GPUFeatureName
type GPUFeatureName =| "depth-clip-control"| "depth24unorm-stencil8"| "depth32float-stencil8"| "pipeline-statistics-query"| "texture-compression-bc"| "texture-compression-etc2"| "texture-compression-astc"| "timestamp-query"| "indirect-first-instance"| "shader-f16"| "mappable-primary-buffers"| "sampled-texture-binding-array"| "sampled-texture-array-dynamic-indexing"| "sampled-texture-array-non-uniform-indexing"| "unsized-binding-array"| "multi-draw-indirect"| "multi-draw-indirect-count"| "push-constants"| "address-mode-clamp-to-border"| "texture-adapter-specific-format-features"| "shader-float64"| "vertex-attribute-64bit";
Тип
"depth-clip-control" | "depth24unorm-stencil8" | "depth32float-stencil8" | "pipeline-statistics-query" | "texture-compression-bc" | "texture-compression-etc2" | "texture-compression-astc" | "timestamp-query" | "indirect-first-instance" | "shader-f16" | "mappable-primary-buffers" | "sampled-texture-binding-array" | "sampled-texture-array-dynamic-indexing" | "sampled-texture-array-non-uniform-indexing" | "unsized-binding-array" | "multi-draw-indirect" | "multi-draw-indirect-count" | "push-constants" | "address-mode-clamp-to-border" | "texture-adapter-specific-format-features" | "shader-float64" | "vertex-attribute-64bit"
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https://doc.deno.land/deno/stable/~/GPUFeatureName