Использование GPUTexture
class GPUTextureUsage {}static COPY_DST: 2;static COPY_SRC: 1;static RENDER_ATTACHMENT: 16;static STORAGE_BINDING: 8;static TEXTURE_BINDING: 4;
Статические свойства
COPY_DST: 2COPY_SRC: 1RENDER_ATTACHMENT: 16STORAGE_BINDING: 8TEXTURE_BINDING: 4
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https://doc.deno.land/deno/stable/~/GPUTextureUsage