/* |
File: modelUtil.c |
Abstract: |
Functions for loading a model file for vertex arrays. The model file |
format used is a simple "binary blob" invented for the purpose of |
this sample code. |
|
Version: 1.7 |
|
Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple |
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terms, and your use, installation, modification or redistribution of |
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redistribute this Apple software. |
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|
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MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION |
THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS |
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IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL |
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Copyright (C) 2013 Apple Inc. All Rights Reserved. |
|
*/ |
|
#include "modelUtil.h" |
#include <stdio.h> |
#include <stdlib.h> |
#include <string.h> |
|
typedef struct modelHeaderRec |
{ |
char fileIdentifier[30]; |
unsigned int majorVersion; |
unsigned int minorVersion; |
} modelHeader; |
|
typedef struct modelTOCRec |
{ |
unsigned int attribHeaderSize; |
unsigned int byteElementOffset; |
unsigned int bytePositionOffset; |
unsigned int byteTexcoordOffset; |
unsigned int byteNormalOffset; |
} modelTOC; |
|
typedef struct modelAttribRec |
{ |
unsigned int byteSize; |
GLenum datatype; |
GLenum primType; //If index data |
unsigned int sizePerElement; |
unsigned int numElements; |
} modelAttrib; |
|
demoModel* mdlLoadModel(const char* filepathname) |
{ |
if(NULL == filepathname) |
{ |
return NULL; |
} |
|
demoModel* model = (demoModel*) calloc(sizeof(demoModel), 1); |
|
if(NULL == model) |
{ |
return NULL; |
} |
|
|
size_t sizeRead; |
int error; |
FILE* curFile = fopen(filepathname, "r"); |
|
if(!curFile) |
{ |
mdlDestroyModel(model); |
return NULL; |
} |
|
modelHeader header; |
|
sizeRead = fread(&header, 1, sizeof(modelHeader), curFile); |
|
if(sizeRead != sizeof(modelHeader)) |
{ |
fclose(curFile); |
mdlDestroyModel(model); |
return NULL; |
} |
|
if(strncmp(header.fileIdentifier, "AppleOpenGLDemoModelWWDC2010", sizeof(header.fileIdentifier))) |
{ |
fclose(curFile); |
mdlDestroyModel(model); |
return NULL; |
} |
|
if(header.majorVersion != 0 && header.minorVersion != 1) |
{ |
fclose(curFile); |
mdlDestroyModel(model); |
return NULL; |
} |
|
modelTOC toc; |
|
sizeRead = fread(&toc, 1, sizeof(modelTOC), curFile); |
|
if(sizeRead != sizeof(modelTOC)) |
{ |
fclose(curFile); |
mdlDestroyModel(model); |
return NULL; |
} |
|
if(toc.attribHeaderSize > sizeof(modelAttrib)) |
{ |
fclose(curFile); |
mdlDestroyModel(model); |
return NULL; |
} |
|
modelAttrib attrib; |
|
error = fseek(curFile, toc.byteElementOffset, SEEK_SET); |
|
if(error < 0) |
{ |
fclose(curFile); |
mdlDestroyModel(model); |
return NULL; |
} |
|
sizeRead = fread(&attrib, 1, toc.attribHeaderSize, curFile); |
|
if(sizeRead != toc.attribHeaderSize) |
{ |
fclose(curFile); |
mdlDestroyModel(model); |
return NULL; |
} |
|
model->elementArraySize = attrib.byteSize; |
model->elementType = attrib.datatype; |
model->numElements = attrib.numElements; |
|
// OpenGL ES cannot use UNSIGNED_INT elements |
// So if the model has UI element... |
if(GL_UNSIGNED_INT == model->elementType) |
{ |
//...Load the UI elements and convert to UNSIGNED_SHORT |
|
GLubyte* uiElements = (GLubyte*) malloc(model->elementArraySize); |
size_t ushortElementArraySize = model->numElements * sizeof(GLushort); |
model->elements = (GLubyte*)malloc(ushortElementArraySize); |
|
sizeRead = fread(uiElements, 1, model->elementArraySize, curFile); |
|
if(sizeRead != model->elementArraySize) |
{ |
fclose(curFile); |
mdlDestroyModel(model); |
return NULL; |
} |
|
GLuint elemNum = 0; |
for(elemNum = 0; elemNum < model->numElements; elemNum++) |
{ |
//We can't handle this model if an element is out of the UNSIGNED_INT range |
if(((GLuint*)uiElements)[elemNum] >= 0xFFFF) |
{ |
fclose(curFile); |
mdlDestroyModel(model); |
return NULL; |
} |
|
((GLushort*)model->elements)[elemNum] = ((GLuint*)uiElements)[elemNum]; |
} |
|
free(uiElements); |
|
|
model->elementType = GL_UNSIGNED_SHORT; |
model->elementArraySize = model->numElements * sizeof(GLushort); |
} |
else |
{ |
model->elements = (GLubyte*)malloc(model->elementArraySize); |
|
sizeRead = fread(model->elements, 1, model->elementArraySize, curFile); |
|
if(sizeRead != model->elementArraySize) |
{ |
fclose(curFile); |
mdlDestroyModel(model); |
return NULL; |
} |
} |
|
fseek(curFile, toc.bytePositionOffset, SEEK_SET); |
|
sizeRead = fread(&attrib, 1, toc.attribHeaderSize, curFile); |
|
if(sizeRead != toc.attribHeaderSize) |
{ |
fclose(curFile); |
mdlDestroyModel(model); |
return NULL; |
} |
|
model->positionArraySize = attrib.byteSize; |
model->positionType = attrib.datatype; |
model->positionSize = attrib.sizePerElement; |
model->numVertcies = attrib.numElements; |
model->positions = (GLubyte*) malloc(model->positionArraySize); |
|
sizeRead = fread(model->positions, 1, model->positionArraySize, curFile); |
|
if(sizeRead != model->positionArraySize) |
{ |
fclose(curFile); |
mdlDestroyModel(model); |
return NULL; |
} |
|
error = fseek(curFile, toc.byteTexcoordOffset, SEEK_SET); |
|
if(error < 0) |
{ |
fclose(curFile); |
mdlDestroyModel(model); |
return NULL; |
} |
|
sizeRead = fread(&attrib, 1, toc.attribHeaderSize, curFile); |
|
if(sizeRead != toc.attribHeaderSize) |
{ |
fclose(curFile); |
mdlDestroyModel(model); |
return NULL; |
} |
|
model->texcoordArraySize = attrib.byteSize; |
model->texcoordType = attrib.datatype; |
model->texcoordSize = attrib.sizePerElement; |
|
//Must have the same number of texcoords as positions |
if(model->numVertcies != attrib.numElements) |
{ |
fclose(curFile); |
mdlDestroyModel(model); |
return NULL; |
} |
|
model->texcoords = (GLubyte*) malloc(model->texcoordArraySize); |
|
sizeRead = fread(model->texcoords, 1, model->texcoordArraySize, curFile); |
|
if(sizeRead != model->texcoordArraySize) |
{ |
fclose(curFile); |
mdlDestroyModel(model); |
return NULL; |
} |
|
error = fseek(curFile, toc.byteNormalOffset, SEEK_SET); |
|
if(error < 0) |
{ |
fclose(curFile); |
mdlDestroyModel(model); |
return NULL; |
} |
|
sizeRead = fread(&attrib, 1, toc.attribHeaderSize, curFile); |
|
if(sizeRead != toc.attribHeaderSize) |
{ |
fclose(curFile); |
mdlDestroyModel(model); |
return NULL; |
} |
|
model->normalArraySize = attrib.byteSize; |
model->normalType = attrib.datatype; |
model->normalSize = attrib.sizePerElement; |
|
//Must have the same number of normals as positions |
if(model->numVertcies != attrib.numElements) |
{ |
fclose(curFile); |
mdlDestroyModel(model); |
return NULL; |
} |
|
model->normals = (GLubyte*) malloc(model->normalArraySize ); |
|
sizeRead = fread(model->normals, 1, model->normalArraySize , curFile); |
|
if(sizeRead != model->normalArraySize) |
{ |
fclose(curFile); |
mdlDestroyModel(model); |
return NULL; |
} |
|
|
fclose(curFile); |
|
return model; |
|
} |
|
demoModel* mdlLoadQuadModel() |
{ |
GLfloat posArray[] = { |
-200.0f, 0.0f, -200.0f, |
200.0f, 0.0f, -200.0f, |
200.0f, 0.0f, 200.0f, |
-200.0f, 0.0f, 200.0f |
}; |
|
GLfloat texcoordArray[] = { |
0.0f, 1.0f, |
1.0f, 1.0f, |
1.0f, 0.0f, |
0.0f, 0.0f |
}; |
|
GLfloat normalArray[] = { |
0.0f, 0.0f, 1.0, |
0.0f, 0.0f, 1.0f, |
0.0f, 0.0f, 1.0f, |
0.0f, 0.0f, 1.0f, |
}; |
|
GLushort elementArray[] = |
{ |
0, 2, 1, |
0, 3, 2 |
}; |
|
demoModel* model = (demoModel*) calloc(sizeof(demoModel), 1); |
|
if(NULL == model) |
{ |
return NULL; |
} |
|
model->positionType = GL_FLOAT; |
model->positionSize = 3; |
model->positionArraySize = sizeof(posArray); |
model->positions = (GLubyte*)malloc(model->positionArraySize); |
memcpy(model->positions, posArray, model->positionArraySize); |
|
model->texcoordType = GL_FLOAT; |
model->texcoordSize = 2; |
model->texcoordArraySize = sizeof(texcoordArray); |
model->texcoords = (GLubyte*)malloc(model->texcoordArraySize); |
memcpy(model->texcoords, texcoordArray, model->texcoordArraySize ); |
|
model->normalType = GL_FLOAT; |
model->normalSize = 3; |
model->normalArraySize = sizeof(normalArray); |
model->normals = (GLubyte*)malloc(model->normalArraySize); |
memcpy(model->normals, normalArray, model->normalArraySize); |
|
model->elementArraySize = sizeof(elementArray); |
model->elements = (GLubyte*)malloc(model->elementArraySize); |
memcpy(model->elements, elementArray, model->elementArraySize); |
|
model->primType = GL_TRIANGLES; |
|
|
model->numElements = sizeof(elementArray) / sizeof(GLushort); |
model->elementType = GL_UNSIGNED_SHORT; |
model->numVertcies = model->positionArraySize / (model->positionSize * sizeof(GLfloat)); |
|
return model; |
} |
|
void mdlDestroyModel(demoModel* model) |
{ |
if(NULL == model) |
{ |
return; |
} |
|
free(model->elements); |
free(model->positions); |
free(model->normals); |
free(model->texcoords); |
|
free(model); |
} |