.e., if there is a
       cyclicity in the tree).

       This returns empty list (or false, in scalar context) if the subtree's linkage methods are sane;
       otherwise it returns two items (or true, in scalar context): the element where the error occurred,
       and a string describing the error.

       This method is provided is mainly for debugging and troubleshooting -- it should be quite impossible
       for any document constructed via HTML::TreeBuilder to parse into a non-sane tree (since it's not the
       content of the tree per se that's in question, but whether the tree in memory was properly
       constructed); and it should be impossible for you to produce an insane tree just thru reasonable use
       of normal documented structure-modifying methods.  But if you're constructing your own trees, and
       your program is going into infinite loops as during calls to traverse() or any of the secondary
       structural methods, as part of debugging, consider calling "has_insane_linkage" on the tree.

   element_class
         $classname = $h->element_class();

       This method returns the class which will be used for new elements.  It defaults to HTML::Element, but
       can be overridden by subclassing or esoteric means best left to those will will read the source and
       then not complain when those esoteric means change.  (Just subclass.)

CLASS METHODS
   Use_Weak_Refs
         $enabled = HTML::Element->Use_Weak_Refs;
         HTML::Element->Use_Weak_Refs( $enabled );

       This method allows you to check whether weak reference support is enabled, and to enable or disable
       it. For details, see "Weak References".  $enabled is true if weak references are enabled.

       You should not switch this in the middle of your program, and you probably shouldn't use it at all.
       Existing trees are not affected by this method (until you start modifying nodes in them).

       Throws an exception if you attempt to enable weak references and your Perl or Scalar::Util does not
       support them.

       Disabling weak reference support is deprecated.

SUBROUTINES
   Version
       This subroutine is deprecated.  Please use the standard VERSION method (e.g.
       "HTML::Element->VERSION") instead.

   ABORT OK PRUNE PRUNE_SOFTLY PRUNE_UP
       Constants for signalling back to the traverser

BUGS
       * If you want to free the memory associated with a tree built of HTML::Element nodes, and you have
       disabled weak references, then you will have to delete it explicitly using the "delete" method.  See
       "Weak References".

       * There's almost nothing to stop you from making a "tree" with cyclicities (loops) in it, which
       could, for example, make the traverse method go into an infinite loop.  So don't make cyclicities!
       (If all you're doing is parsing HTML files, and looking at the resulting trees, this will never be a
       problem for you.)

       * There's no way to represent comments or processing directives in a tree with HTML::Elements.  Not
       yet, at least.

       * There's (currently) nothing to stop you from using an undefined value as a text segment.  If you're
       running under "perl -w", however, this may make HTML::Element's code produce a slew of warnings.

NOTES ON SUBCLASSING
       You are welcome to derive subclasses from HTML::Element, but you should be aware that the code in
       HTML::Element makes certain assumptions about elements (and I'm using "element" to mean ONLY an
       object of class HTML::Element, or of a subclass of HTML::Element):

       * The value of an element's _parent attribute must either be undef or otherwise false, or must be an
       element.

       * The value of an element's _content attribute must either be undef or otherwise false, or a
       reference to an (unblessed) array.  The array may be empty; but if it has items, they must ALL be
       either mere strings (text segments), or elements.

       * The value of an element's _tag attribute should, at least, be a string of printable characters.

       Moreover, bear these rules in mind:

       * Do not break encapsulation on objects.  That is, access their contents only thru $obj->attr or more
       specific methods.

       * You should think twice before completely overriding any of the methods that HTML::Element provides.
       (Overriding with a method that calls the superclass method is not so bad, though.)

SEE ALSO
       HTML::Tree; HTML::TreeBuilder; HTML::AsSubs; HTML::Tagset; and, for the morbidly curious,
       HTML::Element::traverse.

ACKNOWLEDGEMENTS
       Thanks to Mark-Jason Dominus for a POD suggestion.

AUTHOR
       Current maintainers:

          Christopher J. Madsen "<perl AT cjmweb.net>"

          Jeff Fearn "<jfearn AT cpan.org>"

       Original HTML-Tree author:

          Gisle Aas

       Former maintainers:

          Sean M. Burke

          Andy Lester

          Pete Krawczyk "<petek AT cpan.org>"

       You can follow or contribute to HTML-Tree's development at http://github.com/madsen/HTML-Tree
       <http://github.com/madsen/HTML-Tree>.

COPYRIGHT AND LICENSE
       Copyright 1995-1998 Gisle Aas, 1999-2004 Sean M. Burke, 2005 Andy Lester, 2006 Pete Krawczyk, 2010
       Jeff Fearn, 2012 Christopher J. Madsen.

       This library is free software; you can redistribute it and/or modify it under the same terms as Perl
       itself.

       The programs in this library are distributed in the hope that they will be useful, but without any
       warranty; without even the implied warranty of merchantability or fitness for a particular purpose.



perl v5.16.2                                     2013-08-25                                 HTML::Element(3)

Сообщение о проблемах

Способ сообщить о проблеме с этой страницей руководства зависит от типа проблемы:

Ошибки содержания
Ошибки отчета в содержании этой документации к проекту Perl. (См. perlbug (1) для инструкций представления.)
Отчеты об ошибках
Сообщите об ошибках в функциональности описанного инструмента или API к Apple через Генератор отчетов Ошибки и к проекту Perl, использующему perlbug (1).
Форматирование проблем
Отчет, форматирующий ошибки в интерактивной версии этих страниц со ссылками на отзыв ниже.