/* |
File: SinSynth.h |
Abstract: SinSynth.h |
Version: 1.0.1 |
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*/ |
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#include "AUInstrumentBase.h" |
#include "SinSynthVersion.h" |
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static const UInt32 kNumNotes = 12; |
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struct TestNote : public SynthNote |
{ |
virtual ~TestNote() {} |
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virtual bool Attack(const MusicDeviceNoteParams &inParams) |
{ |
#if DEBUG_PRINT |
printf("TestNote::Attack %p %d\n", this, GetState()); |
#endif |
double sampleRate = SampleRate(); |
phase = 0.; |
amp = 0.; |
maxamp = 0.4 * pow(inParams.mVelocity/127., 3.); |
up_slope = maxamp / (0.1 * sampleRate); |
dn_slope = -maxamp / (0.9 * sampleRate); |
fast_dn_slope = -maxamp / (0.005 * sampleRate); |
return true; |
} |
virtual void Kill(UInt32 inFrame); // voice is being stolen. |
virtual void Release(UInt32 inFrame); |
virtual void FastRelease(UInt32 inFrame); |
virtual Float32 Amplitude() { return amp; } // used for finding quietest note for voice stealing. |
virtual OSStatus Render(UInt64 inAbsoluteSampleFrame, UInt32 inNumFrames, AudioBufferList** inBufferList, UInt32 inOutBusCount); |
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double phase, amp, maxamp; |
double up_slope, dn_slope, fast_dn_slope; |
}; |
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class SinSynth : public AUMonotimbralInstrumentBase |
{ |
public: |
SinSynth(AudioUnit inComponentInstance); |
virtual ~SinSynth(); |
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virtual OSStatus Initialize(); |
virtual void Cleanup(); |
virtual OSStatus Version() { return kSinSynthVersion; } |
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virtual AUElement* CreateElement( AudioUnitScope scope, |
AudioUnitElement element); |
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virtual OSStatus GetParameterInfo( AudioUnitScope inScope, |
AudioUnitParameterID inParameterID, |
AudioUnitParameterInfo & outParameterInfo); |
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MidiControls* GetControls( MusicDeviceGroupID inChannel) |
{ |
SynthGroupElement *group = GetElForGroupID(inChannel); |
return (MidiControls *) group->GetMIDIControlHandler(); |
} |
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private: |
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TestNote mTestNotes[kNumNotes]; |
}; |