/* |
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File: aurioTouchAppDelegate.mm |
Abstract: n/a |
Version: 2.0 |
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Copyright (C) 2014 Apple Inc. All Rights Reserved. |
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*/ |
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#import "aurioTouchAppDelegate.h" |
#import "EAGLView.h" |
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@implementation aurioTouchAppDelegate |
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@synthesize window; |
@synthesize view; |
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#pragma mark- |
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- (void)applicationDidFinishLaunching:(UIApplication *)application |
{ |
CGRect screenBounds = [[UIScreen mainScreen] bounds]; |
window = [[UIWindow alloc] initWithFrame:screenBounds]; |
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UIViewController *myVC = [[UIViewController alloc]initWithNibName:nil bundle:nil]; |
myVC.view = view; |
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self.window.rootViewController = myVC; |
[myVC release]; |
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// Turn off the idle timer, since this app doesn't rely on constant touch input |
application.idleTimerDisabled = YES; |
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[window makeKeyAndVisible]; |
} |
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- (void)applicationDidBecomeActive:(UIApplication *)application { |
//start animation now that we're in the foreground |
view.applicationResignedActive = NO; |
[view startAnimation]; |
} |
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- (void)applicationWillResignActive:(UIApplication *)application { |
//stop animation before going into background |
view.applicationResignedActive = YES; |
[view stopAnimation]; |
} |
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- (void)applicationDidEnterBackground:(UIApplication *)application { |
} |
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- (void)applicationWillEnterForeground:(UIApplication *)application { |
} |
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- (void)dealloc |
{ |
[view release]; |
[window release]; |
[super dealloc]; |
} |
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@end |