/* |
Copyright (C) 2014 Apple Inc. All Rights Reserved. |
See LICENSE.txt for this sample’s licensing information |
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Abstract: |
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A gesture recognizer that emulates a game controller. Slide left or right on the left half of the screen to move the character, and tap on the right half of the screen to jump. |
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*/ |
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#import <UIKit/UIKit.h> |
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@interface AAPLVirtualDPadGestureRecognizer : UIGestureRecognizer |
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@property (nonatomic, assign, getter = isLeftPressed) BOOL leftPressed; |
@property (nonatomic, assign, getter = isRightPressed) BOOL rightPressed; |
@property (nonatomic, assign, getter = isRunning) BOOL running; |
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@property (nonatomic, assign, getter = isButtonAPressed) BOOL buttonAPressed; |
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@property (nonatomic, assign) CGRect virtialDPadRect; |
@property (nonatomic, assign) CGFloat virtualDPadWalkThreshold; |
@property (nonatomic, assign) CGFloat virtualDPadRunThreshold; |
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@property (nonatomic, assign) CGRect buttonARect; |
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@end |