Spec-Zone .ru
спецификации, руководства, описания, API
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JavaTM 2 Platform Standard Edition |
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SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object
Class Object
is the root of the class hierarchy.
Every class has Object
as a superclass. All objects,
including arrays, implement the methods of this class.
Class
Constructor Summary | |
Object()
|
Method Summary | |
protected Object |
clone()
Creates and returns a copy of this object. |
boolean |
equals(Object obj)
Indicates whether some other object is "equal to" this one. |
protected void |
finalize()
Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. |
Class |
getClass()
Returns the runtime class of an object. |
int |
hashCode()
Returns a hash code value for the object. |
void |
notify()
Wakes up a single thread that is waiting on this object's monitor. |
void |
notifyAll()
Wakes up all threads that are waiting on this object's monitor. |
String |
toString()
Returns a string representation of the object. |
void |
wait()
Causes current thread to wait until another thread invokes the notify() method or the
notifyAll() method for this object. |
void |
wait(long timeout)
Causes current thread to wait until either another thread invokes the notify() method or the
notifyAll() method for this object, or a
specified amount of time has elapsed. |
void |
wait(long timeout,
int nanos)
Causes current thread to wait until another thread invokes the notify() method or the
notifyAll() method for this object, or
some other thread interrupts the current thread, or a certain
amount of real time has elapsed. |
Constructor Detail |
public Object()
Method Detail |
public final Class getClass()
Class
that represents the
runtime class of the object.public int hashCode()
java.util.Hashtable
.
The general contract of hashCode
is:
hashCode
method on each of
the two objects must produce the same integer result.
equals(java.lang.Object)
method, then calling the hashCode method on each of the
two objects must produce distinct integer results. However, the
programmer should be aware that producing distinct integer results
for unequal objects may improve the performance of hashtables.
As much as is reasonably practical, the hashCode method defined by class Object does return distinct integers for distinct objects. (This is typically implemented by converting the internal address of the object into an integer, but this implementation technique is not required by the JavaTM programming language.)
equals(java.lang.Object)
,
Hashtable
public boolean equals(Object obj)
The equals
method implements an equivalence relation:
x
,
x.equals(x)
should return true
.
x
and
y
, x.equals(y)
should return
true
if and only if y.equals(x)
returns
true
.
x
,
y
, and z
, if x.equals(y)
returns true
and y.equals(z)
returns
true
, then x.equals(z)
should return
true
.
x
and y
, multiple invocations of x.equals(y)
consistently return true
or consistently return
false
, provided no information used in
equals
comparisons on the object is modified.
x
,
x.equals(null)
should return false
.
The equals method for class Object
implements
the most discriminating possible equivalence relation on objects;
that is, for any reference values x
and y
,
this method returns true
if and only if x
and
y
refer to the same object (x==y
has the
value true
).
obj
- the reference object with which to compare.true
if this object is the same as the obj
argument; false
otherwise.Boolean.hashCode()
,
Hashtable
protected Object clone() throws CloneNotSupportedException
will be true, and that the expression:x.clone() != x
will be true, but these are not absolute requirements. While it is typically the case that:x.clone().getClass() == x.getClass()
will be true, this is not an absolute requirement. Copying an object will typically entail creating a new instance of its class, but it also may require copying of internal data structures as well. No constructors are called.x.clone().equals(x)
The method clone for class Object performs a specific cloning operation. First, if the class of this object does not implement the interface Cloneable, then a CloneNotSupportedException is thrown. Note that all arrays are considered to implement the interface Cloneable. Otherwise, this method creates a new instance of the class of this object and initializes all its fields with exactly the contents of the corresponding fields of this object, as if by assignment; the contents of the fields are not themselves cloned. Thus, this method performs a "shallow copy" of this object, not a "deep copy" operation.
The class Object does not itself implement the interface Cloneable, so calling the clone method on an object whose class is Object will result in throwing an exception at run time. The clone method is implemented by the class Object as a convenient, general utility for subclasses that implement the interface Cloneable, possibly also overriding the clone method, in which case the overriding definition can refer to this utility definition by the call:
super.clone()
Cloneable
interface. Subclasses
that override the clone
method can also
throw this exception to indicate that an instance cannot
be cloned.Cloneable
public String toString()
toString
method returns a string that
"textually represents" this object. The result should
be a concise but informative representation that is easy for a
person to read.
It is recommendedthat all subclasses override this method.
The toString
method for class Object
returns a string consisting of the name of the class of which the
object is an instance, the at-sign character `@
', and
the unsigned hexadecimal representation of the hash code of the
object. In other words, this method returns a string equal to the
value of:
getClass().getName() + '@' + Integer.toHexString(hashCode())
public final void notify()
wait
methods.
The awakened thread will not be able to proceed until the current thread relinquishes the lock on this object. The awakened thread will compete in the usual manner with any other threads that might be actively competing to synchronize on this object; for example, the awakened thread enjoys no reliable privilege or disadvantage in being the next thread to lock this object.
This method should only be called by a thread that is the owner of this object's monitor. A thread becomes the owner of the object's monitor in one of three ways:
synchronized
statement
that synchronizes on the object.
Class,
by executing a
synchronized static method of that class.
Only one thread at a time can own an object's monitor.
notifyAll()
,
wait()
public final void notifyAll()
wait
methods.
The awakened threads will not be able to proceed until the current thread relinquishes the lock on this object. The awakened threads will compete in the usual manner with any other threads that might be actively competing to synchronize on this object; for example, the awakened threads enjoy no reliable privilege or disadvantage in being the next thread to lock this object.
This method should only be called by a thread that is the owner
of this object's monitor. See the notify
method for a
description of the ways in which a thread can become the owner of
a monitor.
notify()
,
wait()
public final void wait(long timeout) throws InterruptedException
notify()
method or the
notifyAll()
method for this object, or a
specified amount of time has elapsed.
The current thread must own this object's monitor.
This method causes the current thread (call it T) to place itself in the wait set for this object and then to relinquish any and all synchronization claims on this object. Thread T becomes disabled for thread scheduling purposes and lies dormant until one of four things happens:
interrupts
thread T.
The specified amount of real time has elapsed, more or less. If
timeout is zero, however, then real time is not taken into
consideration and the thread simply waits until notified.
If the current thread is
interrupted
by another thread
while it is waiting, then an InterruptedException is thrown.
This exception is not thrown until the lock status of this object has
been restored as described above.
Note that the wait method, as it places the current thread into the wait set for this object, unlocks only this object; any other objects on which the current thread may be synchronized remain locked while the thread waits.
This method should only be called by a thread that is the owner
of this object's monitor. See the notify
method for a
description of the ways in which a thread can become the owner of
a monitor.
timeout
- the maximum time to wait in milliseconds.notify()
,
notifyAll()
public final void wait(long timeout, int nanos) throws InterruptedException
notify()
method or the
notifyAll()
method for this object, or
some other thread interrupts the current thread, or a certain
amount of real time has elapsed.
This method is similar to the wait
method of one
argument, but it allows finer control over the amount of time to
wait for a notification before giving up. The amount of real time,
measured in nanoseconds, is given by:
1000000*millis+nanos
In all other respects, this method does the same thing as the
method wait(long)
of one argument. In particular,
wait(0, 0) means the same thing as wait(0).
The current thread must own this object's monitor. The thread releases ownership of this monitor and waits until either of the following two conditions has occurred:
notify
method
or the notifyAll
method.
timeout
milliseconds plus nanos
nanoseconds arguments, has
elapsed.
The thread then waits until it can re-obtain ownership of the monitor and resumes execution
This method should only be called by a thread that is the owner
of this object's monitor. See the notify
method for a
description of the ways in which a thread can become the owner of
a monitor.
timeout
- the maximum time to wait in milliseconds.nano
- additional time, in nanoseconds range
0-999999.public final void wait() throws InterruptedException
notify()
method or the
notifyAll()
method for this object.
In other word's this method behaves exactly as if it simply
performs the call wait(0).
The current thread must own this object's monitor. The thread
releases ownership of this monitor and waits until another thread
notifies threads waiting on this object's monitor to wake up
either through a call to the notify
method or the
notifyAll
method. The thread then waits until it can
re-obtain ownership of the monitor and resumes execution.
This method should only be called by a thread that is the owner
of this object's monitor. See the notify
method for a
description of the ways in which a thread can become the owner of
a monitor.
notify()
,
notifyAll()
protected void finalize() throws Throwable
finalize
method to dispose of
system resources or to perform other cleanup.
The general contract of finalize is that it is invoked if and when the JavaTM virtual machine has determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, except as a result of an action taken by the finalization of some other object or class which is ready to be finalized. The finalize method may take any action, including making this object available again to other threads; the usual purpose of finalize, however, is to perform cleanup actions before the object is irrevocably discarded. For example, the finalize method for an object that represents an input/output connection might perform explicit I/O transactions to break the connection before the object is permanently discarded.
The finalize method of class Object performs no special action; it simply returns normally. Subclasses of Object may override this definition.
The Java programming language does not guarantee which thread will invoke the finalize method for any given object. It is guaranteed, however, that the thread that invokes finalize will not be holding any user-visible synchronization locks when finalize is invoked. If an uncaught exception is thrown by the finalize method, the exception is ignored and finalization of that object terminates.
After the finalize method has been invoked for an object, no further action is taken until the Java virtual machine has again determined that there is no longer any means by which this object can be accessed by any thread that has not yet died, including possible actions by other objects or classes which are ready to be finalized, at which point the object may be discarded.
The finalize method is never invoked more than once by a Java virtual machine for any given object.
Any exception thrown by the finalize
method causes
the finalization of this object to be halted, but is otherwise
ignored.
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JavaTM 2 Platform Standard Edition |
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SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |