Spec-Zone .ru
спецификации, руководства, описания, API
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001/* 002 * Copyright (c) 2011, 2013, Oracle and/or its affiliates. All rights reserved. 003 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 004 * 005 * This code is free software; you can redistribute it and/or modify it 006 * under the terms of the GNU General Public License version 2 only, as 007 * published by the Free Software Foundation. Oracle designates this 008 * particular file as subject to the "Classpath" exception as provided 009 * by Oracle in the LICENSE file that accompanied this code. 010 * 011 * This code is distributed in the hope that it will be useful, but WITHOUT 012 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 013 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 014 * version 2 for more details (a copy is included in the LICENSE file that 015 * accompanied this code). 016 * 017 * You should have received a copy of the GNU General Public License version 018 * 2 along with this work; if not, write to the Free Software Foundation, 019 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 020 * 021 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 022 * or visit www.oracle.com if you need additional information or have any 023 * questions. 024 */ 025 026package javafx.scene.control; 027 028/** 029Builder class for javafx.scene.control.Cell 030@see javafx.scene.control.Cell 031@deprecated This class is deprecated and will be removed in the next version 032*/ 033@javax.annotation.Generated("Generated by javafx.builder.processor.BuilderProcessor") 034@Deprecated 035public class CellBuilder<T, B extends javafx.scene.control.CellBuilder<T, B>> extends javafx.scene.control.LabeledBuilder<B> implements javafx.util.Builder<javafx.scene.control.Cell<T>> { 036 protected CellBuilder() { 037 } 038 039 /** Creates a new instance of CellBuilder. */ 040 @SuppressWarnings({"deprecation", "rawtypes", "unchecked"}) 041 public static <T> javafx.scene.control.CellBuilder<T, ?> create() { 042 return new javafx.scene.control.CellBuilder(); 043 } 044 045 private int __set; 046 public void applyTo(javafx.scene.control.Cell<T> x) { 047 super.applyTo(x); 048 int set = __set; 049 if ((set & (1 << 0)) != 0) x.setEditable(this.editable); 050 if ((set & (1 << 1)) != 0) x.setItem(this.item); 051 } 052 053 private boolean editable; 054 /** 055 Set the value of the {@link javafx.scene.control.Cell#isEditable() editable} property for the instance constructed by this builder. 056 */ 057 @SuppressWarnings("unchecked") 058 public B editable(boolean x) { 059 this.editable = x; 060 __set |= 1 << 0; 061 return (B) this; 062 } 063 064 private T item; 065 /** 066 Set the value of the {@link javafx.scene.control.Cell#getItem() item} property for the instance constructed by this builder. 067 */ 068 @SuppressWarnings("unchecked") 069 public B item(T x) { 070 this.item = x; 071 __set |= 1 << 1; 072 return (B) this; 073 } 074 075 /** 076 Make an instance of {@link javafx.scene.control.Cell} based on the properties set on this builder. 077 */ 078 public javafx.scene.control.Cell<T> build() { 079 javafx.scene.control.Cell<T> x = new javafx.scene.control.Cell<T>(); 080 applyTo(x); 081 return x; 082 } 083}