InterAppAudioHost/InterAppAudioHost/UI/CAUITransportButton.m

/*
     File: CAUITransportButton.m
 Abstract: 
  Version: 1.1.2
 
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 */
 
#import "CAUITransportButton.h"
 
#define kMinimumButtonSize 44
// #define drawDoubleArrows 1       // uncomment to activate a double arrow drawing style instead of a bar with a single triangle
 
@implementation CAUITransportButton
 
#pragma mark - Intialization
- (id) initWithCoder:(NSCoder *) aDecoder {
    self = [super initWithCoder: aDecoder];
    
    if (self) {
        imageRect = self.bounds;
        CGFloat widthDelta = kMinimumButtonSize - self.bounds.size.width;
        CGFloat heightDelta= kMinimumButtonSize - self.bounds.size.height;
        
        if (widthDelta > 0 || heightDelta > 0) {
            // update the frame
            CGRect bounds = CGRectMake(0, 0, widthDelta > 0 ? kMinimumButtonSize : imageRect.size.width, heightDelta > 0 ? kMinimumButtonSize : imageRect.size.height);
            CGRect frame  = CGRectMake(widthDelta > 0 ? roundf(self.frame.origin.x - (widthDelta / 2)) : self.frame.origin.x,
                                       heightDelta > 0? roundf(self.frame.origin.y - (heightDelta/ 2)) : self.frame.origin.y,
                                       bounds.size.width, bounds.size.height);
            
            self.frame = frame;
            self.bounds = bounds;
        }
    }
    return self;
}
 
+ (Class) layerClass {
    return [CAShapeLayer class];
}
 
double toRadians(double degrees) {
    return (degrees * M_PI)/180.0;
}
 
#pragma mark - Property methods
/* We don't do any actual drawing in this class. This method sets the properties of the layer object based on the type of button we are drawing */
- (void) setDrawingStyle:(CAUITransportButtonStyle) style {
    if (drawingStyle != style) {
        drawingStyle = style;
        CGPathRef path = [self newPathRefForStyle: style];
        ((CAShapeLayer *)self.layer).path = path;
        CGPathRelease(path);
        
        self.backgroundColor = [UIColor clearColor];
        
        if (style == recordEnabledButtonStyle) {
            [UIView animateWithDuration:1 delay:0 options: UIViewAnimationOptionCurveLinear
                             animations:^{
                    ((CAShapeLayer *)self.layer).strokeColor = fillColor;
                    ((CAShapeLayer *)self.layer).fillColor = fillColor;
                    ((CAShapeLayer *)self.layer).lineWidth = .5;
                    [self flash];
                }       completion:NULL];
            
        } else if (style == recordButtonStyle) {
            [((CAShapeLayer *)self.layer) removeAllAnimations];
            [UIView animateWithDuration:1 delay:0 options: UIViewAnimationOptionCurveLinear
                             animations:^{
                ((CAShapeLayer *)self.layer).strokeColor = [UIColor clearColor].CGColor;
                ((CAShapeLayer *)self.layer).fillColor = fillColor;
                ((CAShapeLayer *)self.layer).lineWidth = 0;
            }           completion:nil];
        }
    }
}
 
- (CAUITransportButtonStyle) drawingStyle {
    return drawingStyle;
}
 
- (void) setFillColor:(CGColorRef) color {
    fillColor = color;
    ((CAShapeLayer *)self.layer).fillColor = color;
}
 
- (CGColorRef) fillColor {
    return fillColor;
}
 
#pragma mark - Drawing methods
- (void) flash {
    UIColor *color = [[UIColor colorWithCGColor: fillColor] colorWithAlphaComponent: .2];
    [CATransaction begin];
    CABasicAnimation *strokeAnim = [CABasicAnimation animationWithKeyPath:@"fillColor"];
    strokeAnim.fromValue         = (id) ((CAShapeLayer *)self.layer).fillColor;
    strokeAnim.toValue           = (id) color.CGColor;
    strokeAnim.duration          = 2.0;
    strokeAnim.repeatCount       = 0;
    strokeAnim.autoreverses      = YES;
    [CATransaction setCompletionBlock: ^{
        if (drawingStyle == recordEnabledButtonStyle)
            [self flash];
    }];
    [((CAShapeLayer *)self.layer) addAnimation:strokeAnim forKey:@"animateStrokeColor"];
    [CATransaction commit];
}
 
- (CGPathRef) newPathRefForStyle: (CAUITransportButtonStyle) style {
    CGPathRef path = nil;
    CGFloat size = MIN(imageRect.size.width, imageRect.size.height);
    
    switch (style) {
        case rewindButtonStyle:
        {
            CGMutablePathRef tempPath = CGPathCreateMutable();
#ifdef drawDoubleArrows
            CGFloat height = size * 0.613;
            CGFloat width  = size;
            CGFloat radius = (size * .0631)/2;
#else
            CGFloat height = size * .857;
            CGFloat width  = size * .699;
            CGFloat radius = (size * .026)/2;
#endif
            CGFloat yOffset = roundf((imageRect.size.height - height)/2);
 
            height = roundf(height);
 
#ifdef drawDoubleArrows
            // first arrow
            CGPathAddArc(tempPath, NULL, radius, yOffset + height/2, radius, toRadians(120), toRadians(240), NO);
            CGPathAddArc(tempPath, NULL, .5 * width - radius, yOffset + radius, radius, toRadians(240), toRadians(0), NO);
            CGPathAddArc(tempPath, NULL, .5 * width - radius, yOffset + height - radius, radius, toRadians(0), toRadians(120), NO);
            CGPathCloseSubpath(tempPath);
            
            // second arrow
            CGPathMoveToPoint(tempPath, NULL, .5*size, yOffset + height/2);
            CGPathAddArc(tempPath, NULL, .5*size + radius, yOffset + height/2, radius, toRadians(180), toRadians(240), NO);
            CGPathAddArc(tempPath, NULL, width - radius, yOffset + radius, radius, toRadians(240), toRadians(0), NO);
            CGPathAddArc(tempPath, NULL, width - radius, yOffset + height - radius, radius, toRadians(0), toRadians(120), NO);
            CGPathAddArc(tempPath, NULL, .5*size + radius, yOffset + height/2, radius, toRadians(120), toRadians(180), NO);
#else           
            CGFloat xOffset = 0.062 * size;
            CGPathAddRoundedRect(tempPath, NULL, CGRectMake(0, yOffset, xOffset, height), radius, radius);
            
            radius  = (size * .0631)/2;
            xOffset += .006 * size;
            
            CGPathAddArc(tempPath, NULL, xOffset + radius, yOffset + height/2, radius, toRadians(120), toRadians(240), NO);
            CGPathAddArc(tempPath, NULL, xOffset + width - radius, yOffset + radius, radius, toRadians(240), toRadians(0), NO);
            CGPathAddArc(tempPath, NULL, xOffset + width - radius, yOffset + height - radius, radius, toRadians(0), toRadians(120), NO);
#endif
            CGPathCloseSubpath(tempPath);
 
            path = tempPath;
        }
            break;
        case pauseButtonStyle:
        {
            CGMutablePathRef tempPath = CGPathCreateMutable();
            CGFloat height = size * 0.857;
            CGFloat width  = size * .7452;
            CGFloat barWidth = size * .2776;
            CGFloat xOffset = roundf((imageRect.size.width - width)/2);
            CGFloat yOffset = roundf((imageRect.size.height - height)/2);
            CGFloat radius = (size * 0.0397)/2;
            
            height = roundf(height);
            
            CGPathAddRoundedRect(tempPath, NULL, CGRectMake(xOffset, yOffset, barWidth, height), radius, radius);
            CGPathAddRoundedRect(tempPath, NULL, CGRectMake(roundf(imageRect.size.width - xOffset - barWidth), yOffset, barWidth, height), radius, radius);
            
            path = tempPath;
        }
            break;
        case playButtonStyle:
        {
            CGMutablePathRef tempPath = CGPathCreateMutable();
            CGFloat height = size * .857;
            CGFloat width  = size * .6538;
            CGFloat xOffset = roundf((imageRect.size.width - width)/2);
            CGFloat yOffset = roundf((imageRect.size.height - height)/2);
            CGFloat radius  = (size * .0631)/2;
            
            height = roundf(height);
            
            CGPathAddArc(tempPath, NULL, xOffset + radius, yOffset + radius, radius, toRadians(180), toRadians(300), NO);
            CGPathAddArc(tempPath, NULL, xOffset + width - radius, yOffset + height/2, radius, toRadians(300), toRadians(60), NO);
            CGPathAddArc(tempPath, NULL, xOffset + radius, yOffset + height - radius, radius, toRadians(60), toRadians(180), NO);
            CGPathCloseSubpath(tempPath);
            path = tempPath;
        }
            break;
        case recordButtonStyle:
        case recordEnabledButtonStyle:
        {
            size *= .7825;
            CGRect elipseRect = CGRectMake((imageRect.size.width - size)/2, (imageRect.size.height - size)/2, size, size);
            
            path = CGPathCreateWithEllipseInRect(elipseRect, NULL);
        }
            break;
    }
    return path;
}
 
@end