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javafx.scene.effect

Class Effect

java.lang.Object
  • javafx.scene.effect.Effect

Direct Known Subclasses:

Blend, Bloom, BoxBlur, ColorAdjust, ColorInput, DisplacementMap, DropShadow, GaussianBlur, Glow, ImageInput, InnerShadow, Lighting, MotionBlur, PerspectiveTransform, Reflection, SepiaTone, Shadow



public abstract class Effect
extends Object
The abstract base class for all effect implementations. An effect is a graphical algorithm that produces an image, typically as a modification of a source image. An effect can be associated with a scene graph Node by setting the Node.effect attribute. Some effects change the color properties of the source pixels (such as ColorAdjust), others combine multiple images together (such as Blend), while still others warp or move the pixels of the source image around (such as DisplacementMap or PerspectiveTransform). All effects have at least one input defined and the input can be set to another effect to chain the effects together and combine their results, or it can be left unspecified in which case the effect will operate on a graphical rendering of the node it is attached to.

Note: this is a conditional feature. See ConditionalFeature.EFFECT for more information.

Since:

JavaFX 2.0

  • Constructor Summary

    Constructors
    Modifier Constructor and Description
    protected Effect()
    Creates a new Effect.
  • Method Summary

    • Methods inherited from class java.lang.Object

      clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Detail

    • Effect

      protected Effect()
      Creates a new Effect.

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Documentation extracted from JavaFX API Documentation.
Licensed under the GNU General Public License, version 2, with the Classpath Exception.
Java, JavaFX and OpenJDK are trademarks or registered trademarks of Oracle and/or its affiliates.

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