Classes/MixerHostAudio.h

/*
    File: MixerHostAudio.h
Abstract: Audio object: Handles all audio tasks for the application.
 Version: 1.0
 
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*/
 
 
#import <AudioToolbox/AudioToolbox.h>
#import <AVFoundation/AVFoundation.h>
 
#define NUM_FILES 2
 
// Data structure for mono or stereo sound, to pass to the application's render callback function, 
//    which gets invoked by a Mixer unit input bus when it needs more audio to play.
typedef struct {
 
    BOOL                 isStereo;           // set to true if there is data in the audioDataRight member
    UInt32               frameCount;         // the total number of frames in the audio data
    UInt32               sampleNumber;       // the next audio sample to play
    AudioUnitSampleType  *audioDataLeft;     // the complete left (or mono) channel of audio data read from an audio file
    AudioUnitSampleType  *audioDataRight;    // the complete right channel of audio data read from an audio file
    
} soundStruct, *soundStructPtr;
 
@interface MixerHostAudio : NSObject <AVAudioSessionDelegate> {
 
    Float64                         graphSampleRate;
    CFURLRef                        sourceURLArray[NUM_FILES];
    soundStruct                     soundStructArray[NUM_FILES];
 
    // Before using an AudioStreamBasicDescription struct you must initialize it to 0. However, because these ASBDs
    // are declared in external storage, they are automatically initialized to 0.
    AudioStreamBasicDescription     stereoStreamFormat;
    AudioStreamBasicDescription     monoStreamFormat;
    AUGraph                         processingGraph;
    BOOL                            playing;
    BOOL                            interruptedDuringPlayback;
    AudioUnit                       mixerUnit;
}
 
@property (readwrite)           AudioStreamBasicDescription stereoStreamFormat;
@property (readwrite)           AudioStreamBasicDescription monoStreamFormat;
@property (readwrite)           Float64                     graphSampleRate;
@property (getter = isPlaying)  BOOL                        playing;
@property                       BOOL                        interruptedDuringPlayback;
@property                       AudioUnit                   mixerUnit;
 
- (void) obtainSoundFileURLs;
- (void) setupAudioSession;
- (void) setupStereoStreamFormat;
- (void) setupMonoStreamFormat;
 
- (void) readAudioFilesIntoMemory;
 
- (void) configureAndInitializeAudioProcessingGraph;
- (void) startAUGraph;
- (void) stopAUGraph;
 
- (void) enableMixerInput: (UInt32) inputBus isOn: (AudioUnitParameterValue) isONValue;
- (void) setMixerInput: (UInt32) inputBus gain: (AudioUnitParameterValue) inputGain;
- (void) setMixerOutputGain: (AudioUnitParameterValue) outputGain;
 
- (void) printASBD: (AudioStreamBasicDescription) asbd;
- (void) printErrorMessage: (NSString *) errorString withStatus: (OSStatus) result;
 
@end