GPUProgrammablePassEncoder
interface GPUProgrammablePassEncoder {insertDebugMarker(markerLabel: string): undefined;popDebugGroup(): undefined;pushDebugGroup(groupLabel: string): undefined;setBindGroup(}index: number,bindGroup: GPUBindGroup,dynamicOffsetsData: Uint32Array,dynamicOffsetsDataStart: number,dynamicOffsetsDataLength: number,): undefined;
Методы
insertDebugMarker(markerLabel: string): undefinedpopDebugGroup(): undefinedpushDebugGroup(groupLabel: string): undefinedsetBindGroup(
index: number,
bindGroup: GPUBindGroup,
dynamicOffsets?: number[],): undefinedsetBindGroup(
index: number,
bindGroup: GPUBindGroup,
dynamicOffsetsData: Uint32Array,
dynamicOffsetsDataStart: number,
dynamicOffsetsDataLength: number,): undefined
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https://doc.deno.land/deno/stable/~/GPUProgrammablePassEncoder