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Spec-Zone .ru
спецификации, руководства, описания, API
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public class ColorInput extends Effect
Paint. This is equivalent to rendering a
filled rectangle into an image and using an ImageInput effect,
except that it is more convenient and potentially much more efficient.| Type | Property and Description |
|---|---|
DoubleProperty |
height
Sets the height of the region to be flooded, relative to the
local coordinate space of the content
Node. |
ObjectProperty<Paint> |
paint
The
Paint used to flood the region. |
DoubleProperty |
width
Sets the width of the region to be flooded, relative to the
local coordinate space of the content
Node. |
DoubleProperty |
x
Sets the x location of the region to be flooded, relative to the
local coordinate space of the content
Node. |
DoubleProperty |
y
Sets the y location of the region to be flooded, relative to the
local coordinate space of the content
Node. |
| Constructor and Description |
|---|
ColorInput() |
| Modifier and Type | Method and Description |
|---|---|
double |
getHeight()
Sets the height of the region to be flooded, relative to the
local coordinate space of the content
Node. |
Paint |
getPaint()
The
Paint used to flood the region. |
double |
getWidth()
Sets the width of the region to be flooded, relative to the
local coordinate space of the content
Node. |
double |
getX()
Sets the x location of the region to be flooded, relative to the
local coordinate space of the content
Node. |
double |
getY()
Sets the y location of the region to be flooded, relative to the
local coordinate space of the content
Node. |
DoubleProperty |
heightProperty()
Sets the height of the region to be flooded, relative to the
local coordinate space of the content
Node. |
ObjectProperty<Paint> |
paintProperty()
The
Paint used to flood the region. |
void |
setHeight(double value)
Sets the height of the region to be flooded, relative to the
local coordinate space of the content
Node. |
void |
setPaint(Paint value)
The
Paint used to flood the region. |
void |
setWidth(double value)
Sets the width of the region to be flooded, relative to the
local coordinate space of the content
Node. |
void |
setX(double value)
Sets the x location of the region to be flooded, relative to the
local coordinate space of the content
Node. |
void |
setY(double value)
Sets the y location of the region to be flooded, relative to the
local coordinate space of the content
Node. |
DoubleProperty |
widthProperty()
Sets the width of the region to be flooded, relative to the
local coordinate space of the content
Node. |
DoubleProperty |
xProperty()
Sets the x location of the region to be flooded, relative to the
local coordinate space of the content
Node. |
DoubleProperty |
yProperty()
Sets the y location of the region to be flooded, relative to the
local coordinate space of the content
Node. |
Paint used to flood the region.
Min: n/a
Max: n/a
Default: Color.RED
Identity: n/a
getPaint(),
setPaint(Paint)Node.
Min: n/a
Max: n/a
Default: 0.0
Identity: 0.0
getX(),
setX(double)Node.
Min: n/a
Max: n/a
Default: 0.0
Identity: 0.0
getY(),
setY(double)Node.
Min: n/a
Max: n/a
Default: 0.0
Identity: 0.0
getWidth(),
setWidth(double)Node.
Min: n/a
Max: n/a
Default: 0.0
Identity: 0.0
getHeight(),
setHeight(double)public final void setPaint(Paint value)
Paint used to flood the region.
Min: n/a
Max: n/a
Default: Color.RED
Identity: n/a
public final Paint getPaint()
Paint used to flood the region.
Min: n/a
Max: n/a
Default: Color.RED
Identity: n/a
public final ObjectProperty<Paint> paintProperty()
Paint used to flood the region.
Min: n/a
Max: n/a
Default: Color.RED
Identity: n/a
getPaint(),
setPaint(Paint)public final void setX(double value)
Node.
Min: n/a
Max: n/a
Default: 0.0
Identity: 0.0
public final double getX()
Node.
Min: n/a
Max: n/a
Default: 0.0
Identity: 0.0
public final DoubleProperty xProperty()
Node.
Min: n/a
Max: n/a
Default: 0.0
Identity: 0.0
getX(),
setX(double)public final void setY(double value)
Node.
Min: n/a
Max: n/a
Default: 0.0
Identity: 0.0
public final double getY()
Node.
Min: n/a
Max: n/a
Default: 0.0
Identity: 0.0
public final DoubleProperty yProperty()
Node.
Min: n/a
Max: n/a
Default: 0.0
Identity: 0.0
getY(),
setY(double)public final void setWidth(double value)
Node.
Min: n/a
Max: n/a
Default: 0.0
Identity: 0.0
public final double getWidth()
Node.
Min: n/a
Max: n/a
Default: 0.0
Identity: 0.0
public final DoubleProperty widthProperty()
Node.
Min: n/a
Max: n/a
Default: 0.0
Identity: 0.0
getWidth(),
setWidth(double)public final void setHeight(double value)
Node.
Min: n/a
Max: n/a
Default: 0.0
Identity: 0.0
public final double getHeight()
Node.
Min: n/a
Max: n/a
Default: 0.0
Identity: 0.0
public final DoubleProperty heightProperty()
Node.
Min: n/a
Max: n/a
Default: 0.0
Identity: 0.0
getHeight(),
setHeight(double)Copyright (c) 2008, 2011, Oracle and/or its affiliates. All rights reserved. Use is subject to .