Spec-Zone .ru
спецификации, руководства, описания, API
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Package | Description |
---|---|
javafx.scene |
Provides the core set of base
classes for the JavaFX Scene Graph API.
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javafx.scene.input |
Provides the set of classes for mouse and keyboard input event handling.
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Modifier and Type | Field and Description |
---|---|
private ObjectProperty<EventHandler<? super MouseDragEvent>> |
Scene.onMouseDragEntered
Defines a function to be called when a full press-drag-release gesture
enters this
Scene . |
private EventHandler<? super MouseDragEvent> |
SceneBuilder.onMouseDragEntered |
private EventHandler<? super MouseDragEvent> |
NodeBuilder.onMouseDragEntered |
private ObjectProperty<EventHandler<? super MouseDragEvent>> |
Scene.onMouseDragExited
Defines a function to be called when a full press-drag-release gesture
exits this
Scene . |
private EventHandler<? super MouseDragEvent> |
SceneBuilder.onMouseDragExited |
private EventHandler<? super MouseDragEvent> |
NodeBuilder.onMouseDragExited |
private ObjectProperty<EventHandler<? super MouseDragEvent>> |
Scene.onMouseDragOver
Defines a function to be called when a full press-drag-release gesture
progresses within this
Scene . |
private EventHandler<? super MouseDragEvent> |
SceneBuilder.onMouseDragOver |
private EventHandler<? super MouseDragEvent> |
NodeBuilder.onMouseDragOver |
private ObjectProperty<EventHandler<? super MouseDragEvent>> |
Scene.onMouseDragReleased
Defines a function to be called when a full press-drag-release gesture
ends within this
Scene . |
private EventHandler<? super MouseDragEvent> |
SceneBuilder.onMouseDragReleased |
private EventHandler<? super MouseDragEvent> |
NodeBuilder.onMouseDragReleased |
Modifier and Type | Method and Description |
---|---|
EventHandler<? super MouseDragEvent> |
Scene.getOnMouseDragEntered()
Gets the value of the property onMouseDragEntered.
|
EventHandler<? super MouseDragEvent> |
Node.getOnMouseDragEntered()
Gets the value of the property onMouseDragEntered.
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EventHandler<? super MouseDragEvent> |
Scene.getOnMouseDragExited()
Gets the value of the property onMouseDragExited.
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EventHandler<? super MouseDragEvent> |
Node.getOnMouseDragExited()
Gets the value of the property onMouseDragExited.
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EventHandler<? super MouseDragEvent> |
Scene.getOnMouseDragOver()
Gets the value of the property onMouseDragOver.
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EventHandler<? super MouseDragEvent> |
Node.getOnMouseDragOver()
Gets the value of the property onMouseDragOver.
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EventHandler<? super MouseDragEvent> |
Scene.getOnMouseDragReleased()
Gets the value of the property onMouseDragReleased.
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EventHandler<? super MouseDragEvent> |
Node.getOnMouseDragReleased()
Gets the value of the property onMouseDragReleased.
|
ObjectProperty<EventHandler<? super MouseDragEvent>> |
Scene.onMouseDragEnteredProperty()
Defines a function to be called when a full press-drag-release gesture
enters this
Scene . |
ObjectProperty<EventHandler<? super MouseDragEvent>> |
Node.onMouseDragEnteredProperty()
Defines a function to be called when a full press-drag-release gesture
enters this
Node . |
ObjectProperty<EventHandler<? super MouseDragEvent>> |
Scene.onMouseDragExitedProperty()
Defines a function to be called when a full press-drag-release gesture
exits this
Scene . |
ObjectProperty<EventHandler<? super MouseDragEvent>> |
Node.onMouseDragExitedProperty()
Defines a function to be called when a full press-drag-release gesture
leaves this
Node . |
ObjectProperty<EventHandler<? super MouseDragEvent>> |
Scene.onMouseDragOverProperty()
Defines a function to be called when a full press-drag-release gesture
progresses within this
Scene . |
ObjectProperty<EventHandler<? super MouseDragEvent>> |
Node.onMouseDragOverProperty()
Defines a function to be called when a full press-drag-release gesture
progresses within this
Node . |
ObjectProperty<EventHandler<? super MouseDragEvent>> |
Scene.onMouseDragReleasedProperty()
Defines a function to be called when a full press-drag-release gesture
ends within this
Scene . |
ObjectProperty<EventHandler<? super MouseDragEvent>> |
Node.onMouseDragReleasedProperty()
Defines a function to be called when a full press-drag-release gesture
ends (by releasing mouse button) within this
Node . |
Modifier and Type | Method and Description |
---|---|
B |
SceneBuilder.onMouseDragEntered(EventHandler<? super MouseDragEvent> x)
Set the value of the
onMouseDragEntered property for the instance constructed by this builder. |
B |
NodeBuilder.onMouseDragEntered(EventHandler<? super MouseDragEvent> x)
Set the value of the
onMouseDragEntered property for the instance constructed by this builder. |
B |
SceneBuilder.onMouseDragExited(EventHandler<? super MouseDragEvent> x)
Set the value of the
onMouseDragExited property for the instance constructed by this builder. |
B |
NodeBuilder.onMouseDragExited(EventHandler<? super MouseDragEvent> x)
Set the value of the
onMouseDragExited property for the instance constructed by this builder. |
B |
SceneBuilder.onMouseDragOver(EventHandler<? super MouseDragEvent> x)
Set the value of the
onMouseDragOver property for the instance constructed by this builder. |
B |
NodeBuilder.onMouseDragOver(EventHandler<? super MouseDragEvent> x)
Set the value of the
onMouseDragOver property for the instance constructed by this builder. |
B |
SceneBuilder.onMouseDragReleased(EventHandler<? super MouseDragEvent> x)
Set the value of the
onMouseDragReleased property for the instance constructed by this builder. |
B |
NodeBuilder.onMouseDragReleased(EventHandler<? super MouseDragEvent> x)
Set the value of the
onMouseDragReleased property for the instance constructed by this builder. |
void |
Scene.setOnMouseDragEntered(EventHandler<? super MouseDragEvent> value)
Sets the value of the property onMouseDragEntered.
|
void |
Node.setOnMouseDragEntered(EventHandler<? super MouseDragEvent> value)
Sets the value of the property onMouseDragEntered.
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void |
Scene.setOnMouseDragExited(EventHandler<? super MouseDragEvent> value)
Sets the value of the property onMouseDragExited.
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void |
Node.setOnMouseDragExited(EventHandler<? super MouseDragEvent> value)
Sets the value of the property onMouseDragExited.
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void |
Scene.setOnMouseDragOver(EventHandler<? super MouseDragEvent> value)
Sets the value of the property onMouseDragOver.
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void |
Node.setOnMouseDragOver(EventHandler<? super MouseDragEvent> value)
Sets the value of the property onMouseDragOver.
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void |
Scene.setOnMouseDragReleased(EventHandler<? super MouseDragEvent> value)
Sets the value of the property onMouseDragReleased.
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void |
Node.setOnMouseDragReleased(EventHandler<? super MouseDragEvent> value)
Sets the value of the property onMouseDragReleased.
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Modifier and Type | Field and Description |
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static EventType<MouseDragEvent> |
MouseDragEvent.ANY
Common supertype for all mouse event types.
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static EventType<MouseDragEvent> |
MouseDragEvent.MOUSE_DRAG_ENTERED
This event occurs when the gesture enters a node.
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static EventType<MouseDragEvent> |
MouseDragEvent.MOUSE_DRAG_ENTERED_TARGET
This event occurs when the gesture enters a node.
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static EventType<MouseDragEvent> |
MouseDragEvent.MOUSE_DRAG_EXITED
This event occurs when the gesture exits a node.
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static EventType<MouseDragEvent> |
MouseDragEvent.MOUSE_DRAG_EXITED_TARGET
This event occurs when the gesture exits a node.
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static EventType<MouseDragEvent> |
MouseDragEvent.MOUSE_DRAG_OVER
This event occurs when the gesture progresses within this node.
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static EventType<MouseDragEvent> |
MouseDragEvent.MOUSE_DRAG_RELEASED
This event occurs when the gesture ends (by releasing mouse button)
on this node.
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