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Java™ Platform
Standard Ed. 7

DRAFT ea-b118

Uses of Class
java.awt.Graphics2D

Packages that use Graphics2D
Package Description
java.awt Contains all of the classes for creating user interfaces and for painting graphics and images. 
java.awt.font Provides classes and interface relating to fonts. 
java.awt.image Provides classes for creating and modifying images. 
javax.swing Provides a set of "lightweight" (all-Java language) components that, to the maximum degree possible, work the same on all platforms. 
javax.swing.plaf.nimbus Provides user interface objects built according to the cross-platform Nimbus look and feel. 
 

Uses of Graphics2D in java.awt
 

Methods in java.awt that return Graphics2D
Modifier and Type Method and Description
 Graphics2D SplashScreen.createGraphics()
          Creates a graphics context (as a Graphics2D object) for the splash screen overlay image, which allows you to draw over the splash screen.
abstract  Graphics2D GraphicsEnvironment.createGraphics(BufferedImage img)
          Returns a Graphics2D object for rendering into the specified BufferedImage.
 

Uses of Graphics2D in java.awt.font
 

Methods in java.awt.font with parameters of type Graphics2D
Modifier and Type Method and Description
 void ShapeGraphicAttribute.draw(Graphics2D graphics, float x, float y)
          Renders this GraphicAttribute at the specified location.
 void ImageGraphicAttribute.draw(Graphics2D graphics, float x, float y)
          Renders this GraphicAttribute at the specified location.
 void TextLayout.draw(Graphics2D g2, float x, float y)
          Renders this TextLayout at the specified location in the specified Graphics2D context.
abstract  void GraphicAttribute.draw(Graphics2D graphics, float x, float y)
          Renders this GraphicAttribute at the specified location.
 

Uses of Graphics2D in java.awt.image
 

Methods in java.awt.image that return Graphics2D
Modifier and Type Method and Description
abstract  Graphics2D VolatileImage.createGraphics()
          Creates a Graphics2D, which can be used to draw into this VolatileImage.
 Graphics2D BufferedImage.createGraphics()
          Creates a Graphics2D, which can be used to draw into this BufferedImage.
 

Uses of Graphics2D in javax.swing
 

Methods in javax.swing with parameters of type Graphics2D
Modifier and Type Method and Description
 void Painter.paint(Graphics2D g, T object, int width, int height)
          Renders to the given Graphics2D object.
 

Uses of Graphics2D in javax.swing.plaf.nimbus
 

Methods in javax.swing.plaf.nimbus with parameters of type Graphics2D
Modifier and Type Method and Description
protected  void AbstractRegionPainter.configureGraphics(Graphics2D g)
          Configures the given Graphics2D.
protected abstract  void AbstractRegionPainter.doPaint(Graphics2D g, JComponent c, int width, int height, Object[] extendedCacheKeys)
          Actually performs the painting operation.
 void AbstractRegionPainter.paint(Graphics2D g, JComponent c, int w, int h)
           
 


Java™ Platform
Standard Ed. 7

DRAFT ea-b118

Submit a bug or feature
For further API reference and developer documentation, see Java SE Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.

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DRAFT ea-b118

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