javafx.scene.input
Class Mnemonic
- javafx.scene.input.Mnemonic
public class Mnemonic extends Object
This class is used when creating a Mnemonic. The Mnemonic is constructed with a
Node and a KeyCombination. When a Mnemonic is registered on a Scene, and the KeyCombination reaches the Scene unconsumed, then the target Node will be sent an ActionEvent. Controls should use their MnemonicParsing property when adding Mnemonics.
Mnemonics will not be displayed on all platforms, but the api will still be present.
Since:
JavaFX 2.0
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Constructor Summary
Constructors Constructor and Description Mnemonic(Node node, KeyCombination keyCombination)
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Method Summary
All MethodsInstance MethodsConcrete Methods Modifier and Type Method and Description voidfire()Fire theActionEventKeyCombinationgetKeyCombination()Returns theKeyCombinationNodegetNode()Returns theNodevoidsetKeyCombination(KeyCombination keyCombination)Sets theKeyCombinationvoidsetNode(Node node)Sets theNode
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Constructor Detail
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Mnemonic
public Mnemonic(Node node, KeyCombination keyCombination)Parameters:
node- theNodethat will receive theActionEvent.
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Method Detail
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getKeyCombination
public KeyCombination getKeyCombination()
Returns theKeyCombination
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setKeyCombination
public void setKeyCombination(KeyCombination keyCombination)
Sets theKeyCombination
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getNode
public Node getNode()
Returns theNode
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setNode
public void setNode(Node node)
Sets theNodeSince:
JavaFX 2.2
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fire
public void fire()
Fire theActionEvent
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Documentation extracted from JavaFX API Documentation.
Licensed under the GNU General Public License, version 2, with the Classpath Exception.
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