Overview
An effect which creates a monochrome duplicate of an input with
blurry edges.
This effect is primarily used along with its default black color for
purposes of combining it with the original to create a shadow.
It can also be used with a light color and combined with an original
to create a glow effect.
The DropShadow effect is a utility effect which automatically
combines this Shadow effect with an original graphic for ease
of adding a shadow to an existing scene graph Node with a
single effect.
Profile: desktop
Variable Summary
| access | name | type | Can Read | Can Init | Can Write | Default Value | description |
|---|---|---|---|---|---|---|---|
| public | color | Color | ![]() | ![]() | ![]() | BLACK |
The shadow
The shadow
Min: n/a
Max: n/a
Default: Color.BLACK
Identity: n/a
BLACK
|
| public | input | Effect | ![]() | ![]() | ![]() | null |
The input for this
The input for this |
| public | radius | Number | ![]() | ![]() | ![]() | 10.0 |
The radius of the shadow blur kernel.
The radius of the shadow blur kernel.
Min: 1.0
Max: 63.0
Default: 10.0
Identity: n/a
10.0
|
Inherited Variables
Function Summary
- public impl_getImpl() : com.sun.scenario.effect.Effect
Inherited Functions
javafx.scene.effect.Effect
- public getAccelType(config: java.awt.GraphicsConfiguration) : java.lang.String
-
Returns a
Stringrepresenting the type of hardware acceleration, if any, that is used when applying thisEffecton the givenGraphicsConfiguration.
Returns a
Stringrepresenting the type of hardware acceleration, if any, that is used when applying thisEffecton the givenGraphicsConfiguration. This method is intended for informational or debugging purposes only.-
Parameters
- config
-
Returns
- String
- public abstract impl_getImpl() : com.sun.scenario.effect.Effect
