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Java™ Platform
Standard Ed. 7

DRAFT ea-b118

Uses of Class
java.awt.GraphicsDevice

Packages that use GraphicsDevice
Package Description
java.awt Contains all of the classes for creating user interfaces and for painting graphics and images. 
 

Uses of GraphicsDevice in java.awt
 

Methods in java.awt that return GraphicsDevice
Modifier and Type Method and Description
abstract  GraphicsDevice GraphicsEnvironment.getDefaultScreenDevice()
          Returns the default screen GraphicsDevice.
 GraphicsDevice PointerInfo.getDevice()
          Returns the GraphicsDevice where the mouse pointer was at the moment this PointerInfo was created.
abstract  GraphicsDevice GraphicsConfiguration.getDevice()
          Returns the GraphicsDevice associated with this GraphicsConfiguration.
abstract  GraphicsDevice[] GraphicsEnvironment.getScreenDevices()
          Returns an array of all of the screen GraphicsDevice objects.
 

Constructors in java.awt with parameters of type GraphicsDevice
Constructor and Description
Robot(GraphicsDevice screen)
          Creates a Robot for the given screen device.
 


Java™ Platform
Standard Ed. 7

DRAFT ea-b118

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For further API reference and developer documentation, see Java SE Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.

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DRAFT ea-b118

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