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GLCOPYTEXSUBIMAGE1D(3G) OpenGL 3.3 GLCOPYTEXSUBIMAGE1D(3G)
NAME
glCopyTexSubImage1D - copy a one-dimensional texture subimage
C SPECIFICATION
void glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
PARAMETERS
target
Specifies the target texture. Must be GL_TEXTURE_1D.
level
Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap
reduction image.
xoffset
Specifies the texel offset within the texture array.
x, y
Specify the window coordinates of the left corner of the row of pixels to be copied.
width
Specifies the width of the texture subimage.
DESCRIPTION
glCopyTexSubImage1D replaces a portion of a one-dimensional texture image with pixels from the
current GL_READ_BUFFER (rather than from main memory, as is the case for glTexSubImage1D()).
The screen-aligned pixel row with left corner at (x,\ y), and with length width replaces the portion
of the texture array with x indices xoffset through xoffset + width - 1, inclusive. The destination
in the texture array may not include any texels outside the texture array as it was originally
specified.
The pixels in the row are processed exactly as if glReadPixels() had been called, but the process
stops just before final conversion. At this point, all pixel component values are clamped to the
range 0 1 and then converted to the texture's internal format for storage in the texel array.
It is not an error to specify a subtexture with zero width, but such a specification has no effect.
If any of the pixels within the specified row of the current GL_READ_BUFFER are outside the read
window associated with the current rendering context, then the values obtained for those pixels are
undefined.
No change is made to the internalformat, width, or border parameters of the specified texture array
or to texel values outside the specified subregion.
NOTES
The glPixelStore() mode affects texture images.
ERRORS
GL_INVALID_ENUM is generated if /target is not GL_TEXTURE_1D.
GL_INVALID_OPERATION is generated if the texture array has not been defined by a previous
glTexImage1D() or glCopyTexImage1D() operation.
GL_INVALID_VALUE is generated if level is less than 0.
GL_INVALID_VALUE may be generated if level > log 2 ^, max, where max is the returned value of
GL_MAX_TEXTURE_SIZE.
GL_INVALID_VALUE is generated if xoffset < - b, or xoffset + width > w - b, where w is the
GL_TEXTURE_WIDTH and b is the GL_TEXTURE_BORDER of the texture image being modified. Note that w
includes twice the border width.
ASSOCIATED GETS
glGetTexImage()
SEE ALSO
glCopyTexImage1D(), glCopyTexImage2D(), glCopyTexSubImage2D(), glCopyTexSubImage3D(), glPixelStore(),
glReadBuffer(), glTexImage1D(), glTexImage2D(), glTexImage3D(), glTexParameter(), glTexSubImage1D(),
glTexSubImage2D(), glTexSubImage3D()
COPYRIGHT
Copyright (C) 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software
B License. For details, see http://oss.sgi.com/projects/FreeB/.
OpenGL 3.3 03/08/2011 GLCOPYTEXSUBIMAGE1D(3G)
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