Spec-Zone .ru
спецификации, руководства, описания, API
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Package | Description |
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javafx.scene |
Provides the core set of base
classes for the JavaFX Scene Graph API.
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javafx.scene.input |
Provides the set of classes for mouse and keyboard input event handling.
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Modifier and Type | Field and Description |
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private ObjectProperty<EventHandler<? super RotateEvent>> |
Scene.onRotate
Defines a function to be called when user performs a rotating action.
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private EventHandler<? super RotateEvent> |
SceneBuilder.onRotate |
private EventHandler<? super RotateEvent> |
NodeBuilder.onRotate |
private ObjectProperty<EventHandler<? super RotateEvent>> |
Scene.onRotationFinished
Defines a function to be called when a rotating gesture ends.
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private EventHandler<? super RotateEvent> |
SceneBuilder.onRotationFinished |
private EventHandler<? super RotateEvent> |
NodeBuilder.onRotationFinished |
private ObjectProperty<EventHandler<? super RotateEvent>> |
Scene.onRotationStarted
Defines a function to be called when a rotating gesture is detected.
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private EventHandler<? super RotateEvent> |
SceneBuilder.onRotationStarted |
private EventHandler<? super RotateEvent> |
NodeBuilder.onRotationStarted |
Modifier and Type | Method and Description |
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EventHandler<? super RotateEvent> |
Scene.getOnRotate()
Gets the value of the property onRotate.
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EventHandler<? super RotateEvent> |
Node.getOnRotate()
Gets the value of the property onRotate.
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EventHandler<? super RotateEvent> |
Scene.getOnRotationFinished()
Gets the value of the property onRotationFinished.
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EventHandler<? super RotateEvent> |
Node.getOnRotationFinished()
Gets the value of the property onRotationFinished.
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EventHandler<? super RotateEvent> |
Scene.getOnRotationStarted()
Gets the value of the property onRotationStarted.
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EventHandler<? super RotateEvent> |
Node.getOnRotationStarted()
Gets the value of the property onRotationStarted.
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ObjectProperty<EventHandler<? super RotateEvent>> |
Scene.onRotateProperty()
Defines a function to be called when user performs a rotating action.
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ObjectProperty<EventHandler<? super RotateEvent>> |
Node.onRotateProperty()
Defines a function to be called when user performs a rotation action.
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ObjectProperty<EventHandler<? super RotateEvent>> |
Scene.onRotationFinishedProperty()
Defines a function to be called when a rotating gesture ends.
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ObjectProperty<EventHandler<? super RotateEvent>> |
Node.onRotationFinishedProperty()
Defines a function to be called when a rotation gesture ends.
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ObjectProperty<EventHandler<? super RotateEvent>> |
Scene.onRotationStartedProperty()
Defines a function to be called when a rotating gesture is detected.
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ObjectProperty<EventHandler<? super RotateEvent>> |
Node.onRotationStartedProperty()
Defines a function to be called when a rotation gesture is detected.
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Modifier and Type | Method and Description |
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B |
SceneBuilder.onRotate(EventHandler<? super RotateEvent> x)
Set the value of the
onRotate property for the instance constructed by this builder. |
B |
NodeBuilder.onRotate(EventHandler<? super RotateEvent> x)
Set the value of the
onRotate property for the instance constructed by this builder. |
B |
SceneBuilder.onRotationFinished(EventHandler<? super RotateEvent> x)
Set the value of the
onRotationFinished property for the instance constructed by this builder. |
B |
NodeBuilder.onRotationFinished(EventHandler<? super RotateEvent> x)
Set the value of the
onRotationFinished property for the instance constructed by this builder. |
B |
SceneBuilder.onRotationStarted(EventHandler<? super RotateEvent> x)
Set the value of the
onRotationStarted property for the instance constructed by this builder. |
B |
NodeBuilder.onRotationStarted(EventHandler<? super RotateEvent> x)
Set the value of the
onRotationStarted property for the instance constructed by this builder. |
void |
Scene.ScenePeerListener.rotateEvent(EventType<RotateEvent> eventType,
double angle,
double totalAngle,
double x,
double y,
double screenX,
double screenY,
boolean _shiftDown,
boolean _controlDown,
boolean _altDown,
boolean _metaDown,
boolean _direct,
boolean _inertia) |
void |
Scene.setOnRotate(EventHandler<? super RotateEvent> value)
Sets the value of the property onRotate.
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void |
Node.setOnRotate(EventHandler<? super RotateEvent> value)
Sets the value of the property onRotate.
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void |
Scene.setOnRotationFinished(EventHandler<? super RotateEvent> value)
Sets the value of the property onRotationFinished.
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void |
Node.setOnRotationFinished(EventHandler<? super RotateEvent> value)
Sets the value of the property onRotationFinished.
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void |
Scene.setOnRotationStarted(EventHandler<? super RotateEvent> value)
Sets the value of the property onRotationStarted.
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void |
Node.setOnRotationStarted(EventHandler<? super RotateEvent> value)
Sets the value of the property onRotationStarted.
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Modifier and Type | Field and Description |
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static EventType<RotateEvent> |
RotateEvent.ANY
Common supertype for all rotate event types.
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static EventType<RotateEvent> |
RotateEvent.ROTATE
This event occurs when user performs a rotating gesture such as
dragging two fingers around each other.
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static EventType<RotateEvent> |
RotateEvent.ROTATION_FINISHED
This event occurs when a rotating gesture ends.
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static EventType<RotateEvent> |
RotateEvent.ROTATION_STARTED
This event occurs when a rotating gesture is detected.
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Modifier and Type | Method and Description |
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static RotateEvent |
RotateEvent.impl_rotateEvent(EventType<? extends RotateEvent> eventType,
double angle,
double totalAngle,
double x,
double y,
double screenX,
double screenY,
boolean shiftDown,
boolean controlDown,
boolean altDown,
boolean metaDown,
boolean direct,
boolean inertia)
Deprecated.
This is an internal API that is not intended for use and will be removed in the next version
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Modifier and Type | Method and Description |
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static RotateEvent |
RotateEvent.impl_rotateEvent(EventType<? extends RotateEvent> eventType,
double angle,
double totalAngle,
double x,
double y,
double screenX,
double screenY,
boolean shiftDown,
boolean controlDown,
boolean altDown,
boolean metaDown,
boolean direct,
boolean inertia)
Deprecated.
This is an internal API that is not intended for use and will be removed in the next version
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Constructor and Description |
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RotateEvent(EventType<? extends RotateEvent> eventType) |
RotateEvent(EventType<? extends RotateEvent> eventType,
double angle,
double totalAngle,
double x,
double y,
double screenX,
double screenY,
boolean shiftDown,
boolean controlDown,
boolean altDown,
boolean metaDown,
boolean direct,
boolean inertia) |
RotateEvent(java.lang.Object source,
EventTarget target,
EventType<? extends RotateEvent> eventType) |
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