/* |
File: ServerController.m |
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Contains: Manages the send server tab. |
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Written by: DTS |
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Copyright: Copyright (c) 2009-2012 Apple Inc. All Rights Reserved. |
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Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Inc. |
("Apple") in consideration of your agreement to the following |
terms, and your use, installation, modification or |
redistribution of this Apple software constitutes acceptance of |
these terms. If you do not agree with these terms, please do |
not use, install, modify or redistribute this Apple software. |
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In consideration of your agreement to abide by the following |
terms, and subject to these terms, Apple grants you a personal, |
non-exclusive license, under Apple's copyrights in this |
original Apple software (the "Apple Software"), to use, |
reproduce, modify and redistribute the Apple Software, with or |
without modifications, in source and/or binary forms; provided |
that if you redistribute the Apple Software in its entirety and |
without modifications, you must retain this notice and the |
following text and disclaimers in all such redistributions of |
the Apple Software. Neither the name, trademarks, service marks |
or logos of Apple Inc. may be used to endorse or promote |
products derived from the Apple Software without specific prior |
written permission from Apple. Except as expressly stated in |
this notice, no other rights or licenses, express or implied, |
are granted by Apple herein, including but not limited to any |
patent rights that may be infringed by your derivative works or |
by other works in which the Apple Software may be incorporated. |
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The Apple Software is provided by Apple on an "AS IS" basis. |
APPLE MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING |
WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, |
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING |
THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN |
COMBINATION WITH YOUR PRODUCTS. |
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IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, |
INCIDENTAL OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED |
TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY |
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OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR |
OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF |
SUCH DAMAGE. |
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*/ |
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#import "SendServerController.h" |
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#import "NetworkManager.h" |
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#include <CFNetwork/CFNetwork.h> |
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#include <sys/socket.h> |
#include <netinet/in.h> |
#include <unistd.h> |
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enum { |
kSendBufferSize = 32768 |
}; |
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@interface SendServerController () <NSStreamDelegate, NSNetServiceDelegate> |
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// stuff for IB |
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@property (nonatomic, strong, readwrite) IBOutlet UILabel * statusLabel; |
@property (nonatomic, strong, readwrite) IBOutlet UIActivityIndicatorView * activityIndicator; |
@property (nonatomic, strong, readwrite) IBOutlet UIButton * startOrStopButton; |
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- (IBAction)startOrStopAction:(id)sender; |
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// private properties |
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@property (nonatomic, assign, readonly ) BOOL isStarted; |
@property (nonatomic, assign, readonly ) BOOL isSending; |
@property (nonatomic, strong, readwrite) NSNetService * netService; |
@property (nonatomic, assign, readwrite) CFSocketRef listeningSocket; |
@property (nonatomic, assign, readwrite) NSUInteger currentImageNumber; |
@property (nonatomic, strong, readwrite) NSOutputStream * networkStream; |
@property (nonatomic, strong, readwrite) NSInputStream * fileStream; |
@property (nonatomic, assign, readonly ) uint8_t * buffer; |
@property (nonatomic, assign, readwrite) size_t bufferOffset; |
@property (nonatomic, assign, readwrite) size_t bufferLimit; |
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// forward declarations |
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- (void)stopServer:(NSString *)reason; |
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@end |
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@implementation SendServerController |
{ |
uint8_t _buffer[kSendBufferSize]; |
} |
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@synthesize currentImageNumber = _currentImageNumber; |
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@synthesize netService = _netService; |
@synthesize networkStream = _networkStream; |
@synthesize listeningSocket = _listeningSocket; |
@synthesize fileStream = _fileStream; |
@synthesize bufferOffset = _bufferOffset; |
@synthesize bufferLimit = _bufferLimit; |
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@synthesize statusLabel = _statusLabel; |
@synthesize activityIndicator = _activityIndicator; |
@synthesize startOrStopButton = _startOrStopButton; |
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#pragma mark * Status management |
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// These methods are used by the core transfer code to update the UI. |
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- (void)dimImagesExceptOneTaggedWith:(NSInteger)theTag |
{ |
// If theTag is NSNotFound we end up dimming all images. |
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assert( (theTag == NSNotFound) || ((theTag >= 1) && (theTag <= 4)) ); |
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for (UIView * view in self.view.subviews) { |
if ( [view isKindOfClass:[UIImageView class]] ) { |
if (view.tag == theTag) { |
view.alpha = 1.0f; |
} else { |
view.alpha = 0.25f; |
} |
} |
} |
} |
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- (void)serverDidStartOnPort:(NSUInteger)port |
{ |
assert( (port != 0) && (port < 65536) ); |
self.statusLabel.text = [NSString stringWithFormat:@"Started on port %zu", (size_t) port]; |
[self.startOrStopButton setTitle:@"Stop" forState:UIControlStateNormal]; |
self.tabBarItem.image = [UIImage imageNamed:@"sendserverOn.png"]; |
} |
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- (void)serverDidStopWithReason:(NSString *)reason |
{ |
if (reason == nil) { |
reason = @"Stopped"; |
} |
self.statusLabel.text = reason; |
[self.startOrStopButton setTitle:@"Start" forState:UIControlStateNormal]; |
self.tabBarItem.image = [UIImage imageNamed:@"sendserverOff.png"]; |
} |
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- (void)sendDidStart |
{ |
self.statusLabel.text = @"Sending"; |
[self dimImagesExceptOneTaggedWith:self.currentImageNumber]; |
[self.activityIndicator startAnimating]; |
[[NetworkManager sharedInstance] didStartNetworkOperation]; |
} |
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- (void)updateStatus:(NSString *)statusString |
{ |
assert(statusString != nil); |
self.statusLabel.text = statusString; |
} |
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- (void)sendDidStopWithStatus:(NSString *)statusString |
{ |
if (statusString == nil) { |
statusString = @"Send succeeded"; |
} |
self.statusLabel.text = statusString; |
[self dimImagesExceptOneTaggedWith:NSNotFound]; |
[self.activityIndicator stopAnimating]; |
[[NetworkManager sharedInstance] didStopNetworkOperation]; |
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// The next send should use a different image. |
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self.currentImageNumber += 1; |
if (self.currentImageNumber > 4) { |
self.currentImageNumber = 1; |
} |
} |
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#pragma mark * Core transfer code |
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// This is the code that actually does the networking. |
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// Because buffer is declared as an array, you have to use a custom getter. |
// A synthesised getter doesn't compile. |
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- (uint8_t *)buffer |
{ |
return self->_buffer; |
} |
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- (BOOL)isStarted |
{ |
return (self.netService != nil); |
} |
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- (BOOL)isSending |
{ |
return (self.networkStream != nil); |
} |
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- (void)startSend:(int)fd |
{ |
NSString * filePath; |
CFWriteStreamRef writeStream; |
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assert(fd >= 0); |
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assert(self.networkStream == nil); // can't already be sending |
assert(self.fileStream == nil); // ditto |
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// Open a stream for the file we're going to send. |
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filePath = [[NetworkManager sharedInstance] pathForTestImage:self.currentImageNumber]; |
assert(filePath != nil); |
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self.fileStream = [NSInputStream inputStreamWithFileAtPath:filePath]; |
assert(self.fileStream != nil); |
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[self.fileStream open]; |
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// Open a stream based on the existing socket file descriptor. Then configure |
// the stream for async operation. |
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CFStreamCreatePairWithSocket(NULL, fd, NULL, &writeStream); |
assert(writeStream != NULL); |
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self.networkStream = (__bridge NSOutputStream *) writeStream; |
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CFRelease(writeStream); |
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[self.networkStream setProperty:(id)kCFBooleanTrue forKey:(NSString *)kCFStreamPropertyShouldCloseNativeSocket]; |
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self.networkStream.delegate = self; |
[self.networkStream scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; |
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[self.networkStream open]; |
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// Tell the UI we're sending. |
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[self sendDidStart]; |
} |
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- (void)stopSendWithStatus:(NSString *)statusString |
{ |
if (self.networkStream != nil) { |
[self.networkStream removeFromRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; |
self.networkStream.delegate = nil; |
[self.networkStream close]; |
self.networkStream = nil; |
} |
if (self.fileStream != nil) { |
[self.fileStream close]; |
self.fileStream = nil; |
} |
self.bufferOffset = 0; |
self.bufferLimit = 0; |
[self sendDidStopWithStatus:statusString]; |
} |
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- (void)stream:(NSStream *)aStream handleEvent:(NSStreamEvent)eventCode |
// An NSStream delegate callback that's called when events happen on our |
// network stream. |
{ |
assert(aStream == self.networkStream); |
#pragma unused(aStream) |
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switch (eventCode) { |
case NSStreamEventOpenCompleted: { |
[self updateStatus:@"Opened connection"]; |
} break; |
case NSStreamEventHasBytesAvailable: { |
assert(NO); // should never happen for the output stream |
} break; |
case NSStreamEventHasSpaceAvailable: { |
[self updateStatus:@"Sending"]; |
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// If we don't have any data buffered, go read the next chunk of data. |
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if (self.bufferOffset == self.bufferLimit) { |
NSInteger bytesRead; |
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bytesRead = [self.fileStream read:self.buffer maxLength:kSendBufferSize]; |
if (bytesRead == -1) { |
[self stopSendWithStatus:@"File read error"]; |
} else if (bytesRead == 0) { |
[self stopSendWithStatus:nil]; |
} else { |
self.bufferOffset = 0; |
self.bufferLimit = bytesRead; |
} |
} |
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// If we're not out of data completely, send the next chunk. |
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if (self.bufferOffset != self.bufferLimit) { |
NSInteger bytesWritten; |
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bytesWritten = [self.networkStream write:&self.buffer[self.bufferOffset] maxLength:self.bufferLimit - self.bufferOffset]; |
assert(bytesWritten != 0); |
if (bytesWritten == -1) { |
[self stopSendWithStatus:@"Network write error"]; |
} else { |
self.bufferOffset += bytesWritten; |
} |
} |
} break; |
case NSStreamEventErrorOccurred: { |
[self stopSendWithStatus:@"Stream open error"]; |
} break; |
case NSStreamEventEndEncountered: { |
// ignore |
} break; |
default: { |
assert(NO); |
} break; |
} |
} |
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- (void)acceptConnection:(int)fd |
{ |
int junk; |
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assert(fd >= 0); |
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// If we already have a connection, reject this new one. This is one the |
// big simplifying assumptions in this code. A real server should handle |
// multiple simultaneous connections. |
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if ( self.isSending ) { |
junk = close(fd); |
assert(junk == 0); |
} else { |
[self startSend:fd]; |
} |
} |
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static void AcceptCallback(CFSocketRef s, CFSocketCallBackType type, CFDataRef address, const void *data, void *info) |
// Called by CFSocket when someone connects to our listening socket. |
// This implementation just bounces the request up to Objective-C. |
{ |
SendServerController * obj; |
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#pragma unused(type) |
assert(type == kCFSocketAcceptCallBack); |
#pragma unused(address) |
// assert(address == NULL); |
assert(data != NULL); |
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obj = (__bridge SendServerController *) info; |
assert(obj != nil); |
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assert(s == obj->_listeningSocket); |
#pragma unused(s) |
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[obj acceptConnection:*(int *)data]; |
} |
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- (void)netService:(NSNetService *)sender didNotPublish:(NSDictionary *)errorDict |
// A NSNetService delegate callback that's called if our Bonjour registration |
// fails. We respond by shutting down the server. |
// |
// This is another of the big simplifying assumptions in this sample. |
// A real server would use the real name of the device for registrations, |
// and handle automatically renaming the service on conflicts. A real |
// client would allow the user to browse for services. To simplify things |
// we just hard-wire the service name in the client and, in the server, fail |
// if there's a service name conflict. |
{ |
#pragma unused(sender) |
assert(sender == self.netService); |
#pragma unused(errorDict) |
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[self stopServer:@"Registration failed"]; |
} |
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- (void)startServer |
{ |
BOOL success; |
int err; |
int fd; |
int junk; |
struct sockaddr_in addr; |
NSUInteger port; |
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// Create a listening socket and use CFSocket to integrate it into our |
// runloop. We bind to port 0, which causes the kernel to give us |
// any free port, then use getsockname to find out what port number we |
// actually got. |
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port = 0; |
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fd = socket(AF_INET, SOCK_STREAM, 0); |
success = (fd != -1); |
if (success) { |
memset(&addr, 0, sizeof(addr)); |
addr.sin_len = sizeof(addr); |
addr.sin_family = AF_INET; |
addr.sin_port = 0; |
addr.sin_addr.s_addr = INADDR_ANY; |
err = bind(fd, (const struct sockaddr *) &addr, sizeof(addr)); |
success = (err == 0); |
} |
if (success) { |
err = listen(fd, 5); |
success = (err == 0); |
} |
if (success) { |
socklen_t addrLen; |
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addrLen = sizeof(addr); |
err = getsockname(fd, (struct sockaddr *) &addr, &addrLen); |
success = (err == 0); |
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if (success) { |
assert(addrLen == sizeof(addr)); |
port = ntohs(addr.sin_port); |
} |
} |
if (success) { |
CFSocketContext context = { 0, (__bridge void *) self, NULL, NULL, NULL }; |
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assert(self->_listeningSocket == NULL); |
self->_listeningSocket = CFSocketCreateWithNative( |
NULL, |
fd, |
kCFSocketAcceptCallBack, |
AcceptCallback, |
&context |
); |
success = (self->_listeningSocket != NULL); |
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if (success) { |
CFRunLoopSourceRef rls; |
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fd = -1; // listeningSocket is now responsible for closing fd |
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rls = CFSocketCreateRunLoopSource(NULL, self.listeningSocket, 0); |
assert(rls != NULL); |
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CFRunLoopAddSource(CFRunLoopGetCurrent(), rls, kCFRunLoopDefaultMode); |
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CFRelease(rls); |
} |
} |
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// Now register our service with Bonjour. See the comments in -netService:didNotPublish: |
// for more info about this simplifying assumption. |
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if (success) { |
self.netService = [[NSNetService alloc] initWithDomain:@"local." type:@"_x-SNSDownload._tcp." name:@"Test" port:port]; |
success = (self.netService != nil); |
} |
if (success) { |
self.netService.delegate = self; |
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[self.netService publishWithOptions:NSNetServiceNoAutoRename]; |
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// continues in -netServiceDidPublish: or -netService:didNotPublish: ... |
} |
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// Clean up after failure. |
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if ( success ) { |
assert(port != 0); |
[self serverDidStartOnPort:port]; |
} else { |
[self stopServer:@"Start failed"]; |
if (fd != -1) { |
junk = close(fd); |
assert(junk == 0); |
} |
} |
} |
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- (void)stopServer:(NSString *)reason |
{ |
if (self.isSending) { |
[self stopSendWithStatus:@"Cancelled"]; |
} |
if (self.netService != nil) { |
[self.netService stop]; |
self.netService = nil; |
} |
if (self.listeningSocket != NULL) { |
CFSocketInvalidate(self.listeningSocket); |
CFRelease(self->_listeningSocket); |
self->_listeningSocket = NULL; |
} |
[self serverDidStopWithReason:reason]; |
} |
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#pragma mark * Actions |
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- (IBAction)startOrStopAction:(id)sender |
{ |
#pragma unused(sender) |
if (self.isStarted) { |
[self stopServer:nil]; |
} else { |
[self startServer]; |
} |
} |
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#pragma mark * View controller boilerplate |
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- (void)viewDidLoad |
{ |
[super viewDidLoad]; |
assert(self.statusLabel != nil); |
assert(self.activityIndicator != nil); |
assert(self.startOrStopButton != nil); |
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self.currentImageNumber = 1; |
[self dimImagesExceptOneTaggedWith:NSNotFound]; |
self.activityIndicator.hidden = YES; |
self.statusLabel.text = @"Tap Start to start the server"; |
} |
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- (void)viewDidUnload |
{ |
[super viewDidUnload]; |
self.statusLabel = nil; |
self.activityIndicator = nil; |
self.startOrStopButton = nil; |
} |
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- (void)dealloc |
{ |
[self stopServer:nil]; |
} |
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@end |