Read Me About GKAuthentication |
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GKAuthentication is a sample application that shows how to correctly |
submit an Achievement and view the GKAchievementViewController. |
This code is completely copy and paste-able. |
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It is important to note that there is no code for locally saving the state |
of the achievements submitted. GKAchievementViewController will present the |
highest completion that has been submitted. |
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IMPORTANT: When adding support for Game Center to an application, it is not |
enough to simply add the necessary code to your application. You also |
need to configure your app in iTunes Connect to match your desired |
configuration. |
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BUILD REQUIREMENTS: |
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This project was built with Xcode 3.2.4 and iOS SDK 4.2 |
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RUNTIME REQUIREMENTS: |
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The project requires iOS 4.2 and a GameCenter account to run. |
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PACKAGING LIST: |
- ReadMe.txt -- This file. |
- GKAchievements.xcodeproj -- Xcode project for this sample. |
- Resources -- The project nib, images, and so on. |
- Classes/GKAchievementsAppDelegate.h -- Declaration of the best |
practices |
- Classes/GKAchievementsAppDelegate.m -- Contains the app delegate including |
best practices of authentication |
- Classes/PlayerModel.h -- Declaration of everything you need to |
include achievements |
- Classes/PlayerModel.m -- Contains methods to submit, store and load |
achievements |
- Classes/SampleViewController.h -- Declaration of viewController around a |
single button |
-- Classes/SampleViewController.m -- Contains methods to display |
AchievementsViewController and submit a percentage of an achievement |
- main.m -- The main function of this sample. |
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CHANGES FROM PREVIOUS VERSIONS: |
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1.0: (Mar 2011) First shipping version. |
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Copyright (C) 2011 Apple Inc. All rights reserved. |