/* |
File: SimpleAudioDriver.h |
Abstract: Part of SimpleAudioDriver Example |
Version: 1.0.1 |
|
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*/ |
/*================================================================================================== |
SimpleAudioDriver.h |
==================================================================================================*/ |
#if !defined(__SimpleAudioDriver_h__) |
#define __SimpleAudioDriver_h__ |
|
//================================================================================================== |
// Includes |
//================================================================================================== |
|
// Super Class Includes |
#include <IOKit/IOService.h> |
|
// Loal Includes |
#include "SimpleAudioDriverTypes.h" |
|
// System Includes |
#include <IOKit/IOLib.h> |
|
//================================================================================================== |
// Types |
//================================================================================================== |
|
class IOBufferMemoryDescriptor; |
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//================================================================================================== |
// SimpleAudioDriver |
//================================================================================================== |
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#define SimpleAudioDriver com_apple_audio_SimpleAudioDriver |
|
class SimpleAudioDriver |
: |
public IOService |
{ |
|
// Construction/Destruction |
OSDeclareDefaultStructors(com_apple_audio_SimpleAudioDriver) |
|
public: |
virtual bool start(IOService* inProvider); |
virtual void stop(IOService* inProvider); |
|
// IO Management |
public: |
IOBufferMemoryDescriptor* getBuffer(int inBufferType); |
IOReturn startHardware(); |
void stopHardware(); |
IOReturn setSampleRate(UInt64 inNewSampleRate); |
|
private: |
static IOReturn _getBuffer(OSObject* inTarget, void* inArg0, void* inArg1, void* inArg2, void* inArg3); |
static IOReturn _startHardware(OSObject* inTarget, void* inArg0, void* inArg1, void* inArg2, void* inArg3); |
static IOReturn _stopHardware(OSObject* inTarget, void* inArg0, void* inArg1, void* inArg2, void* inArg3); |
static IOReturn _setSampleRate(OSObject* inTarget, void* inArg0, void* inArg1, void* inArg2, void* inArg3); |
|
// Controls |
public: |
IOReturn getVolume(int inVolumeID, UInt32& outVolume); |
IOReturn setVolume(int inVolumeID, UInt32 inNewVolume); |
|
private: |
static IOReturn _getVolume(OSObject* inTarget, void* inArg0, void* inArg1, void* inArg2, void* inArg3); |
static IOReturn _setVolume(OSObject* inTarget, void* inArg0, void* inArg1, void* inArg2, void* inArg3); |
|
// Implementation |
private: |
IOReturn allocateBuffers(); |
void freeBuffers(); |
|
IOReturn initTimer(); |
void destroyTimer(); |
IOReturn startTimer(); |
void stopTimer(); |
void updateTimer(); |
static void timerFired(OSObject* inTarget, IOTimerEventSource* inSender); |
|
IOReturn initControls(); |
|
IOWorkLoop* mWorkLoop; |
IOCommandGate* mCommandGate; |
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IOBufferMemoryDescriptor* mStatusBuffer; |
IOBufferMemoryDescriptor* mInputBuffer; |
IOBufferMemoryDescriptor* mOutputBuffer; |
UInt64 mIOBufferFrameSize; |
|
IOTimerEventSource* mTimerEventSource; |
bool mIsRunning; |
UInt64 mSampleRate; |
UInt64 mHostTicksPerBuffer; |
|
UInt32 mMasterInputVolume; |
UInt32 mMasterOutputVolume; |
|
}; |
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//================================================================================================== |
// Macros for error handling |
//================================================================================================== |
|
#define DebugMsg(inFormat, ...) IOLog(inFormat "\n", ## __VA_ARGS__) |
|
#define FailIf(inCondition, inAction, inHandler, inMessage) \ |
{ \ |
bool __failed = (inCondition); \ |
if(__failed) \ |
{ \ |
DebugMsg(inMessage); \ |
{ inAction; } \ |
goto inHandler; \ |
} \ |
} |
|
#define FailIfError(inError, inAction, inHandler, inMessage) \ |
{ \ |
IOReturn __Err = (inError); \ |
if(__Err != 0) \ |
{ \ |
DebugMsg(inMessage ", Error: %d (0x%X)", __Err, (unsigned int)__Err); \ |
{ inAction; } \ |
goto inHandler; \ |
} \ |
} |
|
#define FailIfNULL(inPointer, inAction, inHandler, inMessage) \ |
if((inPointer) == NULL) \ |
{ \ |
DebugMsg(inMessage); \ |
{ inAction; } \ |
goto inHandler; \ |
} |
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#endif // __SimpleAudioDriver_h__ |