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Java™ Platform
Standard Ed. 6

javax.swing.table
Interface TableCellEditor

All Superinterfaces:
CellEditor
All Known Implementing Classes:
DefaultCellEditor

public interface TableCellEditor
extends CellEditor

This interface defines the method any object that would like to be an editor of values for components such as JListBox, JComboBox, JTree, or JTable needs to implement.


Method Summary
 Component getTableCellEditorComponent(JTable table, Object value, boolean isSelected, int row, int column)
          Sets an initial value for the editor.
 
Methods inherited from interface javax.swing.CellEditor
addCellEditorListener, cancelCellEditing, getCellEditorValue, isCellEditable, removeCellEditorListener, shouldSelectCell, stopCellEditing
 

Method Detail

getTableCellEditorComponent

Component getTableCellEditorComponent(JTable table,
                                      Object value,
                                      boolean isSelected,
                                      int row,
                                      int column)
Sets an initial value for the editor. This will cause the editor to stopEditing and lose any partially edited value if the editor is editing when this method is called.

Returns the component that should be added to the client's Component hierarchy. Once installed in the client's hierarchy this component will then be able to draw and receive user input.

Parameters:
table - the JTable that is asking the editor to edit; can be null
value - the value of the cell to be edited; it is up to the specific editor to interpret and draw the value. For example, if value is the string "true", it could be rendered as a string or it could be rendered as a check box that is checked. null is a valid value
isSelected - true if the cell is to be rendered with highlighting
row - the row of the cell being edited
column - the column of the cell being edited
Returns:
the component for editing

Java™ Platform
Standard Ed. 6

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For further API reference and developer documentation, see Java SE Developer Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.

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