/* |
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File: SpeakHereAppDelegate.m |
Abstract: Application delegate for SpeakHere |
Version: 2.5 |
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redistribute this Apple software. |
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In consideration of your agreement to abide by the following terms, and |
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be used to endorse or promote products derived from the Apple Software |
without specific prior written permission from Apple. Except as |
expressly stated in this notice, no other rights or licenses, express or |
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works in which the Apple Software may be incorporated. |
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The Apple Software is provided by Apple on an "AS IS" basis. APPLE |
MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION |
THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS |
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IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL |
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Copyright (C) 2012 Apple Inc. All Rights Reserved. |
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*/ |
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#import "SpeakHereAppDelegate.h" |
#import "SpeakHereViewController.h" |
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@implementation SpeakHereAppDelegate |
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@synthesize window; |
@synthesize viewController; |
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- (void)dealloc { |
[viewController release]; |
[window release]; |
[super dealloc]; |
} |
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/*- (void)applicationDidFinishLaunching:(UIApplication *)application { |
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// Override point for customization after app launch |
[window addSubview:viewController.view]; |
[window makeKeyAndVisible]; |
}*/ |
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- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions |
{ |
[window addSubview:viewController.view]; |
[window makeKeyAndVisible]; |
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return YES; |
} |
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- (void)applicationWillResignActive:(UIApplication *)application |
{ |
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. |
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game. |
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//printf("applicationWillResignActive\n"); |
} |
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- (void)applicationDidEnterBackground:(UIApplication *)application |
{ |
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. |
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits. |
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//printf("applicationDidEnterBackground\n"); |
} |
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- (void)applicationWillEnterForeground:(UIApplication *)application |
{ |
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background. |
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//printf("applicationWillEnterForeground\n"); |
} |
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- (void)applicationDidBecomeActive:(UIApplication *)application |
{ |
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface. |
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//printf("applicationDidBecomeActive\n"); |
} |
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- (void)applicationWillTerminate:(UIApplication *)application |
{ |
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:. |
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//printf("applicationWillTerminate\n"); |
} |
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@end |