/* |
File: QCCBase64Decode.m |
Abstract: Implements Base64 decoding. |
Version: 1.0 |
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*/ |
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#import "QCCBase64Decode.h" |
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#include <resolv.h> |
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@interface QCCBase64Decode () |
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// read/write versions of public properties |
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@property (atomic, copy, readwrite) NSData * outputData; |
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@end |
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@implementation QCCBase64Decode |
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- (id)initWithInputString:(NSString *)inputString |
{ |
NSParameterAssert(inputString != nil); |
self = [super init]; |
if (self != nil) { |
self->_inputString = [inputString copy]; |
} |
return self; |
} |
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- (void)main |
{ |
NSMutableData * result; |
const char * stringC; |
size_t stringCLength; |
int bytesDecoded; |
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// int b64_pton(char const * source, uint8_t * target, size_t targetSize); |
// |
// source is a C string containing the Base64 data. |
// |
// target is a buffer; it can be NULL, in which case targetSize is ignored |
// and the function just returns the number of bytes that would have been |
// decoded. |
// |
// targetSize is the size of the buffer pointed to by target (if any). |
// |
// returns -1 on error or the number of bytes decoded otherwise. Common errors |
// include an invalid character and the target buffer being too small. |
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stringC = [self.inputString UTF8String]; |
stringCLength = strlen(stringC); |
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// We can never get more than 3 bytes of data for every 4 bytes of input we have. |
// It could actually be substantially less (for example, if the parser skips a |
// bunch of whitespace) but this is a valid upper bound. |
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result = [NSMutableData dataWithLength:((stringCLength + 3) / 4) * 3]; |
bytesDecoded = b64_pton(stringC, [result mutableBytes], [result length]); |
if (bytesDecoded < 0) { |
result = nil; |
} else { |
[result setLength: (NSUInteger) bytesDecoded]; |
} |
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self.outputData = result; |
} |
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@end |