/* |
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File:GKAuthenticationAppDelegate.h |
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Abstract: Provide an example of how to successfully authenticate with GameKit |
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NOTE: This will not run properly until Game Center is enabled in iTunes Connect. |
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Version: 1.0 |
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*/ |
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#import <UIKit/UIKit.h> |
#import <GameKit/GameKit.h> |
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// Preferred method for testing for Game Center |
BOOL isGameCenterAvailable(); |
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@class MainViewController; |
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@interface GKAuthenticationAppDelegate : NSObject <UIApplicationDelegate> { |
UIWindow *window; |
UIViewController *mainViewController; |
} |
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@property (nonatomic, retain) IBOutlet UIWindow *window; |
@property (nonatomic, retain) IBOutlet UIViewController *mainViewController; |
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// currentPlayerID is the value of the playerID last time GameKit authenticated. |
@property (retain,readwrite) NSString * currentPlayerID; |
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// isGameCenterAuthenticationComplete is set after authentication, and authenticateWithCompletionHandler's completionHandler block has been run. It is unset when the applicaiton is backgrounded. |
@property (readwrite, getter=isGameCenterAuthenticationComplete) BOOL gameCenterAuthenticationComplete; |
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@end |