Class FadeTransition
- javafx.animation.Animation
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- javafx.animation.Transition
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- javafx.animation.FadeTransition
public final class FadeTransition extends Transition
Transition creates a fade effect animation that spans its duration. This is done by updating the opacity variable of the node at regular interval. It starts from the fromValue if provided else uses the node's opacity value.
It stops at the toValue value if provided else it will use start value plus byValue.
The toValue takes precedence if both toValue and byValue are specified.
Code Segment Example:
import javafx.scene.shape.*;
import javafx.animation.transition.*;
...
Rectangle rect = new Rectangle (100, 40, 100, 100);
rect.setArcHeight(50);
rect.setArcWidth(50);
rect.setFill(Color.VIOLET);
FadeTransition ft = new FadeTransition(Duration.millis(3000), rect);
ft.setFromValue(1.0);
ft.setToValue(0.3);
ft.setCycleCount(4);
ft.setAutoReverse(true);
ft.play();
...
Since:
JavaFX 2.0
See Also:
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Property Summary
All MethodsInstance MethodsConcrete Methods Type Property and Description DoublePropertybyValueSpecifies the incremented stop opacity value, from the start, of thisFadeTransition.ObjectProperty<Duration>durationThe duration of thisFadeTransition.DoublePropertyfromValueSpecifies the start opacity value for thisFadeTransition.ObjectProperty<Node>nodeThe target node of thisTransition.DoublePropertytoValueSpecifies the stop opacity value for thisFadeTransition.-
Properties inherited from class javafx.animation.Transition
interpolator
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Properties inherited from class javafx.animation.Animation
autoReverse, currentRate, currentTime, cycleCount, cycleDuration, delay, onFinished, rate, status, totalDuration
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Nested Class Summary
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Nested classes/interfaces inherited from class javafx.animation.Animation
Animation.Status
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Field Summary
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Fields inherited from class javafx.animation.Animation
INDEFINITE
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Constructor Summary
Constructors Constructor and Description FadeTransition()The constructor ofFadeTransitionFadeTransition(Duration duration)The constructor ofFadeTransitionFadeTransition(Duration duration, Node node)The constructor ofFadeTransition
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Method Summary
All MethodsInstance MethodsConcrete Methods Modifier and Type Method and Description DoublePropertybyValueProperty()Specifies the incremented stop opacity value, from the start, of thisFadeTransition.ObjectProperty<Duration>durationProperty()The duration of thisFadeTransition.DoublePropertyfromValueProperty()Specifies the start opacity value for thisFadeTransition.doublegetByValue()Gets the value of the property byValue.DurationgetDuration()Gets the value of the property duration.doublegetFromValue()Gets the value of the property fromValue.NodegetNode()Gets the value of the property node.doublegetToValue()Gets the value of the property toValue.protected voidinterpolate(double frac)The methodinterpolate()has to be provided by implementations ofTransition.ObjectProperty<Node>nodeProperty()The target node of thisTransition.voidsetByValue(double value)Sets the value of the property byValue.voidsetDuration(Duration value)Sets the value of the property duration.voidsetFromValue(double value)Sets the value of the property fromValue.voidsetNode(Node value)Sets the value of the property node.voidsetToValue(double value)Sets the value of the property toValue.DoublePropertytoValueProperty()Specifies the stop opacity value for thisFadeTransition.-
Methods inherited from class javafx.animation.Transition
getCachedInterpolator, getInterpolator, getParentTargetNode, interpolatorProperty, setInterpolator
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Methods inherited from class javafx.animation.Animation
autoReverseProperty, currentRateProperty, currentTimeProperty, cycleCountProperty, cycleDurationProperty, delayProperty, getCuePoints, getCurrentRate, getCurrentTime, getCycleCount, getCycleDuration, getDelay, getOnFinished, getRate, getStatus, getTargetFramerate, getTotalDuration, isAutoReverse, jumpTo, jumpTo, onFinishedProperty, pause, play, playFrom, playFrom, playFromStart, rateProperty, setAutoReverse, setCycleCount, setCycleDuration, setDelay, setOnFinished, setRate, setStatus, statusProperty, stop, totalDurationProperty
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Property Detail
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node
public final ObjectProperty<Node> nodeProperty
The target node of thisTransition.It is not possible to change the target
nodeof a runningFadeTransition. If the value ofnodeis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.See Also:
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duration
public final ObjectProperty<Duration> durationProperty
The duration of thisFadeTransition.It is not possible to change the
durationof a runningFadeTransition. If the value ofdurationis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.Note: While the unit of
durationis a millisecond, the granularity depends on the underlying operating system and will in general be larger. For example animations on desktop systems usually run with a maximum of 60fps which gives a granularity of ~17 ms. Setting duration to value lower thanDuration.ZEROwill result inIllegalArgumentException.Default value:
400ms
See Also:
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fromValue
public final DoubleProperty fromValueProperty
Specifies the start opacity value for thisFadeTransition.It is not possible to change
fromValueof a runningFadeTransition. If the value offromValueis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.Default value:
Double.NaNSee Also:
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toValue
public final DoubleProperty toValueProperty
Specifies the stop opacity value for thisFadeTransition.It is not possible to change
toValueof a runningFadeTransition. If the value oftoValueis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.Default value:
Double.NaNSee Also:
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byValue
public final DoubleProperty byValueProperty
Specifies the incremented stop opacity value, from the start, of thisFadeTransition.It is not possible to change
byValueof a runningFadeTransition. If the value ofbyValueis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.See Also:
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Constructor Detail
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FadeTransition
public FadeTransition(Duration duration, Node node)The constructor ofFadeTransitionParameters:
duration- The duration of theFadeTransition
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FadeTransition
public FadeTransition(Duration duration)
The constructor ofFadeTransitionParameters:
duration- The duration of theFadeTransition
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FadeTransition
public FadeTransition()
The constructor ofFadeTransition
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Method Detail
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setNode
public final void setNode(Node value)
Sets the value of the property node.Property description:
The target node of this
Transition.It is not possible to change the target
nodeof a runningFadeTransition. If the value ofnodeis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.
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getNode
public final Node getNode()
Gets the value of the property node.Property description:
The target node of this
Transition.It is not possible to change the target
nodeof a runningFadeTransition. If the value ofnodeis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.
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nodeProperty
public final ObjectProperty<Node> nodeProperty()
The target node of thisTransition.It is not possible to change the target
nodeof a runningFadeTransition. If the value ofnodeis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.See Also:
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setDuration
public final void setDuration(Duration value)
Sets the value of the property duration.Property description:
The duration of this
FadeTransition.It is not possible to change the
durationof a runningFadeTransition. If the value ofdurationis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.Note: While the unit of
durationis a millisecond, the granularity depends on the underlying operating system and will in general be larger. For example animations on desktop systems usually run with a maximum of 60fps which gives a granularity of ~17 ms. Setting duration to value lower thanDuration.ZEROwill result inIllegalArgumentException.Default value:
400ms
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getDuration
public final Duration getDuration()
Gets the value of the property duration.Property description:
The duration of this
FadeTransition.It is not possible to change the
durationof a runningFadeTransition. If the value ofdurationis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.Note: While the unit of
durationis a millisecond, the granularity depends on the underlying operating system and will in general be larger. For example animations on desktop systems usually run with a maximum of 60fps which gives a granularity of ~17 ms. Setting duration to value lower thanDuration.ZEROwill result inIllegalArgumentException.Default value:
400ms
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durationProperty
public final ObjectProperty<Duration> durationProperty()
The duration of thisFadeTransition.It is not possible to change the
durationof a runningFadeTransition. If the value ofdurationis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.Note: While the unit of
durationis a millisecond, the granularity depends on the underlying operating system and will in general be larger. For example animations on desktop systems usually run with a maximum of 60fps which gives a granularity of ~17 ms. Setting duration to value lower thanDuration.ZEROwill result inIllegalArgumentException.Default value:
400ms
See Also:
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setFromValue
public final void setFromValue(double value)
Sets the value of the property fromValue.Property description:
Specifies the start opacity value for this
FadeTransition.It is not possible to change
fromValueof a runningFadeTransition. If the value offromValueis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.Default value:
Double.NaN
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getFromValue
public final double getFromValue()
Gets the value of the property fromValue.Property description:
Specifies the start opacity value for this
FadeTransition.It is not possible to change
fromValueof a runningFadeTransition. If the value offromValueis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.Default value:
Double.NaN
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fromValueProperty
public final DoubleProperty fromValueProperty()
Specifies the start opacity value for thisFadeTransition.It is not possible to change
fromValueof a runningFadeTransition. If the value offromValueis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.Default value:
Double.NaNSee Also:
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setToValue
public final void setToValue(double value)
Sets the value of the property toValue.Property description:
Specifies the stop opacity value for this
FadeTransition.It is not possible to change
toValueof a runningFadeTransition. If the value oftoValueis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.Default value:
Double.NaN
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getToValue
public final double getToValue()
Gets the value of the property toValue.Property description:
Specifies the stop opacity value for this
FadeTransition.It is not possible to change
toValueof a runningFadeTransition. If the value oftoValueis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.Default value:
Double.NaN
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toValueProperty
public final DoubleProperty toValueProperty()
Specifies the stop opacity value for thisFadeTransition.It is not possible to change
toValueof a runningFadeTransition. If the value oftoValueis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.Default value:
Double.NaNSee Also:
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setByValue
public final void setByValue(double value)
Sets the value of the property byValue.Property description:
Specifies the incremented stop opacity value, from the start, of this
FadeTransition.It is not possible to change
byValueof a runningFadeTransition. If the value ofbyValueis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.
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getByValue
public final double getByValue()
Gets the value of the property byValue.Property description:
Specifies the incremented stop opacity value, from the start, of this
FadeTransition.It is not possible to change
byValueof a runningFadeTransition. If the value ofbyValueis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.
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byValueProperty
public final DoubleProperty byValueProperty()
Specifies the incremented stop opacity value, from the start, of thisFadeTransition.It is not possible to change
byValueof a runningFadeTransition. If the value ofbyValueis changed for a runningFadeTransition, the animation has to be stopped and started again to pick up the new value.See Also:
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interpolate
protected void interpolate(double frac)
The methodinterpolate()has to be provided by implementations ofTransition. While aTransitionis running, this method is called in every frame. The parameter defines the current position with the animation. At the start, the fraction will be0.0and at the end it will be1.0. How the parameter increases, depends on theinterpolator, e.g. if theinterpolatorisInterpolator.LINEAR, the fraction will increase linear. This method must not be called by the user directly.Specified by:
interpolatein classTransitionParameters:
frac- The relative position
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