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Contents | Previous | Next | Programmer's Guide to the JavaTM 2D API |
This guide describes the features provided by the Java 2D™ API and illustrates how you can use the Java 2D API classes to enhance your applications. For additional information about the Java 2D APIs, see:
http://java.sun.com/docs/books/tutorial/2d/index.html
http://developer.java.sun.com/developer/onlineTraining/Graphics/2DText/
http://java.sun.com/products/java-media/2D/samples/index.html
http://java.sun.com/products/java-media/2D/index.html
This information in this guide is organized into seven chapters:
Overview —introduces the packages and key classes in the Java 2D API.
Rendering with Graphics2D—describes the Java 2D API classes in the java.awt
package and how to set up the Graphics2D
rendering context.
Geometries—describes the Java 2D API classes in the java.awt.geom
package and how to define and manipulate 2D shapes and areas.
Fonts and Text Layout—describes the Java 2D API classes in the java.awt.font
package, how to specify and retrieve font information, and how to display and manipulate international text using the Java 2D text layout APIs directly.
Imaging—describes the Java 2D API classes in the java.awt.image
, java.awt.image.codec
, and java.awt.image.renderable
packages and how to display and manipulate images and offscreen buffers.
Color—describes the Java 2D API classes in the java.awt.color
package and color management.
Printing—describes the Java 2D API classes in the java.awt.print
package and the Java 2D API printing model.
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Programmer's Guide to the JavaTM 2D API JavaTM 2 SDK, Standard Edition, 1.4 version |
Copyright © 2003 Sun Microsystems, Inc. All rights reserved.