Spec-Zone .ru
спецификации, руководства, описания, API
Spec-Zone .ru
спецификации, руководства, описания, API
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GLGET(3G)                                                                                          GLGET(3G)



NAME
       glGetBooleanv,  glGetDoublev,  glGetFloatv,  glGetIntegerv - return the value or values of a selected
       parameter


C SPECIFICATION
       void glGetBooleanv( GLenum pname,
                           GLboolean *params )


C SPECIFICATION
       void glGetDoublev( GLenum pname,
                          GLdouble *params )


C SPECIFICATION
       void glGetFloatv( GLenum pname,
                         GLfloat *params )


C SPECIFICATION
       void glGetIntegerv( GLenum pname,
                           GLint *params )


PARAMETERS
       pname   Specifies the parameter value to be returned.  The symbolic constants in the list  below  are
               accepted.

       params  Returns the value or values of the specified parameter.

DESCRIPTION
       These  four  commands  return  values for simple state variables in GL.  pname is a symbolic constant
       indicating the state variable to be returned, and params is a pointer to an array  of  the  indicated
       type in which to place the returned data.

       Type  conversion  is  performed  if  params  has a different type than the state variable value being
       requested.  If glGetBooleanv is called, a floating-point (or integer) value is converted to  GL_FALSE
       if and only if it is 0.0 (or 0).  Otherwise, it is converted to GL_TRUE.  If glGetIntegerv is called,
       boolean values are returned as GL_TRUE or GL_FALSE, and most floating-point values are rounded to the
       nearest integer value. Floating-point colors and normals, however, are returned with a linear mapping
       that maps 1.0 to the most positive representable integer value, and -1.0 to the most negative  repre-sentable representable
       sentable  integer  value.   If  glGetFloatv or glGetDoublev is called, boolean values are returned as
       GL_TRUE or GL_FALSE, and integer values are converted to floating-point values.

       The following symbolic constants are accepted by pname:

       GL_ACCUM_ALPHA_BITS      params returns one value, the number of alpha bitplanes in the  accumulation
                                buffer.

       GL_ACCUM_BLUE_BITS       params  returns  one value, the number of blue bitplanes in the accumulation
                                buffer.

       GL_ACCUM_CLEAR_VALUE     params returns four values: the red, green, blue, and alpha values  used  to
                                clear  the  accumulation buffer.  Integer values, if requested, are linearly
                                mapped from the internal floating-point representation such that 1.0 returns
                                the  most  positive  representable  integer value, and -1.0 returns the most
                                negative representable integer value. The initial value is  (0,  0,  0,  0).
                                See glClearAccum.

       GL_ACCUM_GREEN_BITS      params  returns one value, the number of green bitplanes in the accumulation
                                buffer.

       GL_ACCUM_RED_BITS        params returns one value, the number of red bitplanes  in  the  accumulation
                                buffer.

       GL_ACTIVE_TEXTURE_ARB    params  returns a single value indicating the active multitexture unit.  The
                                initial value is GL_TEXTURE0_ARB.  See glActiveTextureARB.

       GL_ALIASED_POINT_SIZE_RANGE
                                params returns two values, the smallest  and  largest  supported  sizes  for
                                aliased points.

       GL_ALIASED_LINE_WIDTH_RANGE
                                params  returns  two  values,  the smallest and largest supported widths for
                                aliased lines.

       GL_ALPHA_BIAS            params returns one value, the alpha bias factor used during pixel transfers.
                                The initial value is 0.  See glPixelTransfer.

       GL_ALPHA_BITS            params  returns  one  value,  the  number  of  alpha bitplanes in each color
                                buffer.

       GL_ALPHA_SCALE           params returns one value, the alpha scale factor used  during  pixel  trans-fers. transfers.
                                fers. The initial value is 1.  See glPixelTransfer.

       GL_ALPHA_TEST            params  returns  a  single boolean value indicating whether alpha testing of
                                fragments is enabled. The initial value is GL_FALSE.  See glAlphaFunc.

       GL_ALPHA_TEST_FUNC       params returns one value, the symbolic name of the alpha test function.  The
                                initial value is GL_ALWAYS.  See glAlphaFunc.

       GL_ALPHA_TEST_REF        params  returns  one value, the reference value for the alpha test. The ini-tial initial
                                tial value is 0.  See glAlphaFunc.  An integer value, if requested, is  lin-early linearly
                                early  mapped  from the internal floating-point representation such that 1.0
                                returns the most positive representable integer value, and -1.0 returns  the
                                most negative representable integer value.

       GL_ATTRIB_STACK_DEPTH    params returns one value, the depth of the attribute stack.  If the stack is
                                empty, 0 is returned. The initial value is 0.  See glPushAttrib.

       GL_AUTO_NORMAL           params returns a single boolean value indicating whether 2D  map  evaluation
                                automatically generates surface normals. The initial value is GL_FALSE.  See
                                glMap2.

       GL_AUX_BUFFERS           params returns one value, the number of auxiliary color buffers. The initial
                                value is 0.

       GL_BLEND                 params  returns  a  single  boolean  value  indicating  whether  blending is
                                enabled. The initial value is GL_FALSE.  See glBlendFunc.

       GL_BLEND_COLOR           params returns four values, the red, green, blue, and alpha values which are
                                the components of the blend color.  See glBlendColor.

       GL_BLEND_DST             params  returns one value, the symbolic constant identifying the destination
                                blend function. The initial value is GL_ZERO.  See glBlendFunc.

       GL_BLEND_EQUATION        params returns one value, a symbolic constant indicating whether  the  blend
                                equation is GL_FUNC_ADD, GL_MIN or GL_MAX. See glBlendEquation.

       GL_BLEND_SRC             params returns one value, the symbolic constant identifying the source blend
                                function. The initial value is GL_ONE.  See glBlendFunc.

       GL_BLUE_BIAS             params returns one value, the blue bias factor used during pixel  transfers.
                                The initial value is 0.  See glPixelTransfer.

       GL_BLUE_BITS             params returns one value, the number of blue bitplanes in each color buffer.

       GL_BLUE_SCALE            params returns one value, the blue scale factor used during pixel transfers.
                                The initial value is 1.  See glPixelTransfer.

       GL_CLIENT_ACTIVE_TEXTURE_ARB
                                params  returns  a single integer value indicating the current client active
                                multitexture   unit.   The   initial   value   is   GL_TEXTURE0_ARB.     See
                                glClientActiveTextureARB.

       GL_CLIENT_ATTRIB_STACK_DEPTH
                                params  returns  one  value indicating the depth of the attribute stack. The
                                initial value is 0.  See glPushClientAttrib.

       GL_CLIP_PLANEi           params returns a single boolean value indicating whether the specified clip-ping clipping
                                ping plane is enabled. The initial value is GL_FALSE.  See glClipPlane.

       GL_COLOR_ARRAY           params  returns a single boolean value indicating whether the color array is
                                enabled. The initial value is GL_FALSE.  See glColorPointer.

       GL_COLOR_ARRAY_SIZE      params returns one value, the number of components per color  in  the  color
                                array. The initial value is 4. See glColorPointer.

       GL_COLOR_ARRAY_STRIDE    params  returns one value, the byte offset between consecutive colors in the
                                color array. The initial value is 0.  See glColorPointer.

       GL_COLOR_ARRAY_TYPE      params returns one value, the data type  of  each  component  in  the  color
                                array. The initial value is GL_FLOAT. See glColorPointer.

       GL_COLOR_CLEAR_VALUE     params  returns  four values: the red, green, blue, and alpha values used to
                                clear the color buffers.  Integer values, if requested, are linearly  mapped
                                from  the  internal  floating-point representation such that 1.0 returns the
                                most positive representable integer value, and -1.0 returns the  most  nega-tive negative
                                tive  representable  integer  value. The initial value is (0, 0, 0, 0).  See
                                glClearColor.

       GL_COLOR_LOGIC_OP        params returns a single boolean value indicating whether a  fragment's  RGBA
                                color  values are merged into the framebuffer using a logical operation. The
                                initial value is GL_FALSE.  See glLogicOp.

       GL_COLOR_MATERIAL        params returns a single boolean value indicating whether one or  more  mate-rial material
                                rial  parameters  are  tracking  the  current  color.  The  initial value is
                                GL_FALSE.  See glColorMaterial.

       GL_COLOR_MATERIAL_FACE   params returns one value, a symbolic  constant  indicating  which  materials
                                have  a  parameter  that is tracking the current color. The initial value is
                                GL_FRONT_AND_BACK.  See glColorMaterial.

       GL_COLOR_MATERIAL_PARAMETER
                                params returns one value, a  symbolic  constant  indicating  which  material
                                parameters   are   tracking   the   current  color.  The  initial  value  is
                                GL_AMBIENT_AND_DIFFUSE.  See glColorMaterial.

       GL_COLOR_MATRIX          params returns sixteen values: the color matrix on  the  top  of  the  color
                                matrix   stack.   Initially   this   matrix  is  the  identity  matrix.  See
                                glPushMatrix.

       GL_COLOR_MATRIX_STACK_DEPTH
                                params returns one value, the maximum  supported  depth  of  the  projection
                                matrix stack. The value must be at least 2.  See glPushMatrix.

       GL_COLOR_TABLE           params  returns  a  single  boolean value indicating whether the color table
                                lookup is enabled.  See glColorTable.

       GL_COLOR_WRITEMASK       params returns four boolean values: the red, green, blue,  and  alpha  write
                                enables  for  the  color  buffers.  The  initial value is (GL_TRUE, GL_TRUE,
                                GL_TRUE, GL_TRUE).  See glColorMask.

       GL_CONVOLUTION_1D        params returns a single boolean value indicating whether 1D  convolution  is
                                enabled. The initial value is GL_FALSE.  See glConvolutionFilter1D.

       GL_CONVOLUTION_2D        params  returns  a single boolean value indicating whether 2D convolution is
                                enabled. The initial value is GL_FALSE.  See glConvolutionFilter2D.

       GL_CULL_FACE             params returns a single boolean value indicating whether polygon culling  is
                                enabled. The initial value is GL_FALSE.  See glCullFace.

       GL_CULL_FACE_MODE        params returns one value, a symbolic constant indicating which polygon faces
                                are to be culled. The initial value is GL_BACK.  See glCullFace.

       GL_CURRENT_COLOR         params returns four values: the red, green, blue, and alpha  values  of  the
                                current  color.   Integer values, if requested, are linearly mapped from the
                                internal floating-point representation such that 1.0 returns the most  posi-tive positive
                                tive  representable integer value, and -1.0 returns the most negative repre-sentable representable
                                sentable integer value.  See glColor. The initial value is (1, 1, 1, 1).

       GL_CURRENT_INDEX         params returns one value, the current color index. The initial value  is  1.
                                See glIndex.

       GL_CURRENT_NORMAL        params  returns  three values: the x, y, and z values of the current normal.
                                Integer values, if requested, are linearly mapped from the  internal  float-ing-point floating-point
                                ing-point  representation  such  that  1.0  returns the most positive repre-sentable representable
                                sentable integer value, and -1.0 returns  the  most  negative  representable
                                integer value.  The initial value is (0, 0, 1). See glNormal.

       GL_CURRENT_RASTER_COLOR  params  returns  four  values: the red, green, blue, and alpha values of the
                                current raster position.  Integer values, if requested, are linearly  mapped
                                from  the  internal  floating-point representation such that 1.0 returns the
                                most positive representable integer value, and -1.0 returns the  most  nega-tive negative
                                tive  representable  integer  value. The initial value is (1, 1, 1, 1).  See
                                glRasterPos.

       GL_CURRENT_RASTER_DISTANCE
                                params returns one value, the distance from the eye to  the  current  raster
                                position. The initial value is 0.  See glRasterPos.

       GL_CURRENT_RASTER_INDEX  params  returns  one  value, the color index of the current raster position.
                                The initial value is 1.  See glRasterPos.

       GL_CURRENT_RASTER_POSITION
                                params returns four values: the x, y, z, and w  components  of  the  current
                                raster  position.   x,  y, and z are in window coordinates, and w is in clip
                                coordinates. The initial value is (0, 0, 0, 1).  See glRasterPos.

       GL_CURRENT_RASTER_POSITION_VALID
                                params returns a single boolean value indicating whether the current  raster
                                position is valid. The initial value is GL_TRUE.  See glRasterPos.

       GL_CURRENT_RASTER_TEXTURE_COORDS
                                params  returns four values: the s, t, r, and q current raster texture coor-dinates. coordinates.
                                dinates. The initial value is (0, 0, 0, 1).  See glRasterPos and glTexCoord.

       GL_CURRENT_TEXTURE_COORDS
                                params  returns four values: the s, t, r, and q current texture coordinates.
                                The initial value is (0, 0, 0, 1).  See glTexCoord.

       GL_DEPTH_BIAS            params returns one value, the depth bias factor used during pixel transfers.
                                The initial value is 0.  See glPixelTransfer.

       GL_DEPTH_BITS            params returns one value, the number of bitplanes in the depth buffer.

       GL_DEPTH_CLEAR_VALUE     params  returns one value, the value that is used to clear the depth buffer.
                                Integer values, if requested, are linearly mapped from the  internal  float-ing-point floating-point
                                ing-point  representation  such  that  1.0  returns the most positive repre-sentable representable
                                sentable integer value, and -1.0 returns  the  most  negative  representable
                                integer value. The initial value is 1.  See glClearDepth.

       GL_DEPTH_FUNC            params  returns  one  value,  the symbolic constant that indicates the depth
                                comparison function. The initial value is GL_LESS.  See glDepthFunc.

       GL_DEPTH_RANGE           params returns two values: the near and far mapping  limits  for  the  depth
                                buffer.  Integer values, if requested, are linearly mapped from the internal
                                floating-point representation such that 1.0 returns the most positive repre-sentable representable
                                sentable  integer  value,  and  -1.0 returns the most negative representable
                                integer value. The initial value is (0, 1).  See glDepthRange.

       GL_DEPTH_SCALE           params returns one value, the depth scale factor used  during  pixel  trans-fers. transfers.
                                fers. The initial value is 1.  See glPixelTransfer.

       GL_DEPTH_TEST            params  returns  a  single boolean value indicating whether depth testing of
                                fragments is enabled. The initial value is GL_FALSE.   See  glDepthFunc  and
                                glDepthRange.

       GL_DEPTH_WRITEMASK       params  returns  a  single  boolean  value indicating if the depth buffer is
                                enabled for writing. The initial value is GL_TRUE.  See glDepthMask.

       GL_DITHER                params returns a single boolean value indicating whether dithering of  frag-ment fragment
                                ment colors and indices is enabled. The initial value is GL_TRUE.

       GL_DOUBLEBUFFER          params returns a single boolean value indicating whether double buffering is
                                supported.

       GL_DRAW_BUFFER           params returns one value, a symbolic constant indicating which  buffers  are
                                being drawn to.  See glDrawBuffer. The initial value is GL_BACK if there are
                                back buffers, otherwise it is GL_FRONT.

       GL_EDGE_FLAG             params returns a single boolean value indicating whether  the  current  edge
                                flag  is GL_TRUE or GL_FALSE. The initial value is GL_TRUE.  See glEdgeFlag.

       GL_EDGE_FLAG_ARRAY       params returns a single boolean value indicating whether the edge flag array
                                is enabled. The initial value is GL_FALSE.  See glEdgeFlagPointer.

       GL_EDGE_FLAG_ARRAY_STRIDE
                                params  returns one value, the byte offset between consecutive edge flags in
                                the edge flag array. The initial value is 0.  See glEdgeFlagPointer.

       GL_FEEDBACK_BUFFER_SIZE  params  returns  one  value,  the  size  of  the   feedback   buffer.    See
                                glFeedbackBuffer.

       GL_FEEDBACK_BUFFER_TYPE  params   returns   one   value,  the  type  of  the  feedback  buffer.   See
                                glFeedbackBuffer.

       GL_FOG                   params returns a single boolean value indicating whether fogging is enabled.
                                The initial value is GL_FALSE.  See glFog.

       GL_FOG_COLOR             params  returns  four  values: the red, green, blue, and alpha components of
                                the fog color.  Integer values, if requested, are linearly mapped  from  the
                                internal  floating-point representation such that 1.0 returns the most posi-tive positive
                                tive representable integer value, and -1.0 returns the most negative  repre-sentable representable
                                sentable integer value. The initial value is (0, 0, 0, 0).  See glFog.

       GL_FOG_DENSITY           params returns one value, the fog density parameter. The initial value is 1.
                                See glFog.

       GL_FOG_END               params returns one value, the end factor for the linear  fog  equation.  The
                                initial value is 1.  See glFog.

       GL_FOG_HINT              params returns one value, a symbolic constant indicating the mode of the fog
                                hint. The initial value is GL_DONT_CARE.  See glHint.

       GL_FOG_INDEX             params returns one value, the fog color index. The initial value is 0.   See
                                glFog.

       GL_FOG_MODE              params  returns one value, a symbolic constant indicating which fog equation
                                is selected. The initial value is GL_EXP.  See glFog.

       GL_FOG_START             params returns one value, the start factor for the linear fog equation.  The
                                initial value is 0.  See glFog.

       GL_FRONT_FACE            params  returns  one value, a symbolic constant indicating whether clockwise
                                or counterclockwise polygon winding is treated as front-facing. The  initial
                                value is GL_CCW.  See glFrontFace.

       GL_GREEN_BIAS            params returns one value, the green bias factor used during pixel transfers.
                                The initial value is 0.

       GL_GREEN_BITS            params returns one value, the  number  of  green  bitplanes  in  each  color
                                buffer.

       GL_GREEN_SCALE           params  returns  one  value, the green scale factor used during pixel trans-fers. transfers.
                                fers. The initial value is 1.  See glPixelTransfer.

       GL_HISTOGRAM             params returns a  single  boolean  value  indicating  whether  histogram  is
                                enabled. The initial value is GL_FALSE.  See glHistogram.

       GL_INDEX_ARRAY           params  returns  a  single  boolean value indicating whether the color index
                                array is enabled. The initial value is GL_FALSE.  See glIndexPointer.

       GL_INDEX_ARRAY_STRIDE    params returns one value, the byte offset between consecutive color  indexes
                                in the color index array. The initial value is 0.  See glIndexPointer.

       GL_INDEX_ARRAY_TYPE      params returns one value, the data type of indexes in the color index array.
                                The initial value is GL_FLOAT.  See glIndexPointer.

       GL_INDEX_BITS            params returns one value, the  number  of  bitplanes  in  each  color  index
                                buffer.

       GL_INDEX_CLEAR_VALUE     params  returns  one  value,  the  color index used to clear the color index
                                buffers. The initial value is 0.  See glClearIndex.

       GL_INDEX_LOGIC_OP        params returns a single boolean value indicating whether a fragment's  index
                                values  are  merged into the framebuffer using a logical operation. The ini-tial initial
                                tial value is GL_FALSE.  See glLogicOp.

       GL_INDEX_MODE            params returns a single boolean value indicating whether the GL is in  color
                                index mode (GL_TRUE) or RGBA mode (GL_FALSE).

       GL_INDEX_OFFSET          params returns one value, the offset added to color and stencil indices dur-ing during
                                ing pixel transfers. The initial value is 0.  See glPixelTransfer.

       GL_INDEX_SHIFT           params returns one value, the amount that  color  and  stencil  indices  are
                                shifted   during   pixel   transfers.   The   initial   value   is  0.   See
                                glPixelTransfer.

       GL_INDEX_WRITEMASK       params returns one value, a mask indicating which bitplanes  of  each  color
                                index buffer can be written. The initial value is all 1's.  See glIndexMask.

       GL_LIGHTi                params returns a single boolean value indicating whether the specified light
                                is enabled. The initial value is GL_FALSE.  See glLight and glLightModel.

       GL_LIGHTING              params  returns  a  single  boolean  value  indicating  whether  lighting is
                                enabled. The initial value is GL_FALSE.  See glLightModel.

       GL_LIGHT_MODEL_AMBIENT   params returns four values: the red, green, blue, and  alpha  components  of
                                the  ambient  intensity  of the entire scene.  Integer values, if requested,
                                are linearly mapped from the  internal  floating-point  representation  such
                                that  1.0  returns  the  most positive representable integer value, and -1.0
                                returns the most negative representable integer value. The initial value  is
                                (0.2, 0.2, 0.2, 1.0).  See glLightModel.

       GL_LIGHT_MODEL_COLOR_CONTROL
                                params  returns  single enumerated value indicating whether specular reflec-tion reflection
                                tion calculations are separated from normal lighting computations.  The ini-tial initial
                                tial value is GL_SINGLE_COLOR.

       GL_LIGHT_MODEL_LOCAL_VIEWER
                                params returns a single boolean value indicating whether specular reflection
                                calculations treat the viewer as being local to the scene. The initial value
                                is GL_FALSE.  See glLightModel.

       GL_LIGHT_MODEL_TWO_SIDE  params  returns a single boolean value indicating whether separate materials
                                are used to compute lighting for front- and back-facing polygons.  The  ini-tial initial
                                tial value is GL_FALSE.  See glLightModel.

       GL_LINE_SMOOTH           params  returns  a  single  boolean value indicating whether antialiasing of
                                lines is enabled. The initial value is GL_FALSE.  See glLineWidth.

       GL_LINE_SMOOTH_HINT      params returns one value, a symbolic constant indicating  the  mode  of  the
                                line antialiasing hint. The initial value is GL_DONT_CARE.  See glHint.

       GL_LINE_STIPPLE          params  returns a single boolean value indicating whether stippling of lines
                                is enabled. The initial value is GL_FALSE.  See glLineStipple.

       GL_LINE_STIPPLE_PATTERN  params returns one value, the 16-bit line stipple pattern. The initial value
                                is all 1's.  See glLineStipple.

       GL_LINE_STIPPLE_REPEAT   params  returns one value, the line stipple repeat factor. The initial value
                                is 1.  See glLineStipple.

       GL_LINE_WIDTH            params returns one value, the line width as specified with glLineWidth.  The
                                initial value is 1.

       GL_LINE_WIDTH_GRANULARITY
                                params  returns  one  value, the width difference between adjacent supported
                                widths for antialiased lines.  See glLineWidth.

       GL_LINE_WIDTH_RANGE      params returns two values: the smallest and  largest  supported  widths  for
                                antialiased lines.  See glLineWidth.

       GL_LIST_BASE             params  returns one value, the base offset added to all names in arrays pre-sented presented
                                sented to glCallLists. The initial value is 0.  See glListBase.

       GL_LIST_INDEX            params returns one value, the name of the display list currently under  con-struction. construction.
                                struction.   0  is  returned if no display list is currently under construc-tion. construction.
                                tion. The initial value is 0.  See glNewList.

       GL_LIST_MODE             params returns one value, a symbolic constant  indicating  the  construction
                                mode  of the display list currently under construction. The initial value is
                                0.  See glNewList.

       GL_LOGIC_OP_MODE         params returns one value, a symbolic constant indicating the selected  logic
                                operation mode. The initial value is GL_COPY.  See glLogicOp.

       GL_MAP1_COLOR_4          params  returns a single boolean value indicating whether 1D evaluation gen-erates generates
                                erates colors. The initial value is GL_FALSE.  See glMap1.

       GL_MAP1_GRID_DOMAIN      params returns two values: the endpoints of the 1D map's  grid  domain.  The
                                initial value is (0, 1).  See glMapGrid.

       GL_MAP1_GRID_SEGMENTS    params  returns  one  value,  the  number of partitions in the 1D map's grid
                                domain. The initial value is 1.  See glMapGrid.

       GL_MAP1_INDEX            params returns a single boolean value indicating whether 1D evaluation  gen-erates generates
                                erates color indices. The initial value is GL_FALSE.  See glMap1.

       GL_MAP1_NORMAL           params  returns a single boolean value indicating whether 1D evaluation gen-erates generates
                                erates normals. The initial value is GL_FALSE.  See glMap1.

       GL_MAP1_TEXTURE_COORD_1  params returns a single boolean value indicating whether 1D evaluation  gen-erates generates
                                erates 1D texture coordinates. The initial value is GL_FALSE.  See glMap1.

       GL_MAP1_TEXTURE_COORD_2  params  returns a single boolean value indicating whether 1D evaluation gen-erates generates
                                erates 2D texture coordinates. The initial value is GL_FALSE.  See glMap1.

       GL_MAP1_TEXTURE_COORD_3  params returns a single boolean value indicating whether 1D evaluation  gen-erates generates
                                erates 3D texture coordinates. The initial value is GL_FALSE.  See glMap1.

       GL_MAP1_TEXTURE_COORD_4  params  returns a single boolean value indicating whether 1D evaluation gen-erates generates
                                erates 4D texture coordinates. The initial value is GL_FALSE.  See glMap1.

       GL_MAP1_VERTEX_3         params returns a single boolean value indicating whether 1D evaluation  gen-erates generates
                                erates 3D vertex coordinates. The initial value is GL_FALSE.  See glMap1.

       GL_MAP1_VERTEX_4         params  returns a single boolean value indicating whether 1D evaluation gen-erates generates
                                erates 4D vertex coordinates. The initial value is GL_FALSE.  See glMap1.

       GL_MAP2_COLOR_4          params returns a single boolean value indicating whether 2D evaluation  gen-erates generates
                                erates colors. The initial value is GL_FALSE.  See glMap2.

       GL_MAP2_GRID_DOMAIN      params  returns  four  values:  the  endpoints  of the 2D map's i and j grid
                                domains. The initial value is (0,1; 0,1).  See glMapGrid.

       GL_MAP2_GRID_SEGMENTS    params returns two values: the number of partitions in the 2D map's i and  j
                                grid domains. The initial value is (1,1).  See glMapGrid.

       GL_MAP2_INDEX            params  returns a single boolean value indicating whether 2D evaluation gen-erates generates
                                erates color indices. The initial value is GL_FALSE.  See glMap2.

       GL_MAP2_NORMAL           params returns a single boolean value indicating whether 2D evaluation  gen-erates generates
                                erates normals. The initial value is GL_FALSE.  See glMap2.

       GL_MAP2_TEXTURE_COORD_1  params  returns a single boolean value indicating whether 2D evaluation gen-erates generates
                                erates 1D texture coordinates. The initial value is GL_FALSE.  See glMap2.

       GL_MAP2_TEXTURE_COORD_2  params returns a single boolean value indicating whether 2D evaluation  gen-erates generates
                                erates 2D texture coordinates. The initial value is GL_FALSE.  See glMap2.

       GL_MAP2_TEXTURE_COORD_3  params  returns a single boolean value indicating whether 2D evaluation gen-erates generates
                                erates 3D texture coordinates. The initial value is GL_FALSE.  See glMap2.

       GL_MAP2_TEXTURE_COORD_4  params returns a single boolean value indicating whether 2D evaluation  gen-erates generates
                                erates 4D texture coordinates. The initial value is GL_FALSE.  See glMap2.

       GL_MAP2_VERTEX_3         params  returns a single boolean value indicating whether 2D evaluation gen-erates generates
                                erates 3D vertex coordinates. The initial value is GL_FALSE.  See glMap2.

       GL_MAP2_VERTEX_4         params returns a single boolean value indicating whether 2D evaluation  gen-erates generates
                                erates 4D vertex coordinates. The initial value is GL_FALSE.  See glMap2.

       GL_MAP_COLOR             params returns a single boolean value indicating if colors and color indices
                                are to be replaced by table lookup during pixel transfers. The initial value
                                is GL_FALSE.  See glPixelTransfer.

       GL_MAP_STENCIL           params  returns  a single boolean value indicating if stencil indices are to
                                be replaced by table lookup during pixel transfers.  The  initial  value  is
                                GL_FALSE.  See glPixelTransfer.

       GL_MATRIX_MODE           params  returns one value, a symbolic constant indicating which matrix stack
                                is currently the target of all  matrix  operations.  The  initial  value  is
                                GL_MODELVIEW.  See glMatrixMode.

       GL_MAX_3D_TEXTURE_SIZE   params  returns  one  value, a rough estimate of the largest 3D texture that
                                the  GL  can  handle.   If  the  GL  version  is   1.2   or   greater,   use
                                GL_PROXY_TEXTURE_3D   to   determine   if  a  texture  is  too  large.   See
                                glTexImage3D.

       GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
                                params returns one value indicating  the  maximum  supported  depth  of  the
                                client attribute stack.  See glPushClientAttrib.

       GL_MAX_ATTRIB_STACK_DEPTH
                                params  returns  one  value,  the  maximum  supported depth of the attribute
                                stack. The value must be at least 16.  See glPushAttrib.

       GL_MAX_CLIP_PLANES       params returns one value, the maximum number of application-defined clipping
                                planes. The value must be at least 6.  See glClipPlane.

       GL_MAX_COLOR_MATRIX_STACK_DEPTH
                                params  returns  one  value, the maximum supported depth of the color matrix
                                stack.  The value must be at least 2.  See glPushMatrix.

       GL_MAX_ELEMENTS_INDICES  params returns one value, the recommended maximum  number  of  vertex  array
                                indices.  See glDrawRangeElements.

       GL_MAX_ELEMENTS_VERTICES params  returns  one  value,  the recommended maximum number of vertex array
                                vertices.  See glDrawRangeElements.

       GL_MAX_EVAL_ORDER        params returns one value, the maximum equation order supported by 1D and  2D
                                evaluators. The value must be at least 8.  See glMap1 and glMap2.

       GL_MAX_LIGHTS            params returns one value, the maximum number of lights. The value must be at
                                least 8.  See glLight.

       GL_MAX_LIST_NESTING      params returns one value, the maximum recursion depth  allowed  during  dis-play-list display-list
                                play-list traversal. The value must be at least 64.  See glCallList.

       GL_MAX_MODELVIEW_STACK_DEPTH
                                params  returns  one  value,  the  maximum  supported depth of the modelview
                                matrix stack. The value must be at least 32.  See glPushMatrix.

       GL_MAX_NAME_STACK_DEPTH  params returns one value, the maximum supported depth of the selection  name
                                stack. The value must be at least 64.  See glPushName.

       GL_MAX_PIXEL_MAP_TABLE   params  returns one value, the maximum supported size of a glPixelMap lookup
                                table.  The value must be at least 32.  See glPixelMap.

       GL_MAX_PROJECTION_STACK_DEPTH
                                params returns one value, the maximum  supported  depth  of  the  projection
                                matrix stack. The value must be at least 2.  See glPushMatrix.

       GL_MAX_TEXTURE_SIZE      params  returns  one value.  The value gives a rough estimate of the largest
                                texture that the GL can handle.  If the GL version is 1.1  or  greater,  use
                                GL_PROXY_TEXTURE_1D  or GL_PROXY_TEXTURE_2D to determine if a texture is too
                                large.  See glTexImage1D and glTexImage2D.

       GL_MAX_TEXTURE_STACK_DEPTH
                                params returns one value, the maximum supported depth of the texture  matrix
                                stack. The value must be at least 2.  See glPushMatrix.

       GL_MAX_TEXTURE_UNITS_ARB params  returns  a  single value indicating the number of texture units sup-ported. supported.
                                ported. The value must be at least 1.  See glActiveTextureARB.

       GL_MAX_VIEWPORT_DIMS     params returns two values: the maximum supported width  and  height  of  the
                                viewport.   These must be at least as large as the visible dimensions of the
                                display being rendered to.  See glViewport.

       GL_MINMAX                params returns a single boolean value indicating whether pixel minmax values
                                are computed.  The initial value is GL_FALSE.  See glMinmax.

       GL_MODELVIEW_MATRIX      params  returns  sixteen values: the modelview matrix on the top of the mod-elview modelview
                                elview matrix stack. Initially this  matrix  is  the  identity  matrix.  See
                                glPushMatrix.

       GL_MODELVIEW_STACK_DEPTH params  returns  one  value,  the number of matrices on the modelview matrix
                                stack.  The initial value is 1.  See glPushMatrix.

       GL_NAME_STACK_DEPTH      params returns one value, the number of names on the selection  name  stack.
                                The initial value is 0.  See glPushName.

       GL_NORMAL_ARRAY          params  returns  a single boolean value, indicating whether the normal array
                                is enabled. The initial value is GL_FALSE.  See glNormalPointer.

       GL_NORMAL_ARRAY_STRIDE   params returns one value, the byte offset between consecutive normals in the
                                normal array. The initial value is 0.  See glNormalPointer.

       GL_NORMAL_ARRAY_TYPE     params  returns  one  value,  the data type of each coordinate in the normal
                                array. The initial value is GL_FLOAT.  See glNormalPointer.

       GL_NORMALIZE             params returns a single boolean value indicating whether normals  are  auto-matically automatically
                                matically  scaled  to  unit  length  after they have been transformed to eye
                                coordinates. The initial value is GL_FALSE.  See glNormal.

       GL_PACK_ALIGNMENT        params returns one value, the byte alignment used for writing pixel data  to
                                memory. The initial value is 4.  See glPixelStore.

       GL_PACK_IMAGE_HEIGHT     params  returns  one  value, the image height used for writing pixel data to
                                memory.  The initial value is 0.  See glPixelStore.

       GL_PACK_LSB_FIRST        params returns a single boolean value indicating whether  single-bit  pixels
                                being  written  to  memory are written first to the least significant bit of
                                each unsigned byte. The initial value is GL_FALSE.  See glPixelStore.

       GL_PACK_ROW_LENGTH       params returns one value, the row length used for writing pixel data to mem-ory. memory.
                                ory. The initial value is 0.  See glPixelStore.

       GL_PACK_SKIP_IMAGES      params  returns  one  value,  the  number of pixel images skipped before the
                                first  pixel  is  written  into  memory.  The  initial  value  is  0.    See
                                glPixelStore.

       GL_PACK_SKIP_PIXELS      params  returns  one value, the number of pixel locations skipped before the
                                first  pixel  is  written  into  memory.  The  initial  value  is  0.    See
                                glPixelStore.

       GL_PACK_SKIP_ROWS        params  returns  one  value,  the  number of rows of pixel locations skipped
                                before the first pixel is written into memory. The initial value is 0.   See
                                glPixelStore.

       GL_PACK_SWAP_BYTES       params  returns  a single boolean value indicating whether the bytes of two-byte twobyte
                                byte and four-byte pixel indices and components  are  swapped  before  being
                                written to memory. The initial value is GL_FALSE.  See glPixelStore.

       GL_PERSPECTIVE_CORRECTION_HINT
                                params  returns  one  value,  a symbolic constant indicating the mode of the
                                perspective correction hint. The initial value is GL_DONT_CARE.  See glHint.

       GL_PIXEL_MAP_A_TO_A_SIZE params  returns  one value, the size of the alpha-to-alpha pixel translation
                                table.  The initial value is 1.  See glPixelMap.

       GL_PIXEL_MAP_B_TO_B_SIZE params returns one value, the size of the blue-to-blue pixel translation ta-ble. table.
                                ble.  The initial value is 1.  See glPixelMap.

       GL_PIXEL_MAP_G_TO_G_SIZE params  returns  one value, the size of the green-to-green pixel translation
                                table.  The initial value is 1.  See glPixelMap.

       GL_PIXEL_MAP_I_TO_A_SIZE params returns one value, the size of the index-to-alpha  pixel  translation
                                table.  The initial value is 1.  See glPixelMap.

       GL_PIXEL_MAP_I_TO_B_SIZE params  returns  one  value, the size of the index-to-blue pixel translation
                                table.  The initial value is 1.  See glPixelMap.

       GL_PIXEL_MAP_I_TO_G_SIZE params returns one value, the size of the index-to-green  pixel  translation
                                table.  The initial value is 1.  See glPixelMap.

       GL_PIXEL_MAP_I_TO_I_SIZE params  returns  one value, the size of the index-to-index pixel translation
                                table.  The initial value is 1.  See glPixelMap.

       GL_PIXEL_MAP_I_TO_R_SIZE params returns one value, the size of the index-to-red pixel translation ta-ble. table.
                                ble.  The initial value is 1.  See glPixelMap.

       GL_PIXEL_MAP_R_TO_R_SIZE params  returns  one value, the size of the red-to-red pixel translation ta-ble. table.
                                ble.  The initial value is 1.  See glPixelMap.

       GL_PIXEL_MAP_S_TO_S_SIZE params returns one value, the size of the stencil-to-stencil pixel  transla-tion translation
                                tion table.  The initial value is 1.  See glPixelMap.

       GL_POINT_SIZE            params  returns  one  value, the point size as specified by glPointSize. The
                                initial value is 1.

       GL_POINT_SIZE_GRANULARITY
                                params returns one value, the size  difference  between  adjacent  supported
                                sizes for antialiased points.  See glPointSize.

       GL_POINT_SIZE_RANGE      params  returns  two  values:  the  smallest and largest supported sizes for
                                antialiased points. The smallest size must be at most  1,  and  the  largest
                                size must be at least 1.  See glPointSize.

       GL_POINT_SMOOTH          params  returns  a  single  boolean value indicating whether antialiasing of
                                points is enabled. The initial value is GL_FALSE.  See glPointSize.

       GL_POINT_SMOOTH_HINT     params returns one value, a symbolic constant indicating  the  mode  of  the
                                point antialiasing hint. The initial value is GL_DONT_CARE.  See glHint.

       GL_POLYGON_MODE          params  returns two values: symbolic constants indicating whether front-fac-ing front-facing
                                ing and back-facing polygons are rasterized  as  points,  lines,  or  filled
                                polygons. The initial value is GL_FILL.  See glPolygonMode.

       GL_POLYGON_OFFSET_FACTOR params  returns one value, the scaling factor used to determine the variable
                                offset that is added to the depth value of each fragment  generated  when  a
                                polygon is rasterized. The initial value is 0.  See glPolygonOffset.

       GL_POLYGON_OFFSET_UNITS  params  returns  one  value.  This value is multiplied by an implementation-specific implementationspecific
                                specific value and then added to the depth value of each fragment  generated
                                when  a polygon is rasterized. The initial value is 0.  See glPolygonOffset.

       GL_POLYGON_OFFSET_FILL   params returns a single boolean value indicating whether polygon  offset  is
                                enabled  for  polygons  in  fill  mode.  The initial value is GL_FALSE.  See
                                glPolygonOffset.

       GL_POLYGON_OFFSET_LINE   params returns a single boolean value indicating whether polygon  offset  is
                                enabled  for  polygons  in  line  mode.  The initial value is GL_FALSE.  See
                                glPolygonOffset.

       GL_POLYGON_OFFSET_POINT  params returns a single boolean value indicating whether polygon  offset  is
                                enabled  for  polygons  in  point  mode. The initial value is GL_FALSE.  See
                                glPolygonOffset.

       GL_POLYGON_SMOOTH        params returns a single boolean value  indicating  whether  antialiasing  of
                                polygons is enabled. The initial value is GL_FALSE.  See glPolygonMode.

       GL_POLYGON_SMOOTH_HINT   params  returns  one  value,  a symbolic constant indicating the mode of the
                                polygon antialiasing hint. The initial value is GL_DONT_CARE.  See glHint.

       GL_POLYGON_STIPPLE       params returns a single boolean value indicating whether  polygon  stippling
                                is enabled. The initial value is GL_FALSE.  See glPolygonStipple.

       GL_POST_COLOR_MATRIX_COLOR_TABLE
                                params  returns  a single boolean value indicating whether post color matrix
                                transformation lookup is  enabled.  The  initial  value  is  GL_FALSE.   See
                                glColorTable.

       GL_POST_COLOR_MATRIX_RED_BIAS
                                params  returns  one  value,  the  red bias factor applied to RGBA fragments
                                after  color  matrix  transformations.  The  initial  value   is   0.    See
                                glPixelTransfer.

       GL_POST_COLOR_MATRIX_GREEN_BIAS
                                params  returns  one  value, the green bias factor applied to RGBA fragments
                                after  color  matrix  transformations.  The  initial  value   is   0.    See
                                glPixelTransfer

       GL_POST_COLOR_MATRIX_BLUE_BIAS
                                params  returns  one  value,  the blue bias factor applied to RGBA fragments
                                after  color  matrix  transformations.  The  initial  value   is   0.    See
                                glPixelTransfer.

       GL_POST_COLOR_MATRIX_ALPHA_BIAS
                                params  returns  one  value, the alpha bias factor applied to RGBA fragments
                                after  color  matrix  transformations.  The  initial  value   is   0.    See
                                glPixelTransfer.

       GL_POST_COLOR_MATRIX_RED_SCALE
                                params  returns  one  value,  the red scale factor applied to RGBA fragments
                                after  color  matrix  transformations.  The  initial  value   is   1.    See
                                glPixelTransfer.

       GL_POST_COLOR_MATRIX_GREEN_SCALE
                                params  returns  one value, the green scale factor applied to RGBA fragments
                                after  color  matrix  transformations.  The  initial  value   is   1.    See
                                glPixelTransfer.

       GL_POST_COLOR_MATRIX_BLUE_SCALE
                                params  returns  one  value, the blue scale factor applied to RGBA fragments
                                after  color  matrix  transformations.  The  initial  value   is   1.    See
                                glPixelTransfer.

       GL_POST_COLOR_MATRIX_ALPHA_SCALE
                                params  returns  one value, the alpha scale factor applied to RGBA fragments
                                after  color  matrix  transformations.  The  initial  value   is   1.    See
                                glPixelTransfer.

       GL_POST_CONVOLUTION_COLOR_TABLE
                                params  returns  a  single boolean value indicating whether post convolution
                                lookup is enabled. The initial value is GL_FALSE.  See glColorTable.

       GL_POST_CONVOLUTION_RED_BIAS
                                params returns one value, the red bias  factor  applied  to  RGBA  fragments
                                after convolution. The initial value is 0.  See glPixelTransfer.

       GL_POST_CONVOLUTION_GREEN_BIAS
                                params  returns  one  value, the green bias factor applied to RGBA fragments
                                after convolution. The initial value is 0.  See glPixelTransfer.

       GL_POST_CONVOLUTION_BLUE_BIAS
                                params returns one value, the blue bias factor  applied  to  RGBA  fragments
                                after convolution. The initial value is 0.  See glPixelTransfer.

       GL_POST_CONVOLUTION_ALPHA_BIAS
                                params  returns  one  value, the alpha bias factor applied to RGBA fragments
                                after convolution. The initial value is 0.  See glPixelTransfer.

       GL_POST_CONVOLUTION_RED_SCALE
                                params returns one value, the red scale factor  applied  to  RGBA  fragments
                                after convolution. The initial value is 1.  See glPixelTransfer.

       GL_POST_CONVOLUTION_GREEN_SCALE
                                params  returns  one value, the green scale factor applied to RGBA fragments
                                after convolution. The initial value is 1.  See glPixelTransfer.

       GL_POST_CONVOLUTION_BLUE_SCALE
                                params returns one value, the blue scale factor applied  to  RGBA  fragments
                                after convolution. The initial value is 1.  See glPixelTransfer.

       GL_POST_CONVOLUTION_ALPHA_SCALE
                                params  returns  one value, the alpha scale factor applied to RGBA fragments
                                after convolution. The initial value is 1.  See glPixelTransfer.

       GL_PROJECTION_MATRIX     params returns sixteen values: the projection matrix on the top of the  pro-jection projection
                                jection  matrix  stack.  Initially  this matrix is the identity matrix.  See
                                glPushMatrix.

       GL_PROJECTION_STACK_DEPTH
                                params returns one value, the number of matrices on  the  projection  matrix
                                stack.  The initial value is 1.  See glPushMatrix.

       GL_READ_BUFFER           params  returns one value, a symbolic constant indicating which color buffer
                                is selected for reading. The initial value is GL_BACK if  there  is  a  back
                                buffer, otherwise it is GL_FRONT.  See glReadPixels and glAccum.

       GL_RED_BIAS              params  returns  one value, the red bias factor used during pixel transfers.
                                The initial value is 0.

       GL_RED_BITS              params returns one value, the number of red bitplanes in each color  buffer.

       GL_RED_SCALE             params  returns one value, the red scale factor used during pixel transfers.
                                The initial value is 1.  See glPixelTransfer.

       GL_RENDER_MODE           params returns one value, a symbolic constant indicating whether the  GL  is
                                in  render,  select,  or feedback mode. The initial value is GL_RENDER.  See
                                glRenderMode.

       GL_RESCALE_NORMAL        params returns single boolean value indicating whether normal  rescaling  is
                                enabled.  See glEnable.

       GL_RGBA_MODE             params  returns  a single boolean value indicating whether the GL is in RGBA
                                mode (true) or color index mode (false).  See glColor.

       GL_SCISSOR_BOX           params returns four values: the x and y window coordinates  of  the  scissor
                                box, followed by its width and height.  Initially the x and y window coordi-nates coordinates
                                nates are both 0 and the width and height are set to the size of the window.
                                See glScissor.

       GL_SCISSOR_TEST          params  returns  a  single  boolean  value  indicating whether scissoring is
                                enabled. The initial value is GL_FALSE.  See glScissor.

       GL_SELECTION_BUFFER_SIZE params  return  one  value,  the  size  of  the   selection   buffer.    See
                                glSelectBuffer.

       GL_SEPARABLE_2D          params returns a single boolean value indicating whether 2D separable convo-lution convolution
                                lution is enabled. The initial value is GL_FALSE.  See  glSeparableFilter2D.

       GL_SHADE_MODEL           params returns one value, a symbolic constant indicating whether the shading
                                mode is flat or smooth. The initial value is GL_SMOOTH.  See glShadeModel.

       GL_SMOOTH_LINE_WIDTH_RANGE
                                params returns two values, the smallest and  largest  supported  widths  for
                                antialiased lines.  See glLineWidth.

       GL_SMOOTH_LINE_WIDTH_GRANULARITY
                                params  returns  one value, the granularity of widths for antialiased lines.
                                See glLineWidth.

       GL_SMOOTH_POINT_SIZE_RANGE
                                params returns two values, the smallest and  largest  supported  widths  for
                                antialiased points.  See glPointSize.

       GL_SMOOTH_POINT_SIZE_GRANULARITY
                                params  returns  one value, the granularity of sizes for antialiased points.
                                See glPointSize.

       GL_STENCIL_BITS          params returns one value, the number of bitplanes in the stencil buffer.

       GL_STENCIL_CLEAR_VALUE   params returns one value, the index  to  which  the  stencil  bitplanes  are
                                cleared. The initial value is 0.  See glClearStencil.

       GL_STENCIL_FAIL          params  returns  one  value,  a  symbolic constant indicating what action is
                                taken when the stencil test  fails.  The  initial  value  is  GL_KEEP.   See
                                glStencilOp.

       GL_STENCIL_FUNC          params  returns  one  value, a symbolic constant indicating what function is
                                used to compare the stencil reference value with the stencil  buffer  value.
                                The initial value is GL_ALWAYS.  See glStencilFunc.

       GL_STENCIL_PASS_DEPTH_FAIL
                                params  returns  one  value,  a  symbolic constant indicating what action is
                                taken when the stencil test passes, but the depth test  fails.  The  initial
                                value is GL_KEEP.  See glStencilOp.

       GL_STENCIL_PASS_DEPTH_PASS
                                params  returns  one  value,  a  symbolic constant indicating what action is
                                taken when the stencil test passes and the depth test  passes.  The  initial
                                value is GL_KEEP.  See glStencilOp.

       GL_STENCIL_REF           params returns one value, the reference value that is compared with the con-tents contents
                                tents of the stencil buffer. The initial value is 0.  See glStencilFunc.

       GL_STENCIL_TEST          params returns a single boolean value indicating whether stencil testing  of
                                fragments  is enabled. The initial value is GL_FALSE.  See glStencilFunc and
                                glStencilOp.

       GL_STENCIL_VALUE_MASK    params returns one value, the mask that is used to  mask  both  the  stencil
                                reference  value  and the stencil buffer value before they are compared. The
                                initial value is all 1's.  See glStencilFunc.

       GL_STENCIL_WRITEMASK     params returns one value, the mask that controls writing of the stencil bit-planes. bitplanes.
                                planes. The initial value is all 1's. See glStencilMask.

       GL_STEREO                params  returns  a  single  boolean  value indicating whether stereo buffers
                                (left and right) are supported.

       GL_SUBPIXEL_BITS         params returns one value, an estimate of the number of bits of subpixel res-olution resolution
                                olution that are used to position rasterized geometry in window coordinates.
                                The initial value
                                is 4.

       GL_TEXTURE_1D            params returns a single boolean value indicating whether 1D texture  mapping
                                is enabled. The initial value is GL_FALSE.  See glTexImage1D.

       GL_TEXTURE_BINDING_1D    params  returns  a  single value, the name of the texture currently bound to
                                the target GL_TEXTURE_1D. The initial value is 0.  See glBindTexture.

       GL_TEXTURE_2D            params returns a single boolean value indicating whether 2D texture  mapping
                                is enabled. The initial value is GL_FALSE.  See glTexImage2D.

       GL_TEXTURE_BINDING_2D    params  returns  a  single value, the name of the texture currently bound to
                                the target GL_TEXTURE_2D. The initial value is 0.  See glBindTexture.

       GL_TEXTURE_3D            params returns a single boolean value indicating whether 3D texture  mapping
                                is enabled. The initial value is GL_FALSE.  See glTexImage3D.

       GL_TEXTURE_BINDING_3D    params  returns  a  single value, the name of the texture currently bound to
                                the target GL_TEXTURE_3D. The initial value is 0.  See glBindTexture.

       GL_TEXTURE_COORD_ARRAY   params returns a single boolean value indicating whether the texture coordi-nate coordinate
                                nate   array   is   enabled.   The   initial   value   is   GL_FALSE.    See
                                glTexCoordPointer.

       GL_TEXTURE_COORD_ARRAY_SIZE
                                params returns one value, the number of coordinates per element in the  tex-ture texture
                                ture coordinate array. The initial value is 4.  See glTexCoordPointer.

       GL_TEXTURE_COORD_ARRAY_STRIDE
                                params  returns  one  value, the byte offset between consecutive elements in
                                the   texture   coordinate   array.   The   initial   value   is   0.    See
                                glTexCoordPointer.

       GL_TEXTURE_COORD_ARRAY_TYPE
                                params  returns  one  value, the data type of the coordinates in the texture
                                coordinate array. The initial value is GL_FLOAT.  See glTexCoordPointer.

       GL_TEXTURE_GEN_Q         params returns a single boolean value indicating whether  automatic  genera-tion generation
                                tion  of the q texture coordinate is enabled. The initial value is GL_FALSE.
                                See glTexGen.

       GL_TEXTURE_GEN_R         params returns a single boolean value indicating whether  automatic  genera-tion generation
                                tion  of the r texture coordinate is enabled. The initial value is GL_FALSE.
                                See glTexGen.

       GL_TEXTURE_GEN_S         params returns a single boolean value indicating whether  automatic  genera-tion generation
                                tion  of the S texture coordinate is enabled. The initial value is GL_FALSE.
                                See glTexGen.

       GL_TEXTURE_GEN_T         params returns a single boolean value indicating whether  automatic  genera-tion generation
                                tion  of the T texture coordinate is enabled. The initial value is GL_FALSE.
                                See glTexGen.

       GL_TEXTURE_MATRIX        params returns sixteen values: the texture matrix on the top of the  texture
                                matrix   stack.   Initially   this  matrix  is  the  identity  matrix.   See
                                glPushMatrix.

       GL_TEXTURE_STACK_DEPTH   params returns one value, the number  of  matrices  on  the  texture  matrix
                                stack.  The initial value is 1.  See glPushMatrix.

       GL_UNPACK_ALIGNMENT      params  returns  one  value,  the byte alignment used for reading pixel data
                                from memory. The initial value is 4.  See glPixelStore.

       GL_UNPACK_IMAGE_HEIGHT   params returns one value, the image height used for reading pixel data  from
                                memory.  The initial is 0.  See glPixelStore.

       GL_UNPACK_LSB_FIRST      params  returns  a single boolean value indicating whether single-bit pixels
                                being read from memory are read first from the least significant bit of each
                                unsigned byte. The initial value is GL_FALSE.  See glPixelStore.

       GL_UNPACK_ROW_LENGTH     params  returns  one  value, the row length used for reading pixel data from
                                memory. The initial value is 0.  See glPixelStore.

       GL_UNPACK_SKIP_IMAGES    params returns one value, the number of  pixel  images  skipped  before  the
                                first  pixel is read from memory. The initial value is 0.  See glPixelStore.

       GL_UNPACK_SKIP_PIXELS    params returns one value, the number of pixel locations skipped  before  the
                                first  pixel is read from memory. The initial value is 0.  See glPixelStore.

       GL_UNPACK_SKIP_ROWS      params returns one value, the number of  rows  of  pixel  locations  skipped
                                before  the  first  pixel  is read from memory. The initial value is 0.  See
                                glPixelStore.

       GL_UNPACK_SWAP_BYTES     params returns a single boolean value indicating whether the bytes  of  two-byte twobyte
                                byte and four-byte pixel indices and components are swapped after being read
                                from memory. The initial value is GL_FALSE.  See glPixelStore.

       GL_VERTEX_ARRAY          params returns a single boolean value indicating whether the vertex array is
                                enabled. The initial value is GL_FALSE.  See glVertexPointer.

       GL_VERTEX_ARRAY_SIZE     params returns one value, the number of coordinates per vertex in the vertex
                                array. The initial value is 4.  See glVertexPointer.

       GL_VERTEX_ARRAY_STRIDE   params returns one value, the byte offset between  consecutive  vertices  in
                                the vertex array. The initial value is 0.  See glVertexPointer.

       GL_VERTEX_ARRAY_TYPE     params  returns  one  value,  the data type of each coordinate in the vertex
                                array. The initial value is GL_FLOAT.  See glVertexPointer.

       GL_VIEWPORT              params returns four values: the x and y window coordinates of the  viewport,
                                followed  by its width and height.  Initially the x and y window coordinates
                                are both set to 0, and the width and height are set to the width and  height
                                of the window into which the GL will do its rendering.  See glViewport.

       GL_ZOOM_X                params  returns  one value, the x pixel zoom factor. The initial value is 1.
                                See glPixelZoom.

       GL_ZOOM_Y                params returns one value, the y pixel zoom factor. The initial value  is  1.
                                See glPixelZoom.

       Many of the boolean parameters can also be queried more easily using glIsEnabled.

NOTES
       GL_COLOR_LOGIC_OP,  GL_COLOR_ARRAY,  GL_COLOR_ARRAY_SIZE, GL_COLOR_ARRAY_STRIDE, GL_COLOR_ARRAY_TYPE,
       GL_EDGE_FLAG_ARRAY,      GL_EDGE_FLAG_ARRAY_STRIDE,      GL_INDEX_ARRAY,       GL_INDEX_ARRAY_STRIDE,
       GL_INDEX_ARRAY_TYPE,        GL_INDEX_LOGIC_OP,        GL_NORMAL_ARRAY,        GL_NORMAL_ARRAY_STRIDE,
       GL_NORMAL_ARRAY_TYPE,  GL_POLYGON_OFFSET_UNITS,   GL_POLYGON_OFFSET_FACTOR,   GL_POLYGON_OFFSET_FILL,
       GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_COORD_ARRAY_SIZE,
       GL_TEXTURE_COORD_ARRAY_STRIDE,  GL_TEXTURE_COORD_ARRAY_TYPE,  GL_VERTEX_ARRAY,  GL_VERTEX_ARRAY_SIZE,
       GL_VERTEX_ARRAY_STRIDE,  and  GL_VERTEX_ARRAY_TYPE  are  available  only  if the GL version is 1.1 or
       greater.

       GL_ALIASED_POINT_SIZE_RANGE,            GL_FEEDBACK_BUFFER_SIZE,             GL_FEEDBACK_BUFFER_TYPE,
       GL_LIGHT_MODEL_AMBIENT,             GL_LIGHT_MODEL_COLOR_CONTROL,             GL_MAX_3D_TEXTURE_SIZE,
       GL_MAX_ELEMENTS_INDICES,   GL_MAX_ELEMENTS_VERTICES,    GL_PACK_IMAGE_HEIGHT,    GL_PACK_SKIP_IMAGES,
       GL_RESCALE_NORMAL,             GL_SELECTION_BUFFER_SIZE,            GL_SMOOTH_LINE_WIDTH_GRANULARITY,
       GL_SMOOTH_LINE_WIDTH_RANGE,       GL_SMOOTH_POINT_SIZE_GRANULARITY,       GL_SMOOTH_POINT_SIZE_RANGE,
       GL_TEXTURE_3D, GL_TEXTURE_BINDING_3D, GL_UNPACK_IMAGE_HEIGHT, and GL_UNPACK_SKIP_IMAGES are available
       only if the GL version is 1.2 or greater.

       GL_LINE_WIDTH_GRANULARITY was deprecated in GL  version  1.2.   Its  functionality  was  replaced  by
       GL_SMOOTH_LINE_WIDTH_GRANULARITY.

       GL_LINE_WIDTH_RANGE   was   deprecated  in  GL  version  1.2.   Its  functionality  was  replaced  by
       GL_SMOOTH_LINE_WIDTH_RANGE.

       GL_POINT_SIZE_GRANULARITY was deprecated in GL  version  1.2.   Its  functionality  was  replaced  by
       GL_SMOOTH_POINT_SIZE_GRANULARITY.

       GL_POINT_SIZE_RANGE   was   deprecated  in  GL  version  1.2.   Its  functionality  was  replaced  by
       GL_SMOOTH_POINT_SIZE_RANGE.

       GL_BLEND_COLOR,  GL_BLEND_EQUATION,  GL_COLOR_MATRIX,  GL_COLOR_MATRIX_STACK_DEPTH,   GL_COLOR_TABLE,
       GL_CONVOLUTION_1D,   GL_CONVOLUTION_2D,   GL_HISTOGRAM,  GL_MAX_COLOR_MATRIX_STACK_DEPTH,  GL_MINMAX,
       GL_POST_COLOR_MATRIX_COLOR_TABLE,   GL_POST_COLOR_MATRIX_RED_BIAS,   GL_POST_COLOR_MATRIX_GREEN_BIAS,
       GL_POST_COLOR_MATRIX_BLUE_BIAS,    GL_POST_COLOR_MATRIX_ALPHA_BIAS,   GL_POST_COLOR_MATRIX_RED_SCALE,
       GL_POST_COLOR_MATRIX_GREEN_SCALE, GL_POST_COLOR_MATRIX_BLUE_SCALE,  GL_POST_COLOR_MATRIX_ALPHA_SCALE,
       GL_POST_CONVOLUTION_COLOR_TABLE,     GL_POST_CONVOLUTION_RED_BIAS,    GL_POST_CONVOLUTION_GREEN_BIAS,
       GL_POST_CONVOLUTION_BLUE_BIAS,     GL_POST_CONVOLUTION_ALPHA_BIAS,     GL_POST_CONVOLUTION_RED_SCALE,
       GL_POST_CONVOLUTION_GREEN_SCALE, GL_POST_CONVOLUTION_BLUE_SCALE, GL_POST_CONVOLUTION_ALPHA_SCALE, and
       GL_SEPARABLE_2D are available only if GL_ARB_imaging is returned from  glGet  when  called  with  the
       argument GL_EXTENSIONS.

       GL_ACTIVE_TEXTURE_ARB,  GL_CLIENT_ACTIVE_TEXTURE_ARB, and GL_MAX_TEXTURE_UNITS_ARB are available only
       if GL_ARB_multitexture is returned from glGet when called with the argument GL_EXTENSIONS.

       When the GL_ARB_multitexture extension is supported, the following parameters return  the  associated
       value    for    the    active    texture   unit:   GL_CURRENT_RASTER_TEXTURE_COORDS,   GL_TEXTURE_1D,
       GL_TEXTURE_BINDING_1D, GL_TEXTURE_2D,  GL_TEXTURE_BINDING_2D,  GL_TEXTURE_3D,  GL_TEXTURE_BINDING_3D,
       GL_TEXTURE_GEN_S,   GL_TEXTURE_GEN_T,   GL_TEXTURE_GEN_R,  GL_TEXTURE_GEN_Q,  GL_TEXTURE_MATRIX,  and
       GL_TEXTURE_STACK_DEPTH.  Likewise, the following parameters  return  the  associated  value  for  the
       active      client     texture     unit:     GL_TEXTURE_COORD_ARRAY,     GL_TEXTURE_COORD_ARRAY_SIZE,
       GL_TEXTURE_COORD_ARRAY_STRIDE, GL_TEXTURE_COORD_ARRAY_TYPE.

ERRORS
       GL_INVALID_ENUM is generated if pname is not an accepted value.

       GL_INVALID_OPERATION is generated if glGet is executed between the execution of glBegin and the  cor-responding corresponding
       responding execution of glEnd.


SEE ALSO
       glGetClipPlane(3G),        glGetColorTable(3G),       glGetColorTableParameter(3G),       glGetConvolutionFilter(3G),
       glGetConvolutionParameter(3G), glGetError(3G), glGetHistogram(3G), glGetHistogramParameter(3G), glGetLight(3G), glGetMap(3G),
       glGetMaterial(3G),  glGetMinmax(3G), glGetMinmaxParameter(3G), glGetPixelMap(3G), glGetPointerv(3G), glGetPolygonStipple(3G),
       glGetSeparableFilter(3G), glGetString(3G), glGetTexEnv(3G), glGetTexGen(3G),  glGetTexImage(3G),  glGetTexLevelParameter(3G),
       glGetTexParameter(3G), glIsEnabled(3G)




                                                                                                   GLGET(3G)

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