InterAppAudioHost/InterAppAudioHost/ViewController.mm

/*
     File: ViewController.mm
 Abstract: 
  Version: 1.1.2
 
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 */
 
#import "ViewController.h"
 
#import "KeyBoardViewController.h"
#import "AppDelegate.h"
#import "PublishedEffectsViewController.h"
 
@implementation ViewController
{
    IBOutlet UIRemoteAudioUnitButton *instrumentButton;
    IBOutlet UIRemoteAudioUnitButton *effectButton;
 
    IBOutlet UIButton                *instrumentCloseButton;
    IBOutlet UIButton                *effectCloseButton;
 
    IBOutlet CAUITransportView       *transportView;
 
    IBOutlet UIButton                *showKeyboard;
 
    IBOutlet UILabel                 *currentTime;
    IBOutlet UILabel                 *duration;
    IBOutlet CAUITransportSlider     *slider;
 
    NSMutableArray *_audioUnits;
    NSTimer        *_pollPlayerTimer;
 
    BOOL            sliderDragging;
    BOOL            engineWasPlaying;
}
 
#pragma mark - Initialization / deallocation
- (void) viewDidLoad {
    [super viewDidLoad];
 
    _audioUnits = [[NSMutableArray alloc] init];
    _pollPlayerTimer = NULL;
    sliderDragging = NO;
    
    slider.primaryColor = [UIColor colorWithRed:.984f green:.251f blue:.173f alpha:1.0];
    slider.secondaryColor = [UIColor darkGrayColor];
    instrumentButton.type = remoteInstrumentButtonType;
    effectButton.type = remoteEffectButtonType;
 
    effectCloseButton.hidden = YES;
    effectCloseButton.userInteractionEnabled = NO;
    
    // Wire view upto the audio engine
    [AUDIO_ENGINE addEngineObserver: ^{
        [duration setText:[AUDIO_ENGINE getDurationString]];
        [currentTime setText:[AUDIO_ENGINE getPlayTimeString]];
        [slider setCurrentPosition:[AUDIO_ENGINE getPlayProgress]];
 
        // get the slot zero au
        if (![AUDIO_ENGINE isRemoteInstrumentConnected])
            instrumentButton.remoteAU = NULL;
    
        if ([AUDIO_ENGINE getNumberOfConnectedNodes] == 0)
            effectButton.remoteAU = NULL;
    
        // get the slot zero au
        if ([AUDIO_ENGINE isRemoteInstrumentConnected]) {
            instrumentButton.remoteAU = [AUDIO_ENGINE getNodeAt: 0];
            instrumentCloseButton.hidden = NO;
            instrumentCloseButton.enabled = YES;
            instrumentCloseButton.userInteractionEnabled = YES;
        }
        
        if ([AUDIO_ENGINE getNumberOfConnectedNodes] > 1) {
            effectButton.remoteAU = [AUDIO_ENGINE getNodeAt: 1];
            effectCloseButton.hidden = NO;
            effectCloseButton.enabled = YES;
            effectCloseButton.userInteractionEnabled = YES;
        }
        [self togglePolling];
    } key: [NSString stringWithFormat:@"%@,%@", NSStringFromClass([self class]),  @"ViewController"]];
    
    [self updateControls: NO];
 
    [transportView updateTransportControls];
 
    [slider addTarget: self action: @selector(dragEnded:) forControlEvents: UIControlEventTouchUpInside];
    [slider addTarget: self action: @selector(dragBegin:) forControlEvents: UIControlEventTouchDown];
    [slider addTarget: self action: @selector(touchUpOutside:) forControlEvents: UIControlEventTouchUpOutside];
    
    [[NSNotificationCenter defaultCenter] addObserver: self
                                             selector: @selector(appHasGoneInBackground)
                                                 name: UIApplicationDidEnterBackgroundNotification
                                               object: nil];
    
    [[NSNotificationCenter defaultCenter] addObserver: self
                                             selector: @selector(appHasGoneForeground)
                                                 name: UIApplicationWillEnterForegroundNotification
                                               object: nil];
}
 
- (void) dealloc {
    [slider release];
    [super dealloc];
}
 
#pragma mark - ReturnToParentViewControllerDelegate method
- (void) closeView {
    [self dismissViewControllerAnimated:YES completion:nil];
    
    // get the slot zero au
    if ([AUDIO_ENGINE isRemoteInstrumentConnected]) {
        instrumentButton.remoteAU = [AUDIO_ENGINE getNodeAt: 0];
        [self updateControls: YES];
    }
    
    if ([AUDIO_ENGINE getNumberOfConnectedNodes] > 1) {
        effectButton.remoteAU = [AUDIO_ENGINE getNodeAt: 1];
        effectCloseButton.hidden = NO;
        effectCloseButton.enabled = YES;
        effectCloseButton.userInteractionEnabled = YES;
    }
    
    [transportView performSelectorOnMainThread:@selector(updateTransportControls) withObject:nil waitUntilDone: NO];
}
 
#pragma mark - IBAction methods
- (IBAction) sliderMoved:(id) sender {
    [AUDIO_ENGINE seekPlayheadTo:slider.currentPosition];
}
 
- (IBAction) closeRemoteInstrument:(id) sender {
    [self closeRemoteEffect: self];
    [self updateControls: NO];
    [transportView performSelectorOnMainThread:@selector(updateTransportControls) withObject:nil waitUntilDone: NO];
}
 
- (IBAction) closeRemoteEffect:(id) sender {
    effectCloseButton.hidden = YES;
    effectCloseButton.enabled = NO;
    effectCloseButton.userInteractionEnabled = NO;
    instrumentCloseButton.hidden = YES;
    instrumentCloseButton.enabled = NO;
    instrumentCloseButton.userInteractionEnabled = NO;
    [AUDIO_ENGINE disconnectInstrument];
}
 
#pragma mark - UI updating methods
- (void) togglePolling {
    BOOL isPlayingOrPaused = [AUDIO_ENGINE isPlaying] || [AUDIO_ENGINE isPaused];
    
    slider.enabled = isPlayingOrPaused;
    duration.enabled = isPlayingOrPaused;
    currentTime.enabled = isPlayingOrPaused;
    
    if (isPlayingOrPaused)
        [self startPollingPlayer];
    else
        [self stopPollingPlayer];
}
 
- (void) startPollingPlayer {
    if (!_pollPlayerTimer) {
        if ([AUDIO_ENGINE isPlaying] || [AUDIO_ENGINE isPaused]) {
            [duration setText:[AUDIO_ENGINE getDurationString]];
            _pollPlayerTimer =  [NSTimer scheduledTimerWithTimeInterval: 0.05
                                                                 target: self
                                                               selector: @selector(pollPlayer)
                                                               userInfo: nil
                                                                repeats: YES];
        }
    }
}
 
- (void) pollPlayer {
    //While the slider is updating the playhead don't poll the Audio Engine
    if (!sliderDragging) {
        [currentTime setText:[AUDIO_ENGINE getPlayTimeString]];
        [slider setCurrentPosition:[AUDIO_ENGINE getPlayProgress]];
    }
}
 
- (void) stopPollingPlayer {
    if (_pollPlayerTimer) {
        [_pollPlayerTimer invalidate];
        _pollPlayerTimer = NULL;
    }
}
 
- (void) updateControls:(BOOL) active {
    instrumentCloseButton.hidden = !active;
    instrumentCloseButton.enabled = active;
    instrumentCloseButton.userInteractionEnabled = active;
    
    showKeyboard.enabled = active;
    showKeyboard.userInteractionEnabled = active;
    showKeyboard.alpha = active ? 1 : .1;
    
    BOOL canPlay = [AUDIO_ENGINE canPlay];
    currentTime.enabled = canPlay;
    duration.enabled = canPlay;
    slider.enabled = canPlay;
}
 
#pragma mark - Activation / deactivation handling
- (void) appHasGoneInBackground {
    [self stopPollingPlayer];
}
 
- (void) appHasGoneForeground {
    [self togglePolling];
}
 
#pragma mark - Seque methods
- (void) prepareForSegue:(UIStoryboardSegue *) segue sender:(id) sender {
    if ([segue.identifier isEqualToString:@"keyBoardSegue"]) {
        KeyBoardViewController *keyboardViewController = (KeyBoardViewController *)segue.destinationViewController;
        keyboardViewController.delegate = self;
    }
    else if ([segue.identifier isEqualToString:@"InstrumentSegue"]) {
        UINavigationController *navigationController = ((UINavigationController *)segue.destinationViewController);
        PublishInstrumentsViewController *publishedInstrumentsViewController = (PublishInstrumentsViewController *)navigationController.topViewController;
        publishedInstrumentsViewController.delegate = self;
    } else if ([segue.identifier isEqualToString:@"EffectsSegue"]) {
        UINavigationController *navigationController = ((UINavigationController *)segue.destinationViewController);
        PublishedEffectsViewController *publishedEffectsViewController = (PublishedEffectsViewController *)navigationController.topViewController;
        publishedEffectsViewController.delegate = self;
    }
}
 
- (BOOL) shouldPerformSegueWithIdentifier:(NSString *) identifier sender:(id) sender {
    if ([identifier isEqualToString:@"EffectsSegue"]) {
        if (![AUDIO_ENGINE isRemoteInstrumentConnected]) {
            displayAlertDialog(@"Effect error!", @"Please select an instrument before selecting an effect");
            return NO;
        } else if ([AUDIO_ENGINE isRemoteEffectConnected]){
            [AUDIO_ENGINE gotoRemoteEffect];
            return NO;
        }
    }
    else if ([identifier isEqualToString:@"InstrumentSegue"]){
        if ([AUDIO_ENGINE isRemoteInstrumentConnected]) {
            [AUDIO_ENGINE gotoRemoteInstrument];
            return NO;
        }
    }
    return YES;
}
 
#pragma mark - Event handling
- (void) dragBegin:(NSNotification *) notification {
    sliderDragging = YES;
    engineWasPlaying = [AUDIO_ENGINE isPlaying];
    [AUDIO_ENGINE stopPlaying];
}
 
- (void) dragEnded:(NSNotification *) notification {
    sliderDragging = NO;
    if (engineWasPlaying)
        [AUDIO_ENGINE startPlaying];
}
 
- (void) touchUpOutside:(NSNotification *) notification {
    [self dragEnded:notification];
}
 
@end