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GLTEXSUBIMAGE1D(3G) GLTEXSUBIMAGE1D(3G) NAME glTexSubImage1D - specify a one-dimensional texture subimage C SPECIFICATION void glTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels ) PARAMETERS target Specifies the target texture. Must be GL_TEXTURE_1D. level Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. xoffset Specifies a texel offset in the x direction within the texture array. width Specifies the width of the texture subimage. format Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. type Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. pixels Specifies a pointer to the image data in memory. DESCRIPTION Texturing maps a portion of a specified texture image onto each graphical primitive for which textur-ing texturing ing is enabled. To enable or disable one-dimensional texturing, call glEnable and glDisable with argument GL_TEXTURE_1D. glTexSubImage1D redefines a contiguous subregion of an existing one-dimensional texture image. The texels referenced by pixels replace the portion of the existing texture array with x indices xoffset and xoffset+width-1,inclusive. This region may not include any texels outside the range of the tex-ture texture ture array as it was originally specified. It is not an error to specify a subtexture with width of 0, but such a specification has no effect. NOTES glTexSubImage1D is available only if the GL version is 1.1 or greater. Texturing has no effect in color index mode. glPixelStore and glPixelTransfer modes affect texture images in exactly the way they affect glDrawPixels. Formats GL_BGR, and GL_BGRA and types GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are available only if the GL version is 1.2 or greater. When the GL_ARB_multitexture extension is supported, glTexSubImage1D specifies a one-dimensional sub texture for the current texture unit, specified with glActiveTextureARB. When the GL_ARB_imaging extension is supported, the RGBA components specified in pixels may be pro-cessed processed cessed by the imaging pipeline. See glTexImage1D for specific details. ERRORS GL_INVALID_ENUM is generated if target is not one of the allowable values. GL_INVALID_OPERATION is generated if the texture array has not been defined by a previous glTexImage1D operation. GL_INVALID_VALUE is generated if level is less than 0. GL_INVALID_VALUE may be generated if level is greater than log2(max), where max is the returned value of GL_MAX_TEXTURE_SIZE. GL_INVALID_VALUE is generated if xoffset<-b, or if (xoffset+width) > (w - b), where w is the GL_TEXTURE_WIDTH, and b is the width of the GL_TEXTURE_BORDER of the texture image being modified. Note that w includes twice the border width. GL_INVALID_VALUE is generated if width is less than 0. GL_INVALID_ENUM is generated if format is not an accepted constant. GL_INVALID_ENUM is generated if type is not a type constant. GL_INVALID_ENUM is generated if type is GL_BITMAP and format is not GL_COLOR_INDEX. GL_INVALID_OPERATION is generated if glTexSubImage1D is executed between the execution of glBegin and the corresponding execution of glEnd. GL_INVALID_OPERATION is generated if type is one of GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, or GL_UNSIGNED_SHORT_5_6_5_REV and format is not GL_RGB. GL_INVALID_OPERATION is generated if type is one of GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, or GL_UNSIGNED_INT_2_10_10_10_REV and format is neither GL_RGBA nor GL_BGRA. ASSOCIATED GETS glGetTexImage glIsEnabled with argument GL_TEXTURE_1D SEE ALSO glActiveTextureARB(3G), glCopyTexImage1D(3G), glCopyTexImage2D(3G), glCopyTexSubImage1D(3G), glCopyTexSubImage2D(3G), glCopyTexSubImage3D(3G), glDrawPixels(3G), glPixelStore(3G), glPixelTransfer(3G), glTexEnv(3G), glTexGen(3G), glTexImage1D(3G), glTexImage2D(3G), glTexImage3D(3G), glTexParameter(3G), glTexSubImage2D(3G), glTexSubImage3D(3G) GLTEXSUBIMAGE1D(3G) |
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